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Connorious
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Re: SA-MP 0.3.7

May 2nd, 2015, 7:29 am

rip rpg

Jakie
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Re: SA-MP 0.3.7

May 2nd, 2015, 8:14 am

francesc0 wrote:pls sahar.
I bet PD whined so fucking much so woot decided to make it 135K
Acctuly pd wanted it to come back.

francesc0
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Re: SA-MP 0.3.7

May 2nd, 2015, 8:18 am

No lol. Only 10% of PD members wanted it back, im sure j

Jakie
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Re: SA-MP 0.3.7

May 2nd, 2015, 8:31 am

Lol they get rolled with colts no need for rpg

zedy
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Game name: Mickey_Provenzano, Zohar_Vaschenko, Rafael_DeMeo

Re: SA-MP 0.3.7

May 2nd, 2015, 8:49 am

135k mats for rpg? lol :lol:

francesc0
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Re: SA-MP 0.3.7

May 2nd, 2015, 8:54 am

Benjamin wrote:135k bs it aint that good its more easy to roll 5 cops with 2 people with a deagle than a rpg
yes rofl

mikeloff
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Re: SA-MP 0.3.7

May 2nd, 2015, 8:56 am

imo rpg should save in case you crash or relog without using it cause it's 2expensive

Connorious
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Game name: Fabio_Leone, Fabio_Accardi, Fabio_Carvelli

Re: SA-MP 0.3.7

May 2nd, 2015, 8:56 am

tbh 135k mats isnt worth it to annoy giuseppe over skype repeatedly. =/

SmokeyMLT
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Re: SA-MP 0.3.7

May 2nd, 2015, 9:20 am

Connorious wrote:tbh 135k mats isnt worth it to annoy giuseppe over skype repeatedly. =/
igor made a stock of around 700k materials just for the RPG.....

francesc0
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Re: SA-MP 0.3.7

May 2nd, 2015, 9:22 am

Can RPG cost 60K mats , pls woot??
Everyone agrees that 135K is just TOO MUCh

MishaNazarov
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Re: SA-MP 0.3.7

May 2nd, 2015, 9:23 am

add rpg to /givegun and 60k mats for illegals ok

SmokeyMLT
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Re: SA-MP 0.3.7

May 2nd, 2015, 9:31 am

francesc0 wrote:Can RPG cost 60K mats , pls woot??
Everyone agrees that 135K is just TOO MUCh
no no no no no, ....This server turned to much non RP.

Connorious
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Re: SA-MP 0.3.7

May 2nd, 2015, 9:40 am

Nicholai_Antonovich wrote:
francesc0 wrote:Can RPG cost 60K mats , pls woot??
Everyone agrees that 135K is just TOO MUCh
no no no no no, ....This server turned to much non RP.
((-_-))

Camorra2
Associate
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Game name: Andrew_Camorra, Malario_Henderson

Re: SA-MP 0.3.7

May 2nd, 2015, 12:50 pm

Now we can call the server an RP-server

P4kit0
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Re: SA-MP 0.3.7

May 2nd, 2015, 1:09 pm

since when a rpg is worth like 3mil? lol what a stupid shit won't even use 1

what's the purpose of giving something and set a price that is stupidly high and nobody will use it due to that?

Ethan Hunt
Made man
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Game name: Ethan_Hunt

Re: SA-MP 0.3.7

May 2nd, 2015, 1:19 pm

P4kit0 wrote:since when a rpg is worth like 3mil? lol what a stupid shit won't even use 1

what's the purpose of giving something and set a price that is stupidly high and nobody will use it due to that?
Its the same as custom plates, thy get implemented, but not a single player has one.
IM Logic

Pop
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Re: SA-MP 0.3.7

May 2nd, 2015, 1:21 pm

Can someone explain me, What is it RC ? 0.3.7RC ?

Deck
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Re: SA-MP 0.3.7

May 2nd, 2015, 1:21 pm

Pop wrote:Can someone explain me, What is it RC ? 0.3.7RC ?
Release Candidate.

It's not RC anymore.

Jakie
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Re: SA-MP 0.3.7

May 2nd, 2015, 1:21 pm

Vincenzo DiNozzo got a GET-REKT plate on his patriot

Camorra2
Associate
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Re: SA-MP 0.3.7

May 2nd, 2015, 3:28 pm

Omg this 0.3.7 got alot of buggs I get every 3 min. Crash or the game just stop

woot
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Re: SA-MP 0.3.7

May 2nd, 2015, 3:49 pm

You should delete all of your "streammemix" (streaming memory) asi mods. They're not needed anymore and may cause crashes.

Chesterfield
Soldier
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Game name: Bradley_Austin, Alberto_DiCapo

Re: SA-MP 0.3.7

May 2nd, 2015, 3:50 pm

woot wrote:You should delete all of your "streammemix" (streaming memory) asi mods. They're not needed anymore and may cause crashes.
thank's

K3
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Re: SA-MP 0.3.7

May 2nd, 2015, 6:38 pm

francesc0 wrote:pls sahar.
I bet PD whined so fucking much so woot decided to make it 135K
You know nothing.

Your post implies that PD was consulted before the RPG was re-added and asked what they thought it should cost.
No-one but woot consulted woot about it and they decided it should be 135.000 materials.

Carrone
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Re: SA-MP 0.3.7

May 2nd, 2015, 6:40 pm

You know nothing fran Snow

francesc0
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Re: SA-MP 0.3.7

May 2nd, 2015, 6:41 pm

Carrone wrote:You know nothing fran Snow
Omfg i cant rage now ...
fuk this

DarkVirus
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Re: SA-MP 0.3.7

May 2nd, 2015, 7:03 pm

i cry

zedy
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Game name: Mickey_Provenzano, Zohar_Vaschenko, Rafael_DeMeo

Re: SA-MP 0.3.7

May 2nd, 2015, 7:03 pm

burat ka naman DuustZ

DarkVirus
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Re: SA-MP 0.3.7

May 2nd, 2015, 7:05 pm

(/fontsize) would fit on me

evlgeo
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Re: SA-MP 0.3.7

May 2nd, 2015, 11:35 pm

nicee!!

Grattoni
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Re: SA-MP 0.3.7

May 2nd, 2015, 11:47 pm

does anyone else have kill-list problem? it's fucked up somehow

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