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New runs locations.

Posted: April 19th, 2016, 11:55 am
by vin
Since many players are confused as to where the new run locations are, I decided to create a map.
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Screenshots of the locations.

Lead/metal.
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Squallo/sultan runs.
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Squallo guns pickup. [/loadguns]

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Squallo guns unload/sultan pickup. [/unloadguns]

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Sultan delivery. [/putguns]

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Maverick runs.
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Guns pickup. [/loadguncrates]

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Bullets pickup. [/loadbulletcrates]

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Guns dropoff. [/sellguncrates]

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Bullets dropoff. [/sellbulletcrates]

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Burrito runs.
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Guns pickup. [/floadguns]

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Bullets pickup. [/floadbullets]

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Hopefully this will help everyone get used to the new locations.
Thanks to ThaCrypte for helping.

Re: New runs locations.

Posted: April 19th, 2016, 11:56 am
by Snoozy
I hope this is temporary.

Re: New runs locations.

Posted: April 19th, 2016, 11:56 am
by vin
Snoozy wrote:I hope this is temporary.
Only time will tell.

Re: New runs locations.

Posted: April 19th, 2016, 11:58 am
by ThaCrypte
As far as I recall, the time of each run is balanced with the amount of stuff you get. E.G. squalo runs.

Re: New runs locations.

Posted: April 19th, 2016, 12:04 pm
by StanleyBrookz
Isnt lead place at sasf base?

Re: New runs locations.

Posted: April 19th, 2016, 12:05 pm
by Snoozy
StanleyBrookz wrote:Isnt lead place at sasf base?
It is.

Re: New runs locations.

Posted: April 19th, 2016, 1:32 pm
by Hirschaiger
Oh, I was with Nino and helped him with the new Squalo locations!

Re: New runs locations.

Posted: April 19th, 2016, 1:49 pm
by Berkim_Yuksel
#vin4helper

Re: New runs locations.

Posted: April 19th, 2016, 1:56 pm
by Makke
Snoozy wrote:
StanleyBrookz wrote:Isnt lead place at sasf base?
It is.
Not..

Re: New runs locations.

Posted: April 19th, 2016, 2:05 pm
by The Killer Version 3
sasf bas = old tatta hq

Re: New runs locations.

Posted: April 19th, 2016, 5:56 pm
by Miko
Awesome guide for illegals xd

Re: New runs locations.

Posted: April 19th, 2016, 6:01 pm
by Snoozy
Makke wrote:
Snoozy wrote:
StanleyBrookz wrote:Isnt lead place at sasf base?
It is.
Not..
He meant ex sasf base.

Re: New runs locations.

Posted: April 19th, 2016, 6:33 pm
by Arrow
thnx alot it is helpful

Re: New runs locations.

Posted: April 19th, 2016, 6:34 pm
by Vauth
not helpful tbh

Re: New runs locations.

Posted: April 19th, 2016, 6:39 pm
by Arrow
i rlly appreciate ur work vin

Re: New runs locations.

Posted: April 19th, 2016, 8:18 pm
by tisler
Bond wrote:not helpful tbh
Yeah, banned players can't use this guide pretty well. :roll:

Re: New runs locations.

Posted: April 19th, 2016, 8:49 pm
by D-Mob
tisler wrote:
Bond wrote:not helpful tbh
Yeah, banned players can't use this guide pretty well. :roll:
ofc

Re: New runs locations.

Posted: April 19th, 2016, 8:51 pm
by Vauth
evaders can

Re: New runs locations.

Posted: April 19th, 2016, 10:21 pm
by tisler
Bond wrote:evaders can
Banned players can't be defined as evaders.

Re: New runs locations.

Posted: April 20th, 2016, 3:18 am
by El Chapo
Nice guide, I actually needed this.

Re: New runs locations.

Posted: April 20th, 2016, 10:31 pm
by IvoGambino
Thanks man :)

Re: New runs locations.

Posted: April 23rd, 2016, 6:33 pm
by Bossnigguh
Nice.
ScriX wrote:
All good, except:
- Squallo runs take twice the amount of time to complete. To compensate, the total amount of weapons that can be loaded will be increased from 300 to 600. (players can choose to purchase between 1-600 guns.)

Re: New runs locations.

Posted: August 19th, 2016, 9:16 pm
by SuiCxDe
where is sultan load?(alchol & stuff0

Re: New runs locations.

Posted: August 19th, 2016, 10:44 pm
by Alsarty2
you dont know how much i fucking love you for this

i havent been able to do squallo runs since i came back xxxxxxx <3333333

Re: New runs locations.

Posted: September 20th, 2016, 4:55 pm
by Hirschaiger
bumping this

Re: New runs locations.

Posted: November 20th, 2016, 3:10 pm
by Hazard
Outdated guide (runs places were moved to the old places).

Feel free to private message me, if you're willing to update it.