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Makke
Community Owner
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Posts: 14736
Game name: Makke_Benton

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:03 pm

Lui wrote:me likey.

and may we know the date of the upcoming restart?
TBA - up to woot.

BackTrack
IMET
Posts: 598
Game name: Chad_Skinner

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:03 pm

Makke wrote:
riot wrote:
BackTrack wrote:
Makke wrote:
BackTrack wrote:
makke wrote:Minimum hours of total playtime per day has been increased to 10
What?
Faction min. during the war.
I know, but is it a idea to eloborate it a little bit more for the new players?
Like TOTAL faction hour playtime per day.
Because i thought this was per player.
There's a timer for every warring faction which counts all of player's in game hours. This shows the faction's activity and there's a limit because many warring factions were just not logging in to avoid the war.

What about the metal/lead runs in the war? Can the warring factions do the corresponding material runs(eg. if they war in LV, can they do metal runs)?
Nope, only burritos on LV war.
Makke, what about removing the freeze out of shop for good?

Marchesi
Soldier
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Posts: 3763
Game name: Pavel_Reznikov, Viktor_Penkovsky, Carmine_Marchesi

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:04 pm

Excellent, thanks for your effort.

riot
Enforcer
Posts: 1428
Game name: Giancarlo_Massino, Anthony_Megale

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:05 pm

BackTrack wrote:Makke, what about removing the freeze out of shop for good?
The freezing was introduced due to objects not loading fast enough for players. There's a reason it's there...

Snoozy
Consigliere
Posts: 8985
Game name: Santino_Capazzo

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:05 pm

Makke wrote:
Lui wrote:me likey.

and may we know the date of the upcoming restart?
TBA - up to woot.
yes.. I am asking too many questions related to this :lol:.

Is it an update for v7.0.1 and will get announced like this one (viewtopic.php?f=8&t=83780) or not?

Makke
Community Owner
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Posts: 14736
Game name: Makke_Benton

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:05 pm

Snoozy wrote:
Makke wrote:
Lui wrote:me likey.

and may we know the date of the upcoming restart?
TBA - up to woot.
yes.. I am asking too many questions related to this :lol:.

Is it an update for v7.0.1 and will get announced like this one (viewtopic.php?f=8&t=83780) or not?

Prob just random restart xd

leonzio
Consigliere
Posts: 12410
Game name: Leonzio_Leone

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:06 pm

This must have taken ages to think of! Good job!

Daci
Donator
Posts: 2873
Game name: Edward_Floyd

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:07 pm

frozen wrote:
Makke wrote:
frozen wrote:'Faction Leaders who have not been online for 5 days will be removed' this I don't like.
Did you ever read the rules? It was 3 days before .. and we are not that strict with it lol.
I'm just saying I don't like it, what's wrong?
But sir it was 3 days before; you should like it now :D

Castoro
Donator
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Posts: 428
Game name: Castoro_Ossola

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:09 pm

Daci wrote:
frozen wrote:
Makke wrote:
frozen wrote:'Faction Leaders who have not been online for 5 days will be removed' this I don't like.
Did you ever read the rules? It was 3 days before .. and we are not that strict with it lol.
I'm just saying I don't like it, what's wrong?
But sir it was 3 days before; you should like it now :D
Yes it was 3 days when its increased people must like it :)

Copani
SASF Member
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Posts: 5367
Game name: Antonio_Corzetti

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:11 pm

Nice, good job.

Marchesi
Soldier
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Posts: 3763
Game name: Pavel_Reznikov, Viktor_Penkovsky, Carmine_Marchesi

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:15 pm

inb4 all the wars start happening at LV.

Berkim_Yuksel
Enforcer
Posts: 1630
Game name: Berko_Kralj, Berkim_Yuksel, Berkim_Lodbrok

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:23 pm

great updates

SmokeyMLT
Server Helper
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Posts: 2221
Game name: Nicholai_Antonovich, Kerim_Jiang

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:24 pm

Calvaresi wrote:good job makke and lito

Resick
Soldier
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Posts: 3642
Game name: Resick_Falzetta

Re: Revised war / faction rules & tweaks

September 13th, 2015, 3:31 pm

Amazing!


Shawgi
Soldier
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Posts: 5040
Game name: Cody_Gibbs, Fred_Woods

Re: Revised war / faction rules & tweaks

September 13th, 2015, 4:12 pm

Lets war.

Rankie
Soldier
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Posts: 4666
Game name: Ranko_Santana

Re: Revised war / faction rules & tweaks

September 13th, 2015, 4:17 pm

Calvaresi wrote:good job makke and lito

NeMsIs
Donator
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Posts: 1895
Game name: Mickey_Lombardi, Maurizio_Lombardi

Re: Revised war / faction rules & tweaks

September 13th, 2015, 4:41 pm

Rankie wrote:
Calvaresi wrote:good job makke and lito

Luigi Tattaglia
Retired Admin
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Posts: 15508
Game name: Clint_Marshall, Luigi_Tattaglia

Re: Revised war / faction rules & tweaks

September 13th, 2015, 5:02 pm

Good rule update. Should cut down on tons of reports and give every war more flow.

Chesterfield
Soldier
Posts: 3707
Game name: Bradley_Austin, Alberto_DiCapo

Re: Revised war / faction rules & tweaks

September 13th, 2015, 5:06 pm

ohhh yeaahhh would've been easy war against barz with this xdDDADSADASDASDa

Darkel
Caporegime
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Posts: 6343
Game name: Darkel_Rosenberg, Alvie_Sinclair, Amelia_Sinclair

Re: Revised war / faction rules & tweaks

September 13th, 2015, 5:18 pm

NeMsIs wrote:
Rankie wrote:
Calvaresi wrote:good job makke and lito

Gazzar
SA Police Department
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Posts: 1771
Game name: Billy_DeLuca, Billy_Trescott

Re: Revised war / faction rules & tweaks

September 13th, 2015, 5:21 pm

Minor changes but it will be rly effective. Makke and Bossnigger you're doing great job, guys.

Guido
Enforcer
Posts: 1358
Game name: Mauricius_Cornel, Guido_Falzetta, Quinn_Turner, Evsei_Rojkov

Re: Revised war / faction rules & tweaks

September 13th, 2015, 5:49 pm

That's nice :D

Calogepro
Retired Admin
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Game name: Calogero_Rigazzi, Spartak_Rigazzi

Re: Revised war / faction rules & tweaks

September 13th, 2015, 6:16 pm

Perfect timing, thanks -.-

aleyeahhhh
SA Police Department
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Posts: 1864
Game name: Alceo_Visconti

Re: Revised war / faction rules & tweaks

September 13th, 2015, 6:18 pm

Calogero wrote:Perfect timing, thanks -.-
Stills you wouldn't be able to take it over :)

Alsarty
SA Police Department
Posts: 4645
Game name: Sergie_Severov, Asuka_Akiyama

Re: Revised war / faction rules & tweaks

September 13th, 2015, 6:19 pm

Howie wrote:
Calogero wrote:Perfect timing, thanks -.-
Stills you wouldn't be able to take it over :)
He actually would, he had already RPed killing Abelardo.

Calogepro
Retired Admin
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Game name: Calogero_Rigazzi, Spartak_Rigazzi

Re: Revised war / faction rules & tweaks

September 13th, 2015, 6:20 pm

The 2 weeks rule is absolutely retarded xd. It's a rule that makes no sense and goes against everything that RP stands for, it's just an OOC protection and now that I thought about it I still wonder why the rule still exists. Especially now everything has been revised.

aleyeahhhh
SA Police Department
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Posts: 1864
Game name: Alceo_Visconti

Re: Revised war / faction rules & tweaks

September 13th, 2015, 6:22 pm

Alsarty wrote:
Howie wrote:
Calogero wrote:Perfect timing, thanks -.-
Stills you wouldn't be able to take it over :)
He actually would, he had already RPed killing Abelardo.
Your IQ is not enough to understand the situation.

Bennyy
Caporegime
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Posts: 6275
Game name: William_Bradford, Alex_Victor, Ben_Anderson, Benny_Vagabondo

Re: Revised war / faction rules & tweaks

September 13th, 2015, 7:58 pm

Howie wrote:
Alsarty wrote:
Howie wrote:
Calogero wrote:Perfect timing, thanks -.-
Stills you wouldn't be able to take it over :)
He actually would, he had already RPed killing Abelardo.
Your IQ is not enough to understand the situation.
#

Watch out Alsarty... Howie has a higher IQ than you! Don't mess with him.

Alsarty's IQ = 1, Howie's IQ = 2

Wow

'Camping HQ' rule has been completely removed
Hmm, not sure about this one... Hmmm



PS. Makke_Has_Tits and Carlito_Has_Big_Tits

Alsarty
SA Police Department
Posts: 4645
Game name: Sergie_Severov, Asuka_Akiyama

Re: Revised war / faction rules & tweaks

September 13th, 2015, 8:10 pm

Howie wrote:
Alsarty wrote:
Howie wrote:
Calogero wrote:Perfect timing, thanks -.-
Stills you wouldn't be able to take it over :)
He actually would, he had already RPed killing Abelardo.
Your IQ is not enough to understand the situation.
Or maybe I was not informed about what happened? Makes sense doesn't it?

All I was told is that Calo failed because he didn't have Management's permission, no one ever said anything about the 2 weeks rule.

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