/aturf can now be used by lead+.
Plates now always default to "NOTREG".
Fixed an issue with string value in /rplate.
Planes now have lower HP (70% instead of 100%).
Can no longer hold weapons whilst surfing vehicles.
M4 replaced by AK in ammunations.
M4 replaced by AK in givegun.
Fixed turfs getting stuck.
Adjusted some log spam.
(live next restart)
Fixed being unable to despawn your plane
Fixed being able to despawn higher hp vehicles that are damaged.
Removed m4 from fstock
- Fixed a bug with /givegun and weapon turf discounts
- Some additions/changes to /commands
- Fixed some issues with premium packs.
- Fixed cargobob getting stuck inside SASF FOB.
- Fixed heist not ending if all crates were moved.
- Fixed /denyhouseclaim not resetting claimants pending claim.
- Tier 1's can now unimpound team vehicles
- Fixed being unable to heal at division spawns.
- Fixed pressing CTRL not detaching vehicle.
- Fixed money not adding to jobstats for all jobs.
- Added /aturf reload to reload turf coordinates.
- Fixed turf hud position
- Fixed friend list names
- Fixed vehicle explosions bugging/crashing client's game.
- Added the kill house mappings back to paintball.
- Fixed a typo in the /house sell dialog.
- Fixed a bug that kept your houseclaims pending if it was accepted.
- Fixed special turfs taking 4 minutes to take rather than 6.
- Added date/time to /friskcar tickets for LEA.
- Prevented /kill if part of minimission.
- Added character age, fitness level and faction division to /stats.
- Fixed being able to /c 0 (was fixed but forgot to mention)
- Added /abiz setmoney to reset business till.
- Added anon mode to gungame. (sets your skin to the janitor skin and hides names)
- Fixed trailers bugging (hopefully).
- Reworked /settings, adding a new section which stores on /q
- Fixed a bug where loaded rito's could still respawn if an admin did /respawncars
- Removed /togstatelot (/settings)
- Removed /toghud (/settings)
- Can now toggle off /o if global ooc is enabled
- Added /materialsinfo
- Fixed bug that allowed you to "stack" ammo of different weapons.
- Restricted /infract weapon and /take weaponlic to t2+
- Added some new races (see race suggestions)
- Fixed multiple typos with the percentage character.
- Fixed advertisement textdraw not showing up.
- Fixed legal members being counted as allies in civ robberies.
- Fixed skins not resetting upon uninvite.
- Brought back m4 to legal /givegun.
- Brought back m4 to illegal fstock.
- Reduced sniper damage to 28 (previous 45)
- Reduced material cost for RPG to 50.000 materials (previous 100.000)
- Changed vehicle maximum HP values (see screenshot)
Lito already explained it but in-case it get's hidden in the spam:
- Fixed bugs with teleports incorrectly saving.
- Fixed an issue with player not receiving a random skin if they got offline uninvited.
- Added teleports deleting on house deletion.
- Fixed bug with teleport behaviour.
- Fixed some bugs with dynamic ownership types.
- Fixed an issue where infractions where added to the wrong record.
- Fixed some incorrectly placed things in /commands. (You can sleep now, Aldo)
- Fixed new dynamic gates not deleting when house get's deleted.
- Fixed skins not resetting if a player is using a restricted skin.
- Added money logs when buying metal & lead crates.
- Fixed unowned vehicles not refueling on respawn (job/rental vehicles)
- Buffed sniper weapon damage to 34.0
- Fixed some SQL errors.