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Game problem

Posted: March 21st, 2020, 6:01 pm
by Faisal
Hi ,
So i keep getting unsynced/crash when ever i enter somewhere with too many objects specially when there is tooo many players online i have good internet and a clean game , i dont face any of these problems at night when 60 70 80 members online i dont know whats the problem and i dont know if its from the server itself or the host location of the server someone help me please

Re: Game problem

Posted: March 21st, 2020, 6:02 pm
by VenomX
What the fuck is this shit?
I was waiting years for the live RC of sasf and i got desynced as fuck for 5 whole hours.... wth?

Re: Game problem

Posted: March 21st, 2020, 6:03 pm
by VenomX
I can't even move im frozen when i login, i relogged 17 times i swear.

Re: Game problem

Posted: March 21st, 2020, 6:06 pm
by Cedriczxc
VenomX wrote:
March 21st, 2020, 6:03 pm
I can't even move im frozen when i login, i relogged 17 times i swear.
Same problem as yours brother

Re: Game problem

Posted: March 22nd, 2020, 2:17 pm
by Cyrus
wouldn't say for sure that it's from the host but, try entering servers with same or higher PB and test your objects loading process/PL from time to time, if you don't have this problem anywhere else then it's possible that the host is the main problem here

update once you do so

Re: Game problem

Posted: March 23rd, 2020, 2:10 am
by Liroy
Server have faced with crashing/lagging issues in last couple of days. Is it fixed or you are still having the same issue?
Please post the feedback @Faisal

Re: Game problem

Posted: March 23rd, 2020, 2:18 am
by Jakie
Liroy wrote:
March 23rd, 2020, 2:10 am
Server have faced with crashing/lagging issues in last couple of days. Is it fixed or you are still having the same issue?
Please post the feedback @Faisal
ive same as faisal problem btw

Re: Game problem

Posted: March 23rd, 2020, 5:27 am
by Faisal
Nope nothing fixed ... you can archive if you

Re: Game problem

Posted: April 2nd, 2020, 12:04 pm
by Liroy
Fixed

Re: Game problem

Posted: April 2nd, 2020, 12:04 pm
by Liroy
This thread is now archived.