August 4
/aturf can now be used by lead+.
Plates now always default to "NOTREG".
Fixed an issue with string value in /rplate.
Planes now have lower HP (70% instead of 100%).
Can no longer hold weapons whilst surfing vehicles.
M4 replaced by AK in ammunations.
M4 replaced by AK in givegun.
Fixed turfs getting stuck.
Adjusted some log spam.
August 5 (live next restart)
Fixed being unable to despawn your plane
Fixed being able to despawn higher hp vehicles that are damaged.
Removed m4 from fstock
August 8
- Fixed a bug with /givegun and weapon turf discounts
- Some additions/changes to /commands
- Fixed some issues with premium packs.
- Fixed cargobob getting stuck inside SASF FOB.
- Fixed heist not ending if all crates were moved.
August 13
- Fixed /denyhouseclaim not resetting claimants pending claim.
- Tier 1's can now unimpound team vehicles
- Fixed being unable to heal at division spawns.
- Fixed pressing CTRL not detaching vehicle.
- Fixed money not adding to jobstats for all jobs.
- Added /aturf reload to reload turf coordinates.
August 14
- Fixed turf hud position
- Fixed friend list names
- Fixed vehicle explosions bugging/crashing client's game.
- Added the kill house mappings back to paintball.
August 19
- Fixed a typo in the /house sell dialog.
- Fixed a bug that kept your houseclaims pending if it was accepted.
- Fixed special turfs taking 4 minutes to take rather than 6.
- Added date/time to /friskcar tickets for LEA.
- Prevented /kill if part of minimission.
- Added character age, fitness level and faction division to /stats.
august 22
- Fixed being able to /c 0 (was fixed but forgot to mention)
- Added /abiz setmoney to reset business till.
- Added anon mode to gungame. (sets your skin to the janitor skin and hides names)
- Fixed trailers bugging (hopefully).
- Optimizations.
august 24
- Reworked /settings, adding a new section which stores on /q
- Fixed a bug where loaded rito's could still respawn if an admin did /respawncars
- Removed /togstatelot (/settings)
- Removed /toghud (/settings)
- Can now toggle off /o if global ooc is enabled
- Added /materialsinfo
august 26
- Fixed bug that allowed you to "stack" ammo of different weapons.
- Restricted /infract weapon and /take weaponlic to t2+
- Added some new races (see race suggestions)
august 27
- Fixed multiple typos with the percentage character.
- Fixed advertisement textdraw not showing up.
- Fixed legal members being counted as allies in civ robberies.
- Fixed skins not resetting upon uninvite.
- Brought back m4 to legal /givegun.
- Brought back m4 to illegal fstock.
- Reduced sniper damage to 28 (previous 45)
- Reduced material cost for RPG to 50.000 materials (previous 100.000)
- Changed vehicle maximum HP values (see screenshot)
Lito already explained it but in-case it get's hidden in the spam:
august 29
- Fixed bugs with teleports incorrectly saving.
- Fixed an issue with player not receiving a random skin if they got offline uninvited.
- Added teleports deleting on house deletion.
- Fixed bug with teleport behaviour.
- Fixed some bugs with dynamic ownership types.
- Fixed an issue where infractions where added to the wrong record.
- Fixed some incorrectly placed things in /commands. (You can sleep now, Aldo)
September 3
- Fixed new dynamic gates not deleting when house get's deleted.
- Fixed skins not resetting if a player is using a restricted skin.
September 11
- Added money logs when buying metal & lead crates.
- Fixed unowned vehicles not refueling on respawn (job/rental vehicles)
- Buffed sniper weapon damage to 34.0
- Fixed some SQL errors.