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Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 4:31 pm
by woot
This update will deploy at the next server restart.

  • The following commands will now take money from your bank if you don’t have enough on hand: /car payticket, /join, /sub
  • The following commands will now emit an automatic /me action: /open, /close for houses and businesses
  • Molotovs added as an available weapon for admin-created LMS events
  • Using /frisk on somebody that is not cuffed, tazed or tied must be accepted by them (/accept frisk)
  • Added /mm leave to leave the current mini mission. May only be used if you have not been shot for more than 15 seconds, does not work if holding task object or if you are the most wanted.
  • Seperated the cost for /floadguns and /floadbullets
  • /mdc can now be used inside the PD reception desk
  • House owners can no longer rob their own houses (pointless PD provocation)
  • The faction owning the turf at the floadguns location will now be rewarded with 1 f-point on every floadgun and be notified when somebody loads guns.

Additionally, various script optimization attempts to reduce server/network lag.

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 4:33 pm
by Punjabi
ok :)

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 4:40 pm
by tisler
boring :)

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 4:42 pm
by zer0
Best update so far :D

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 4:42 pm
by Punjabi
150+ players soon .. :)

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 4:45 pm
by Roturo
nice to see u working on the server after a very long time. Respect+

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 4:47 pm
by ThaCrypte
Very nice.

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 4:50 pm
by HULK
juicy might come back to arabic land

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 4:57 pm
by francesc0
Can u lower cost of 1 molotov to 15k mats? Barely anyone using them lol

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 5:01 pm
by Brogo
Cool,cool.

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 5:02 pm
by ABM
Thanks Daddy woot

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 5:10 pm
by woot
There will be more coming little by little over time as I try to squeeze in some time more for IM. I rather do it like that than only 1 "big" update every other month

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 5:11 pm
by Punjabi
ok :)

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 5:13 pm
by francesc0
woot wrote:
August 12th, 2019, 5:10 pm
There will be more coming little by little over time as I try to squeeze in some time more for IM. I rather do it like that than only 1 "big" update every other month
Any chance of lowering molotov cost to 10-15k mats? Barely anyone using them

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 7:51 pm
by ThaCrypte
francesc0 wrote:
August 12th, 2019, 5:13 pm
woot wrote:
August 12th, 2019, 5:10 pm
There will be more coming little by little over time as I try to squeeze in some time more for IM. I rather do it like that than only 1 "big" update every other month
Any chance of lowering molotov cost to 10-15k mats? Barely anyone using them
They're pretty OP the way they are, you can prevent people from shooting(stunning them) with it although the sync isn't always good.

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 8:08 pm
by Ayman
voted no

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 8:22 pm
by Varezzo
Nice one.

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 8:26 pm
by Noylan
Thanks woot

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 12th, 2019, 11:28 pm
by wayn3
Punjabi wrote:
August 12th, 2019, 4:42 pm
150+ players soon .. :)
yes plis

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 12:34 am
by Bossnigguh
Nice
woot wrote:
August 12th, 2019, 5:10 pm
There will be more coming little by little over time as I try to squeeze in some time more for IM. I rather do it like that than only 1 "big" update every other month
Don't overload yourself, you being around is enough ;)

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 2:34 am
by R0M4N
ThaCrypte wrote:
August 12th, 2019, 4:47 pm
Very nice.

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 6:36 am
by itzxy
amazing woot woot

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 6:59 am
by Misfit
Very nice to see an increasing appearance from you, never fail to deliver whenever there's an update or server issues! ")

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 8:01 am
by UncleJohn
woot wrote:
August 12th, 2019, 4:31 pm

[*]The faction owning the turf at the floadguns location will now be rewarded with 1 f-point on every floadgun and be notified when somebody loads guns.
Am I missing smth?
What turf..

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 8:01 am
by Avii
Nice update

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 10:28 am
by VenConti
Nice update man

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 10:30 am
by Hadlow
to be fair, these updates do make people wanna come back

dope job

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 10:31 am
by T-Ven
Cha-cha real smooth..

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 12:09 pm
by P4kit0
woot wrote:
August 12th, 2019, 5:10 pm
There will be more coming little by little over time as I try to squeeze in some time more for IM. I rather do it like that than only 1 "big" update every other month
*every other year

Re: Script Update 7.1.1 [12/08/2019]

Posted: August 13th, 2019, 5:24 pm
by Kai
interesting.