There is currently a faction war going on! View Stats
Mr ExTaSy
Soldier
Posts: 2927
Game name: Zarko_Blanco

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 2:07 pm

francesc0 wrote:
September 28th, 2020, 1:36 pm
Minimum of 5k(?) kills and 1.3 kdr to auto win the war would be the only decent option. With faction kdr being visible only for HOI
Maybe it should be public as it used to be.

Kurka
SASF Member
User avatar
Posts: 3437
Game name: Anthony_Enzo

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 2:13 pm

Bossnigguh wrote:
September 28th, 2020, 10:01 am
With this update factions can still camp and probably will, but it's slowly becoming not worth it because you lose more money. If this wont be enough, next step can be the loss of materials/drugs, similarly to when getting killed by PD/SASF.

You guys don't understand that if you don't give factions the option to camp they'll quit after getting the required hours, then you will complain how opposition is never online and how the server is dying.

There is no way around it and regardless of changes made players will always complain about something.
Fully agree with this. Well said

SmokeyMLT
Server Helper
User avatar
Posts: 2220
Game name: Nicholai_Antonovich, Kerim_Jiang

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 2:23 pm

Bossnigguh wrote:
September 28th, 2020, 10:01 am
With this update factions can still camp and probably will, but it's slowly becoming not worth it because you lose more money. If this wont be enough, next step can be the loss of materials/drugs, similarly to when getting killed by PD/SASF.

You guys don't understand that if you don't give factions the option to camp they'll quit after getting the required hours, then you will complain how opposition is never online and how the server is dying.

There is no way around it and regardless of changes made players will always complain about something.
THen why not again start Lead Admins + take care of waves like old times? As far as i know camping was rare old times right? with waves you are forced to fight by admins.

MiChaboii
Made man
User avatar
Posts: 2443
Game name: Michael_Lucchese, Raffaele_Lombardi

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 3:31 pm

GodFather wrote:
September 27th, 2020, 4:19 pm
Caesar wrote:
September 27th, 2020, 4:16 pm
u kept poll with 2 options for 100 years and in the end changed it anw...
if they are camping inside hq or garage then thank you but i dont need checkpoint to know where they are
additionally it doesnt matter if you increase deathfees, we still cant rush on equal numbers.
basically u changed nothing

Bennyy
Caporegime
User avatar
Posts: 6273
Game name: William_Bradford, Alex_Victor, Ben_Anderson, Benny_Vagabondo

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 3:50 pm

Utah Beach, IMRP offensive.

Mihawk
Enforcer
User avatar
Posts: 806
Game name: Franklin_Henderson

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 3:51 pm

Michaboy wrote:
September 28th, 2020, 3:31 pm
GodFather wrote:
September 27th, 2020, 4:19 pm
Caesar wrote:
September 27th, 2020, 4:16 pm
u kept poll with 2 options for 100 years and in the end changed it anw...
if they are camping inside hq or garage then thank you but i dont need checkpoint to know where they are
additionally it doesnt matter if you increase deathfees, we still cant rush on equal numbers.
basically u changed nothing

Donald
Faction Leader
Posts: 14397
Game name: Donald_Capazzo

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 3:56 pm

Bossnigguh wrote:
September 28th, 2020, 10:01 am
With this update factions can still camp and probably will, but it's slowly becoming not worth it because you lose more money. If this wont be enough, next step can be the loss of materials/drugs, similarly to when getting killed by PD/SASF.

You guys don't understand that if you don't give factions the option to camp they'll quit after getting the required hours, then you will complain how opposition is never online and how the server is dying.

There is no way around it and regardless of changes made players will always complain about something.
Yes to material/drug loss, it would in a way punish campers but also keep camping as a valid tactic and alongside the increased death fee would make camping far less of an attractive option.

Wars should never be linear, there should be different layers and depths to it and camping is one of them. Kicking people out of interior shouldn't even be considered

QUISS
Consigliere
User avatar
Posts: 7698
Game name: Quiss_Tattaglia, Quiss_Paccini, Quiss_Batts

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 5:56 pm

KraljinaIpo wrote:
September 28th, 2020, 1:59 am
If they add the thing about 75m difference for 3days straight = win.. finally tattaglia will be the ones losing the war because it won't be money wise or camping to win.


sit tatta :)
Image


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KraljinaIpo
Donator
Posts: 1330
Game name: Emma_Snow, Aiden_Hopkins, Denis_Snow

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 6:01 pm

QUISS wrote:
September 28th, 2020, 5:56 pm
KraljinaIpo wrote:
September 28th, 2020, 1:59 am
If they add the thing about 75m difference for 3days straight = win.. finally tattaglia will be the ones losing the war because it won't be money wise or camping to win.


sit tatta :)
Image


Image

Image
Rules are rules...

tisler
Consigliere
User avatar
Posts: 7868
Game name: Tommy_Caesar

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 7:55 pm

KraljinaIpo wrote:
September 28th, 2020, 1:59 am
If they add the thing about 75m difference for 3days straight = win.. finally tattaglia will be the ones losing the war because it won't be money wise or camping to win.


sit tatta :)
wars are about faction strength in both assets and leadership not the quantity of hired mercenaries

KraljinaIpo
Donator
Posts: 1330
Game name: Emma_Snow, Aiden_Hopkins, Denis_Snow

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 8:03 pm

tisler wrote:
September 28th, 2020, 7:55 pm
KraljinaIpo wrote:
September 28th, 2020, 1:59 am
If they add the thing about 75m difference for 3days straight = win.. finally tattaglia will be the ones losing the war because it won't be money wise or camping to win.


sit tatta :)
wars are about faction strength in both assets and leadership not the quantity of hired mercenaries
Yeah but this fixes nothing for the factions that have unlimited money and can war for years. If they add some way to auto-win the war, then tattaglia has no chance of winning a single war, maybe if they war kashkaev.

CruzTattaglia
Faction Leader
User avatar
Posts: 7661
Game name: Cruz_Tattaglia, Built_Different

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 9:19 pm

TIL: Tattaglia is the actual problem, not the war system.

boo hoo


HULK
SA Police Department
User avatar
Posts: 4652
Game name: Ragnar_Enzo, Cesare_Scagletti

Re: Faction Wars: Preventing excessive camping

September 28th, 2020, 9:42 pm

Donaldinho wrote:
September 28th, 2020, 3:56 pm
Bossnigguh wrote:
September 28th, 2020, 10:01 am
With this update factions can still camp and probably will, but it's slowly becoming not worth it because you lose more money. If this wont be enough, next step can be the loss of materials/drugs, similarly to when getting killed by PD/SASF.

You guys don't understand that if you don't give factions the option to camp they'll quit after getting the required hours, then you will complain how opposition is never online and how the server is dying.

There is no way around it and regardless of changes made players will always complain about something.
Yes to material/drug loss, it would in a way punish campers but also keep camping as a valid tactic and alongside the increased death fee would make camping far less of an attractive option.

Wars should never be linear, there should be different layers and depths to it and camping is one of them. Kicking people out of interior shouldn't even be considered
Fully agree with this

tisler
Consigliere
User avatar
Posts: 7868
Game name: Tommy_Caesar

Re: Faction Wars: Preventing excessive camping

September 29th, 2020, 9:18 am

Cruz_Gonzalez wrote:
September 28th, 2020, 9:19 pm
TIL: Tattaglia is the actual problem, not the war system.

boo hoo
not really they just bring you out as an example

wiz
Soldier
Posts: 3002
Game name: Dario_Bonacci

Re: Faction Wars: Preventing excessive camping

September 29th, 2020, 9:50 am

hit em with a little ghetto gospel

Rudy_Batts
Enforcer
User avatar
Posts: 725
Game name: Rudy_Batts

Re: Faction Wars: Preventing excessive camping

September 29th, 2020, 11:06 pm

Someone willing to war?

KraljinaIpo
Donator
Posts: 1330
Game name: Emma_Snow, Aiden_Hopkins, Denis_Snow

Re: Faction Wars: Preventing excessive camping

September 29th, 2020, 11:36 pm

Rudy_Batts wrote:
September 29th, 2020, 11:06 pm
Someone willing to war?
when they add the difference thing = win or something that its winnable without surrender = tatta will have a war

francesc0
Consigliere
User avatar
Posts: 7428
Game name: Francesco_Casalesi

Re: Faction Wars: Preventing excessive camping

September 29th, 2020, 11:45 pm

I already have 3 ways to avoid fighting COMPLETELY even if everything gets added. Not like that will ever be needed with the current level of competition :lol:

Every system can be abused, I really hope 75m thing gets added. The amount of complaints after first Tattaglia war would be insane :)

Gastone
SA Police Department
User avatar
Posts: 1846
Game name: Gastone_King, Gastone_Salerno

Re: Faction Wars: Preventing excessive camping

September 29th, 2020, 11:55 pm

KraljinaIpo wrote:
September 29th, 2020, 11:36 pm
Rudy_Batts wrote:
September 29th, 2020, 11:06 pm
Someone willing to war?
when they add the difference thing = win or something that its winnable without surrender = tatta will have a war
probably

KraljinaIpo
Donator
Posts: 1330
Game name: Emma_Snow, Aiden_Hopkins, Denis_Snow

Re: Faction Wars: Preventing excessive camping

September 30th, 2020, 12:42 am

francesc0 wrote:
September 29th, 2020, 11:45 pm
I already have 3 ways to avoid fighting COMPLETELY even if everything gets added. Not like that will ever be needed with the current level of competition :lol:

Every system can be abused, I really hope 75m thing gets added. The amount of complaints after first Tattaglia war would be insane :)
flying up with maverick wont really help you, it takes 3 shamals and 2 dodos to find > take you down.

francesc0
Consigliere
User avatar
Posts: 7428
Game name: Francesco_Casalesi

Re: Faction Wars: Preventing excessive camping

September 30th, 2020, 9:26 am

It has nothing to do with mavs. There are 3 way better options to avoid enemies and fights


CruzTattaglia
Faction Leader
User avatar
Posts: 7661
Game name: Cruz_Tattaglia, Built_Different

Re: Faction Wars: Preventing excessive camping

October 1st, 2020, 10:46 pm

Dunno what the excuse will be then

Luigi Tattaglia
Retired Admin
User avatar
Posts: 15508
Game name: Clint_Marshall, Luigi_Tattaglia

Re: Faction Wars: Preventing excessive camping

October 2nd, 2020, 7:36 pm

Good change. Instead of forcing players out if it doesn't achieve the intended purpose, the multiplier could be adjusting itself over time and be an ever-increasing multiplier.

HULK
SA Police Department
User avatar
Posts: 4652
Game name: Ragnar_Enzo, Cesare_Scagletti

Re: Faction Wars: Preventing excessive camping

October 3rd, 2020, 4:39 pm

KraljinaIpo wrote:
September 30th, 2020, 12:42 am
francesc0 wrote:
September 29th, 2020, 11:45 pm
I already have 3 ways to avoid fighting COMPLETELY even if everything gets added. Not like that will ever be needed with the current level of competition :lol:

Every system can be abused, I really hope 75m thing gets added. The amount of complaints after first Tattaglia war would be insane :)
flying up with maverick wont really help you, it takes 3 shamals and 2 dodos to find > take you down.
Can't help but laugh at this... you clearly know this game very well. x)

Resick
Soldier
User avatar
Posts: 3637
Game name: Resick_Falzetta

Re: Faction Wars: Preventing excessive camping

October 4th, 2020, 2:15 am

How is this helpful is any sort of way? It's a slight improvement, but definitely not a solution to the current problem.

The current war system is total nonsense, you have to wait and play for months just to lose by uninvites. There should be a way a faction can win by skill and not economy.

KraljinaIpo
Donator
Posts: 1330
Game name: Emma_Snow, Aiden_Hopkins, Denis_Snow

Re: Faction Wars: Preventing excessive camping

October 4th, 2020, 2:48 am

Resick wrote:
October 4th, 2020, 2:15 am
How is this helpful is any sort of way? It's a slight improvement, but definitely not a solution to the current problem.

The current war system is total nonsense, you have to wait and play for months just to lose by uninvites. There should be a way a faction can win by skill and not economy.
First time I am hearing some wise words from you. Everyone agreed to this hence they are coming up with possible solutions to fix the future wars, you know the pain from Enzo v Stracci war when you had to camp for months just because you had no chance and there was no other way to win the war but to wait for one side to win by uninvites.

Piyush
Donator
User avatar
Posts: 3466
Game name: Marcus_Cavallaro, Alfredo_Johnson

Re: Faction Wars: Preventing excessive camping

October 4th, 2020, 8:18 am

KraljinaIpo wrote:
October 4th, 2020, 2:48 am
Resick wrote:
October 4th, 2020, 2:15 am
How is this helpful is any sort of way? It's a slight improvement, but definitely not a solution to the current problem.

The current war system is total nonsense, you have to wait and play for months just to lose by uninvites. There should be a way a faction can win by skill and not economy.
First time I am hearing some wise words from you. Everyone agreed to this hence they are coming up with possible solutions to fix the future wars, you know the pain from Enzo v Stracci war when you had to camp for months just because you had no chance and there was no other way to win the war but to wait for one side to win by uninvites.

Iam_Lino
Enforcer
User avatar
Posts: 885
Game name: Lino_Urra, Hayden_Rogers

Re: Faction Wars: Preventing excessive camping

October 4th, 2020, 10:43 am

Take a boat and run to Liberty city :D

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