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woot
Consigliere
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Posts: 11983
Game name: Adam_Cooper

Weapon Licenses / Update

June 17th, 2019, 1:15 am

A weapon license for everyone

Since getting a weapon license was recently changed and taken badly by the majority, we've changed the way you get your weapon license.

Anyone can apply for a weapon license inside the Police Department (in-game) for $500k and receive it instantly.
If your license gets revoked or has 3 infractions, you need to wait 1 week before you can buy a new one. The second weapon license will cost $1 million.

If your license gets revoked again, you need to wait 2 weeks before you can buy a new one. From now on, the cool-down will always be 2 weeks in case your license gets revoked.

The third license will cost $2 million. The fourth one $4 milliion, the fifth $8 million and if you manage to get it revoked 5 times, your sixth and every further weapon license will cost $16m.

Changing your name revokes your current license, but does not apply a cooldown. If you change your name, you can head to the PD immediately and buy a new license.

There is no way to reset the application count, even if you change your name.

People who already have a weapon license prior to this update and lose it, may apply immediately for a new license without any cooldown - which will count as their first application.

In the near future, PD will be able to blacklist or extend the cooldown for certain people if they have a very good reason for that, for a maximum of an additional 2 weeks.


Additionally, the following updates are now live:

- Weapon licenses may now be purchased in-game (/weaponlicense)
- Sniper Rifle is now available in faction gun stock (cost: 5)
- Faction leaders (T0, T1) can now configure for members to spawn in a faction-owned house rather than the HQ (/faction settings)
- Replaced various /drop.. commands into one command; /drop
- Clicking on a business in /mybusinesses now shows the cashflow
- Vehicles that were toolkitted open can not be locked anymore until fixed at a PNS.
- Automated /ame for Burrito gun/bullet runs
- Robbing businesses now always takes exactly 2 minutes (cops notified after 10 seconds, owner/faction after 1 minute)
- Robbing business cooldown has been reduced from 12 to 8 hours
- Law enforcers may now purchase an adrenaline shot for $50k (identical to heroin), max 1, non-saveable, use-able at any time
- Law enforcers may now customize their /givegun quick equip. (/givegun config)
- Bugfixes

tisler
Consigliere
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Posts: 7868
Game name: Tommy_Caesar

Re: Weapon Licenses / Update

June 17th, 2019, 1:16 am

first :)

QUISS
Consigliere
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Posts: 7698
Game name: Quiss_Tattaglia, Quiss_Paccini, Quiss_Batts

Re: Weapon Licenses / Update

June 17th, 2019, 1:16 am

thanks bro

Ayden
Caporegime
Posts: 5631
Game name: Ayden_Brayden, Adrika_Veronin

Re: Weapon Licenses / Update

June 17th, 2019, 1:18 am

Allah akbar.

Bennyy
Caporegime
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Posts: 6273
Game name: William_Bradford, Alex_Victor, Ben_Anderson, Benny_Vagabondo

Re: Weapon Licenses / Update

June 17th, 2019, 1:22 am

Marchesi attempted but failed :(

CruzTattaglia
Faction Leader
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Posts: 7661
Game name: Cruz_Tattaglia, Built_Different

Re: Weapon Licenses / Update

June 17th, 2019, 1:24 am

MARCHESI ULTIMATELLY SUCCEEDED

francesc0
Consigliere
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Posts: 7428
Game name: Francesco_Casalesi

Re: Weapon Licenses / Update

June 17th, 2019, 1:25 am

Approved cuz i said auto system or riot

Casper97
Enforcer
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Posts: 1056
Game name: Fabio_Enzo

Re: Weapon Licenses / Update

June 17th, 2019, 1:25 am

Finally!

Ralph_
Donator
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Posts: 1833
Game name: Ralph_Toretto, Raphael_TinToretto

Re: Weapon Licenses / Update

June 17th, 2019, 1:27 am

Some of these are dope.

QUISS
Consigliere
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Posts: 7698
Game name: Quiss_Tattaglia, Quiss_Paccini, Quiss_Batts

Re: Weapon Licenses / Update

June 17th, 2019, 1:27 am

francesc0 wrote:
June 17th, 2019, 1:25 am
Approved cuz i said auto system or riot
the world will never know about the mass dm i have avoided by coming to caligula's roof and stopping you :x

axe
Soldier
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Posts: 3201
Game name: Vince_Cavallo

Re: Weapon Licenses / Update

June 17th, 2019, 1:27 am

Dope af

francesc0
Consigliere
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Posts: 7428
Game name: Francesco_Casalesi

Re: Weapon Licenses / Update

June 17th, 2019, 1:28 am

QUISS wrote:
June 17th, 2019, 1:27 am
francesc0 wrote:
June 17th, 2019, 1:25 am
Approved cuz i said auto system or riot
the world will never know about the mass dm i have avoided by coming to caligula's roof and stopping you :x
Yes..

Holysi
Enforcer
User avatar
Posts: 882
Game name: Noah_Burke

Re: Weapon Licenses / Update

June 17th, 2019, 1:32 am

Casper97 wrote:
June 17th, 2019, 1:25 am
Finally!

TuCo
SA Police Department
Posts: 3321
Game name: TuCo_Victoriano

Re: Weapon Licenses / Update

June 17th, 2019, 1:33 am

Welcome back.

Junior
Enforcer
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Posts: 923
Game name: Junior_Varela, Peter_Rodriguez

Re: Weapon Licenses / Update

June 17th, 2019, 1:34 am

woot for owner. ooh wait!! Nevermind....

Sp1cy
Donator
Posts: 415
Game name: Enzo_Burke, Michael_Hobson

Re: Weapon Licenses / Update

June 17th, 2019, 1:35 am

Good update

DaRy0
Radio DJ
Posts: 18
Game name: Carl_Shizuka

Re: Weapon Licenses / Update

June 17th, 2019, 1:38 am

Finally a Good system that can't be abused

R0M4N
Soldier
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Posts: 3407
Game name: Frank_Roman, Roman_Volkov, Adam_Deville

Re: Weapon Licenses / Update

June 17th, 2019, 1:47 am

great

Lenzo
Enforcer
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Posts: 1172
Game name: Nunzio_Falcone, Robert_Scagliotto

Re: Weapon Licenses / Update

June 17th, 2019, 1:55 am

Best.

Resick
Soldier
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Posts: 3634
Game name: Resick_Falzetta

Re: Weapon Licenses / Update

June 17th, 2019, 1:58 am

love it

NULL
Enforcer
Posts: 873
Game name: Rocco_Corzetti

Re: Weapon Licenses / Update

June 17th, 2019, 2:01 am

@Marchesi

OrThor
SASF Member
User avatar
Posts: 162
Game name: Liam_Morrison, Raymond_Howard

Re: Weapon Licenses / Update

June 17th, 2019, 2:09 am

dayam, that's so cool.

Ayman
Donator
Posts: 605
Game name: Styla_Benzer

Re: Weapon Licenses / Update

June 17th, 2019, 2:12 am

Great update

Avii
Donator
Posts: 335
Game name: Jacob_Alferdo, Avi_Actoue

Re: Weapon Licenses / Update

June 17th, 2019, 2:15 am

Very nice

AJ STYLES
Donator
User avatar
Posts: 2405
Game name: Oggy_Licata, Globby_Bones

Re: Weapon Licenses / Update

June 17th, 2019, 2:29 am

masha allah and alhamdulillah

Marchesi
Soldier
User avatar
Posts: 3763
Game name: Pavel_Reznikov, Viktor_Penkovsky, Carmine_Marchesi

Re: Weapon Licenses / Update

June 17th, 2019, 2:32 am

I like it.

Donald
Faction Leader
Posts: 14397
Game name: Donald_Capazzo

Re: Weapon Licenses / Update

June 17th, 2019, 2:34 am

Now we shouldn't give any shit to PD about taze in gunfight and shizzle like that. PD should be able to use whatever they want however they want to remove licenses off the streets.

Italo_
Donator
Posts: 2510
Game name: Italo_Gommorah

Re: Weapon Licenses / Update

June 17th, 2019, 2:40 am

Donaldinho wrote:
June 17th, 2019, 2:34 am
Now we shouldn't give any shit to PD about taze in gunfight and shizzle like that. PD should be able to use whatever they want however they want to remove licenses off the streets.
Keep it RP Sir.

Dominic
Donator
User avatar
Posts: 821
Game name: Aiko_Daitaro

Re: Weapon Licenses / Update

June 17th, 2019, 2:57 am

@Marchesi take a smile here baby :D :D

CruzTattaglia
Faction Leader
User avatar
Posts: 7661
Game name: Cruz_Tattaglia, Built_Different

Re: Weapon Licenses / Update

June 17th, 2019, 2:58 am

Donaldinho wrote:
June 17th, 2019, 2:34 am
Now we shouldn't give any shit to PD about taze in gunfight and shizzle like that. PD should be able to use whatever they want however they want to remove licenses off the streets.
++

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