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Re: Businesses
Posted: October 14th, 2013, 2:45 pm
by Freya
Rick wrote:Its stupid, rich players bought like 5 and poor players didn't even get the chance.
Agreeing. People shouldn't be able to buy more than 1 biz in a row without waiting.
I hope this doesn't mess up the economy. People are just buying them for 20m and putting them up for sale for 45m.
Re: Businesses
Posted: October 14th, 2013, 2:49 pm
by Santo
Too bad I have loads of biz slots but not enough cash to even buy one business.
Re: Businesses
Posted: October 14th, 2013, 2:50 pm
by woot
Just like mentioned in the first post, more businesses will be added over time.
Re: Businesses
Posted: October 14th, 2013, 2:51 pm
by Rick
Will you accept, eh, special requests?
Re: Businesses
Posted: October 14th, 2013, 2:52 pm
by Santo
woot wrote:Just like mentioned in the first post, more businesses will be added over time.
Hope I'll have enough for my first biz lol.
Re: Businesses
Posted: October 14th, 2013, 2:54 pm
by Freya
There should be a restriction in buying biz's. People shouldn't be able to buy 3 of them in 3 minutes.
Re: Businesses
Posted: October 14th, 2013, 3:03 pm
by Flactune
its worst update the guys who bought biz about 5 to 6 days ago are now in total loss just like me as i bought hardware store for 69M and now i cant even sell it for 40M this is not fair.Also you should have told before adding the biz as all of them already go sold.Worst Update.
Re: Businesses
Posted: October 14th, 2013, 4:15 pm
by Sly
What about the previous owners who already paid shitload for that biz? There should be a provision to make it fair for everyone..
Re: Businesses
Posted: October 14th, 2013, 4:23 pm
by Flactune
Sly wrote:What about the previous owners who already paid shitload for that biz? There should be a provision to make it fair for everyone..
Yes man right i am like crying now as only few days ago i buyed a 70M biz which now gets offer for only 40M to 50M fuckin loss.
Re: Businesses
Posted: October 14th, 2013, 4:25 pm
by Sofbi
woot wrote:
- Every business has a base income of $9000/hour.
- 24/7 Income:
- Hardware Income:
- Club / Bar / Restaurant Income:
- Clothes Shop Income:
- Casino Income:
- Gas Station Income:
- Vehicle Dealership Income:
whats this means ? I didn't get it.
Re: Businesses
Posted: October 14th, 2013, 4:47 pm
by Sly
Sofbi wrote:woot wrote:
- Every business has a base income of $9000/hour.
- 24/7 Income:
- Hardware Income:
- Club / Bar / Restaurant Income:
- Clothes Shop Income:
- Casino Income:
- Gas Station Income:
- Vehicle Dealership Income:
whats this means ? I didn't get it.
It's base income, your biz will earn that automatically even if none buys from there.
Re: Businesses
Posted: October 14th, 2013, 5:01 pm
by Flash
Perfect
Re: Businesses
Posted: October 14th, 2013, 5:02 pm
by Sofbi
Sly wrote:Sofbi wrote:woot wrote:
- Every business has a base income of $9000/hour.
- 24/7 Income:
- Hardware Income:
- Club / Bar / Restaurant Income:
- Clothes Shop Income:
- Casino Income:
- Gas Station Income:
- Vehicle Dealership Income:
whats this means ? I didn't get it.
It's base income, your biz will earn that automatically even if none buys from there.
Does this happens even if you're offline ? or ?
I own a business that used to earn 3k every hour even if I'm offline, now how much does it earn ?
Re: Businesses
Posted: October 14th, 2013, 5:03 pm
by Wee Man
Yes as long as it's open.
Re: Businesses
Posted: October 14th, 2013, 5:18 pm
by Mazhar Ali
What about the PNS? will it earn anything per hour?
Re: Businesses
Posted: October 14th, 2013, 5:43 pm
by Santo
Even if your offline it will earn but if it's closed it will earn 1/10 of the new earnings per hour.
Re: Businesses
Posted: October 14th, 2013, 5:55 pm
by Donald
Rick wrote:Its stupid, rich players bought like 5 and poor players didn't even get the chance.
Bullshit. I bought 2 bizes even though I'm known as a poor player. now im gonna buy whores and fuck em
Re: Businesses
Posted: October 14th, 2013, 5:57 pm
by leonzio
Rick wrote:Its stupid, rich players bought like 5 and poor players didn't even get the chance.
Maximum is 3:P.
Re: Businesses
Posted: October 14th, 2013, 5:58 pm
by Randall
Smoke wrote:Rick wrote:Its stupid, rich players bought like 5 and poor players didn't even get the chance.
Bullshit. I bought 2 bizes even though I'm known as a poor player. now im gonna buy whores and fuck em
Nice.
Re: Businesses
Posted: October 14th, 2013, 6:01 pm
by Chucky
>Buys business for 170m
>Interior change for 20m
--1 Week Latorz--
>Tries to sell biz.
-- EVERYTHANG UNDER 50 mull o-o --
Re: Businesses
Posted: October 14th, 2013, 6:02 pm
by Sofbi
collect 200m and live by the intrests, this the best for the moment as the server is fucked up with all the new bizs!!
Re: Businesses
Posted: October 14th, 2013, 6:03 pm
by Randall
Chucky wrote:>Buys business for 170m
>Interior change for 20m
--1 Week Latorz--
>Tries to sell biz.
-- EVERYTHANG UNDER 50 mull o-o --
Perfect :d
Jokes aside. Yeah, too much unfair for those who bought their businesses for too much price. :d :d :d
Re: Businesses
Posted: October 14th, 2013, 6:06 pm
by Pooker
sorry but what about transfenders and pay n sprays? it will have a specific ammount per hour too?
Re: Businesses
Posted: October 14th, 2013, 6:09 pm
by woot
Pooker wrote:sorry but what about transfenders and pay n sprays? it will have a specific ammount per hour too?
"Every business has a base income of $9000/hour."
Re: Businesses
Posted: October 14th, 2013, 6:11 pm
by Bugsy
Do I lose my tills when people rob my biz ?
Re: Businesses
Posted: October 14th, 2013, 6:12 pm
by Pixel
zoma wrote:Do I lose my tills when people rob my biz ?
Obviousy you do.
Re: Businesses
Posted: October 14th, 2013, 6:19 pm
by Luigi Tattaglia
Seeing as the number of robbable businesses has been multiplied by a great margin and seeing as robbing can be done each 4 hours with 4 people, instead of 5, it'd be wise to reduce the notoriety each robbery causes down to 20 or so. If it remains like it is right now, notoriety will take more turfs from factions than hostile factions themselves. So far we've lost 3 turfs due to notoriety within just 2 hours and each turf was below 500.
Re: Businesses
Posted: October 14th, 2013, 6:33 pm
by Mobster
Luigi Tattaglia wrote:Seeing as the number of robbable businesses has been multiplied by a great margin and seeing as robbing can be done each 4 hours with 4 people, instead of 5, it'd be wise to reduce the notoriety each robbery causes down to 20 or so. If it remains like it is right now, notoriety will take more turfs from factions than hostile factions themselves. So far we've lost 3 turfs due to notoriety within just 2 hours and each turf was below 500.
This.
Re: Businesses
Posted: October 14th, 2013, 6:34 pm
by Bossnigguh
Luigi Tattaglia wrote:Seeing as the number of robbable businesses has been multiplied by a great margin and seeing as robbing can be done each 4 hours with 4 people, instead of 5, it'd be wise to reduce the notoriety each robbery causes down to 20 or so. If it remains like it is right now, notoriety will take more turfs from factions than hostile factions themselves. So far we've lost 3 turfs due to notoriety within just 2 hours and each turf was below 500.
ye, and more bizs will come. I say delete notoriety completely or make it very, very low.
Re: Businesses
Posted: October 14th, 2013, 6:42 pm
by Sly
There needs to be some sort of compensation for the people who owned business previously then this update- maybe make them a special kind biz or whatever?