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Ethan Hunt
Made man
Posts: 1826
Game name: Ethan_Hunt

Re: Oversized/flashy weapon textures

March 26th, 2015, 4:52 pm

Pablo wrote:
Leonz wrote:
Anesito wrote:
Leonz wrote:^ that sniper is oversized imo

ye but its sniper not umbrella
ye but you have shit ton of other sniper mods out there which aren't oversized as that one is ^^
to be fair its a dark sniper, and would be hard to spot, most snipers are large, but this one I think should be allowed
The size of it can bee seen through walls when you hold it.
@makke can u check my deagle mod, give feedback.

Pablo
Senior Administrator
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Game name: Pablo_Tattaglia

Re: Oversized/flashy weapon textures

March 26th, 2015, 5:00 pm

Makke, give verdict (pls don't ruin my snipe mod xd)

Dempseyy
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Game name: Ted_Irving, Jason_Dempsey

Re: Oversized/flashy weapon textures

March 26th, 2015, 5:02 pm

This is good

Lisandro
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Game name: Lisaa_Pearce, Lisandro_Pearce

Re: Oversized/flashy weapon textures

March 26th, 2015, 5:02 pm

Pablo wrote:Makke, give verdict (pls don't ruin my snipe mod xd)
oversized.

Carrone
Retired Admin
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Posts: 7637
Game name: Michael_Carrone, MIKKEL_KERON, Nathan_Boyd

Re: Oversized/flashy weapon textures

March 26th, 2015, 5:07 pm

Anesito wrote:This sniper
Spoiler
Image
Image
And these weapons

https://www.youtube.com/watch?v=mtsmBNP2ZRs
I honestly feel like this should be allowed, but right on the edge of being allowed and not allowed. If it had a bright colour it shouldnt be allowed.

Vic
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Posts: 4252
Game name: Jaffar_Pearce, James_Lahey, Leroy_Lennox, Sebastian_Schoenbeck, Jjjjjjjjjjjjj_Jjjjjjjjjjjjj

Re: Oversized/flashy weapon textures

March 26th, 2015, 5:16 pm

Cruz_Gonzalez wrote:Finally. Vanila weps = best weps
yep but i just want to mod the org. sniper scope
u able to change crosshair without touching the looks of the sniper?

Pablo
Senior Administrator
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Game name: Pablo_Tattaglia

Re: Oversized/flashy weapon textures

March 26th, 2015, 5:16 pm

Vic wrote:
Cruz_Gonzalez wrote:Finally. Vanila weps = best weps
yep but i just want to mod the org. sniper scope
u able to change crosshair without touching the looks of the sniper?
yes, txd workshop, replace the 2/3 scope images = done

Anesito
Associate
Posts: 542
Game name: Gordon_McNally, Anes_Nguyen

Re: Oversized/flashy weapon textures

March 26th, 2015, 5:26 pm

Carrone wrote:
Anesito wrote:This sniper
Spoiler
Image
Image
And these weapons

https://www.youtube.com/watch?v=mtsmBNP2ZRs
I honestly feel like this should be allowed, but right on the edge of being allowed and not allowed. If it had a bright colour it shouldnt be allowed.

Its ok, I have Mosin now.
Spoiler
Image
Image

Carrone
Retired Admin
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Game name: Michael_Carrone, MIKKEL_KERON, Nathan_Boyd

Re: Oversized/flashy weapon textures

March 26th, 2015, 6:08 pm

ScriX wrote:Finally

EDIT: What about vehicle models? They make your vehicle larger/smaller which can lead to unfair advantages in gunfights for example when using an vehicle as cover or driving through areas you wouldn't be able to drive through with the standard vehicle size.

This is a common mod and if the model size is not that much different although still slight advantage/disadvantage for example in a war I could just replace my nrg with a skateboard mod and when people use it for cover I could shoot them through it.

Same with over sized skin mods, you could replace your enemy skins with bright colored fat characters so they would be easily recognized.
car mods dont change the hitbox of cars and doesnt make it smaller or bigger. Atleast not the simple carmods everyone uses. Some mods change the handling though but all that shit already isnt allowed.

Buck
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Game name: Katsumi_Hokama, Buck_Kashkaev, Anthony_Franklin

Re: Oversized/flashy weapon textures

March 26th, 2015, 6:13 pm

How exactly will you catch the players who still use it?

Makke
Community Owner
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Posts: 14736
Game name: Makke_Benton

Re: Oversized/flashy weapon textures

March 26th, 2015, 6:14 pm

Buck wrote:How exactly will you catch the players who still use it?

implying, i share it ;>; >;>;>;>

Carrone
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Game name: Michael_Carrone, MIKKEL_KERON, Nathan_Boyd

Re: Oversized/flashy weapon textures

March 26th, 2015, 6:14 pm

Buck wrote:How exactly will you catch the players who still use it?
launcher can read ur mods but I guess its 2 much effort so I guess there is no way other than selfbust? xD

Makke
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Game name: Makke_Benton

Re: Oversized/flashy weapon textures

March 26th, 2015, 6:15 pm

Carrone wrote:
Buck wrote:How exactly will you catch the players who still use it?
launcher can read ur mods but I guess its 2 much effort so I guess there is no way other than selfbust? xD

8-) :lol: ;) ;)

Luigi Tattaglia
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Game name: Clint_Marshall, Luigi_Tattaglia

Re: Oversized/flashy weapon textures

March 26th, 2015, 6:15 pm

got to play with my pants on now ffs
Last edited by Luigi Tattaglia on March 26th, 2015, 6:16 pm, edited 1 time in total.

Carrone
Retired Admin
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Game name: Michael_Carrone, MIKKEL_KERON, Nathan_Boyd

Re: Oversized/flashy weapon textures

March 26th, 2015, 6:16 pm

Makke wrote:
Carrone wrote:
Buck wrote:How exactly will you catch the players who still use it?
launcher can read ur mods but I guess its 2 much effort so I guess there is no way other than selfbust? xD

8-) :lol: ;) ;)
:ugeek: :geek: :!: :roll: :twisted: :twisted: :evil: :oops: :oops: :lol: :lol: :P :? :shock: :o :o :) ;) ;)

Makke
Community Owner
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Game name: Makke_Benton

Re: Oversized/flashy weapon textures

March 26th, 2015, 6:16 pm

Luigi Tattaglia wrote:got to play with my pants on now ffs
yes, i suggest that.

Pablo
Senior Administrator
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Game name: Pablo_Tattaglia

Re: Oversized/flashy weapon textures

March 26th, 2015, 6:18 pm

anybody got a screenshot of the default sniper, i can't even remember what it looks like or what size it is

Sly
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Game name: Sly_Carrone, Sam_Hunt, Dexter_Whittaker

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:21 pm

Pablo wrote:anybody got a screenshot of the default sniper, i can't even remember what it looks like or what size it is
G
o
o
g
l
e

-Hopsin-
Enforcer
Posts: 949
Game name: Connor_Underwood, Alexander_Rossi, Rick_Dawson

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:25 pm

Makke wrote:
Buck wrote:How exactly will you catch the players who still use it?

implying, i share it ;>; >;>;>;>
Sharing is caring

Andre
Retired Admin
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Game name: Andre_Badal

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:28 pm

this is starting to feel a lot like mta where veh/wep mods are regulated.

what is the punishment going to be?

Makke
Community Owner
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Game name: Makke_Benton

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:32 pm

Andre wrote:this is starting to feel a lot like mta where veh/wep mods are regulated.

what is the punishment going to be?
viewtopic.php?f=10&p=1038692#p1038692

Connorious
Retired Admin
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Game name: Fabio_Leone, Fabio_Accardi, Fabio_Carvelli

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:32 pm

people seem to be retarded with these posts, "is this allowed" its a normal size deagle rofl

frozen
Retired Admin
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Game name: Enzo_DiPietro

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:33 pm

Can we use default weapons?

Donald
Faction Leader
Posts: 14397
Game name: Donald_Capazzo

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:34 pm

frozen wrote:Can we use default weapons?
no lol isnt that obvious

Makke
Community Owner
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Posts: 14736
Game name: Makke_Benton

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:34 pm

frozen wrote:Can we use default weapons?
want ban?

Pablo
Senior Administrator
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Posts: 2446
Game name: Pablo_Tattaglia

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:35 pm

Sly wrote:
Pablo wrote:anybody got a screenshot of the default sniper, i can't even remember what it looks like or what size it is
G
o
o
g
l
e
I tried that noob, hard2find

Vinnipuh
Donator
Posts: 1824
Game name: Paulie_Salerno

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:35 pm

frozen wrote:Can we use default weapons?
dude really....... XDD

Aldo
Consigliere
Posts: 10272
Game name: Aldo_Barzetti, Andrea_Scagliotto

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:36 pm

Makke wrote:
frozen wrote:Can we use default weapons?
want ban?
this guy never got banned, ffs
ban him plox :D

mikeloff
Caporegime
Posts: 6022
Game name: Brandon_Moore, Mike_Pearce

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:36 pm

frozen wrote:Can we use default weapons?
Image ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage

Connorious
Retired Admin
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Game name: Fabio_Leone, Fabio_Accardi, Fabio_Carvelli

Re: Oversized/flashy weapon textures

March 26th, 2015, 7:38 pm

Pablo wrote:
Sly wrote:
Pablo wrote:anybody got a screenshot of the default sniper, i can't even remember what it looks like or what size it is
G
o
o
g
l
e
I tried that noob, hard2find
Image

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