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Re: SA-MP 0.3z

Posted: February 13th, 2014, 6:46 pm
by Deagle.
ThaMob wrote:Cool, but people that sucked in shooting won't like switching back
SA-MP - nothing special without lag-shooting.

Re: SA-MP 0.3z

Posted: February 13th, 2014, 6:47 pm
by ThaMob
Deagle. wrote:
ThaMob wrote:Cool, but people that sucked in shooting won't like switching back
SA-MP - nothing special without lag-shooting.

Agreed i want lag shot back but dont think that will happen

Re: SA-MP 0.3z

Posted: February 13th, 2014, 6:51 pm
by _fatjoe
The past days tatta are the one's who suggest about kicking those people with high ping because high ping players are unhittable and they got annoyed, now you're reacting too much because of this new update.. What the fuck you really want? Please explain.. LOL.

Re: SA-MP 0.3z

Posted: February 13th, 2014, 6:58 pm
by Sly
Going to log in to see this in action. :D :D

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:03 pm
by ThaCrypte
Adjust your skills like you did when you've joined samp.

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:22 pm
by J0ker
Awesome

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:26 pm
by Sly
Just played a few gun fights, and it is really ending super quickly and I can no longer pull of 2,3 vs 1 out in open like before- so yes. I sort of liked the update. People are hiding behind poles and walls and shit like that. Really fun and change to see.

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:28 pm
by Anaconda
Sly wrote:Just played a few gun fights, and it is really ending super quickly and I can no longer pull of 2,3 vs 1 out in open like before- so yes. I sort of liked the update. People are hiding behind poles and walls and shit like that. Really fun and change to see.
Yes, i agree

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:34 pm
by Aleya BANNED
I expected it to affect on the playerbase for the first few days and that's what we got. We used to have at least 200 players online at this moment and we could barely reach 180. It's mostly people who don't know about the forums. I hope we'll see them online soon.

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:37 pm
by Pop
What effect it has?, no lags shooting?

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:37 pm
by Katsu
Server down ???!

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:38 pm
by Sly
Maybe add a temp tag [0.3z] in Italy Mafia's name that displays on client side as it's currently is 'Italy Mafia Roleplay [www.sa-mp.im]'?

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:42 pm
by Aleya BANNED
FabioFab wrote:What effect it has?, no lags shooting?
Yes.
"- An optional lag compensation mode improves shooting accuracy."
Milenkovic wrote:Server down ???!
Yes it's down at the moment.
Sly wrote:Maybe add a temp tag [0.3z] in Italy Mafia's name that displays on client side as it's currently is 'Italy Mafia Roleplay [www.sa-mp.im]'?
It already has it actually. :)

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:42 pm
by Austin
Aleya wrote:
FabioFab wrote:What effect it has?, no lags shooting?
Yes.
"- An optional lag compensation mode improves shooting accuracy."
Milenkovic wrote:Server down ???!
Yes it's down at the moment.
Sly wrote:Maybe add a temp tag [0.3z] in Italy Mafia's name that displays on client side as it's currently is 'Italy Mafia Roleplay [www.sa-mp.im]'?
It already has it actually. :)
problem have been solved {TIP]there are many links for RC1 install the .uk one or some thing go help&questios go to archive topic name::server didn't respond.retrying then simply scroll down for neil post and press on the website located simply choose a link from down the one before the .uk one easy then you are IG

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:53 pm
by DaoC
Yes the server is down

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:54 pm
by Austin
Aleya wrote:
FabioFab wrote:What effect it has?, no lags shooting?
Yes.
"- An optional lag compensation mode improves shooting accuracy."
Milenkovic wrote:Server down ???!
Yes it's down at the moment.
Sly wrote:Maybe add a temp tag [0.3z] in Italy Mafia's name that displays on client side as it's currently is 'Italy Mafia Roleplay [www.sa-mp.im]'?
It already has it actually. :)
problem have been solved {TIP]there are many links for RC1 install the .uk one or some thing go help&questios go to archive topic name::server didn't respond.retrying then simply scroll down for neil post and press on the website located simply choose a link from down the one before the .uk one easy then you are IG

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:54 pm
by SamLee
yea but server is down. thanks

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:55 pm
by Austin
M/C it was a fault since i was Seeing the message not just fucking viewing on

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:55 pm
by Razer
no more lag shoot!

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:56 pm
by Austin
Spoiler
when i ever see server crashes i run to the IRC talk

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:57 pm
by Flstene
Austin wrote:
Spoiler
ss
what?

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:58 pm
by Grizzly
Server is down but that's okay, they probably fixing something.

It's cool how gun fights end in seconds, but Im pretty sure now that robberies will not let robbers get away, since PD will roll everyone who exits the biz.
You see, when you first exit a store you can't see shit, then it lags a bit so you'd be dead by that time.. We should think of something for that, right?

Re: SA-MP 0.3z

Posted: February 13th, 2014, 7:59 pm
by Ninja-xXx
3.Z Sucks balls

Re: SA-MP 0.3z

Posted: February 13th, 2014, 8:01 pm
by Bossnigguh
Pablo wrote: There's several servers running 0.3z with lagshot, due to the large amount of complaints on the official SA-MP Forums, it's optional.
Do you know any server where they kept lag shooting? PM me please.

Re: SA-MP 0.3z

Posted: February 13th, 2014, 8:01 pm
by riot
Grizzly wrote:Server is down but that's okay, they probably fixing something.

It's cool how gun fights end in seconds, but Im pretty sure now that robberies will not let robbers get away, since PD will roll everyone who exits the biz.
You see, when you first exit a store you can't see shit, then it lags a bit so you'd be dead by that time.. We should think of something for that, right?
Smart guys will think of a solution :)

Re: SA-MP 0.3z

Posted: February 13th, 2014, 8:13 pm
by dove
This is nice imo

Re: SA-MP 0.3z

Posted: February 13th, 2014, 8:16 pm
by Mobster
i love it.

Re: SA-MP 0.3z

Posted: February 13th, 2014, 8:18 pm
by Oakley
How's the lag compensation?

Re: SA-MP 0.3z

Posted: February 13th, 2014, 8:23 pm
by Pop
I'm waiting for the server returns

Re: SA-MP 0.3z

Posted: February 13th, 2014, 8:26 pm
by ThaCrypte
Server is offline? just wondering :P