Page 2 of 2
Re: [GUIDE] Warehouse runs
Posted: July 9th, 2013, 11:05 pm
by anti
Good one!
Re: [GUIDE] Warehouse runs
Posted: July 30th, 2013, 8:06 am
by Rays
Update:
The following weapons are no longer sellable:
The following weapons are now sellable:
Material list updated.
/storematerials command added.
Re: [GUIDE] Warehouse runs
Posted: July 31st, 2013, 3:08 am
by Jakie
and you need 50k from the first place and 50k from the ship to get 50k pure mats ?
Re: [GUIDE] Warehouse runs
Posted: September 7th, 2013, 11:19 am
by -Shotgun-
How much you should have on hand before you start ??
Re: [GUIDE] Warehouse runs
Posted: February 10th, 2014, 5:11 pm
by Aleya BANNED
Useful guide that is left out. Bumping.
Re: [GUIDE] Warehouse runs
Posted: February 10th, 2014, 5:56 pm
by J0ker
Awesome work done Makke
Re: [GUIDE] Warehouse runs
Posted: November 13th, 2014, 3:59 am
by Oak
Updated.
- Trailers can only carry a maximum ammount of 50.000 units
- (Incredibly it was still listed as 100.000)
- The following guns are no longer sellable via /sellgun:
- Uzi
- Tec 9
- Sawn-Off Shotgun
Re: [GUIDE] Warehouse runs
Posted: November 13th, 2014, 4:05 am
by Kody Vendetta
Oak wrote:Updated.
- Trailers can only carry a maximum ammount of 50.000 units
- (Incredibly it was still listed as 100.000)
- The following guns are no longer sellable via /sellgun:
- Uzi
- Tec 9
- Sawn-Off Shotgun
Re: [GUIDE] Warehouse runs
Posted: November 13th, 2014, 4:50 am
by Oak
yes...?
Re: [GUIDE] Warehouse runs
Posted: November 13th, 2014, 7:27 am
by Bee
Moltov is still in the sellable stuff list.
Also, sniper needs to be added.
Just telling. :p
Re: [GUIDE] Warehouse runs
Posted: December 29th, 2014, 6:01 am
by Abnormal
The pictures are not there, needs to be updated.

Re: [GUIDE] Warehouse runs
Posted: April 12th, 2015, 4:00 pm
by Aldo
nice !
Re: [GUIDE] Warehouse runs
Posted: April 12th, 2015, 4:01 pm
by Sype
well haruto these threads are supposed to be locked :Pp
Re: [GUIDE] Warehouse runs
Posted: April 12th, 2015, 4:02 pm
by Aldo
ahahahahahah XD