Rather than the traditional
how to guides, I decided to create one exploring what the previous lack. An actual explanation of what
roleplay is, and what it's all about.
Roleplay (RP)
According to
Urban Dictionary roleplay is defined as:
To act and speak as if you are the character you're portraying. To roleplay is as much about what not to say as what TO say. It means to keep your speech in the context of the setting in which your character (or avatar) exists. Context can be defined as both time and place.
And according to
Wikipedia, simply :
To refer to taking a role of an existing character or person and acting it out with a partner taking someone else's role, often involving different genres of practice
What does that mean? As an helper, the thing I saw new players struggled the most was with understanding what mixing/IC/OOC was. Why? Because, the
wannabehelpersyetabsolutlynotcapableofbeing just said "use /b ur mixing". Here's how I usually explain what
roleplay is.
When you roleplay, you take the role of a character. As in, it's not really you in the game, but someone you control. Much like an actor and it's character.
And that's the main point. Separating what your character is from what you are. To roleplay, or to a larger extent, to act, you must understand where the line is.
THAT is what people that aren't mixers understand. But this isn't roleplaying. Yet.
Once you understand it, you can move to another field, which is something I hate. Using commands, more especially
/me. And this is where most fail to understand on what roleplay really is about. Why do some people do a /Me about them taking 3 steps back. Can't they
move their character instead?
And while it's true that some people over-do it, others under-do it. No, I'm not saying you need to constantly go like "/me takes his gun out of his ass". Not at all. I'm referring to a certain form of
Powergaming. Something I see a lot of times , which I find retarded is during arrests, this scenario:
Cop: Get in the car
Criminal presses g
Cop drives away
Who is powergaming? Both. Because they're killing any chance both have to roleplay. I'll explain this a little better after my next example
Cop opens car door
Criminal goes in
Cop drives away
Did the cop close the car door? No? Then why can't the criminal jump off the car? In the first example, since both assumed that the door was opened/closed, both were cutting any chance for the crook to escape. In the second example, the Cop roleplayed, and so did the criminal (Note: You don't have to use
/me you can just move your character), and in this case, the criminal can,
in theory, jump out of the car.
And this is why I say people either
excessively use /me, and at the same time
really underuse it.
When you roleplay, you control a character, which does a lot of things, and can have several different actions and traits. You don't need to mention that your character has a tattoo in his face, nor that you take one step foward and two steps back (yes, the song). What you need to do is make sure
everyone understands what your character is doing. Roleplaying isn't using /me to be able to use commands. It's actually about being creative and rather than doing the same thing over and over again, you get to experience different things. Something everyone hates - going to PD to get a /weplic. Guess what, it's boring because you want to go in and get the command, rather than doing something that is, well, mundane, yet where it allows you to interact with different people. Take Greenbean's hotdogs for example. It was actually fun to be near him, because he'd talk to you and actually make you visualize what was going on.
What most people
think roleplay is, not only is wrong, but it's actually more of a thing than RP.
Roleplaying is
fun, if you know how to , and whom to roleplay with.
What's wrong with IM's RP? It's that it's mostly /me takes a gun out and pew pew. Rather than actually being
different, everyone's a clone.