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Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 1:44 pm
by woot
GodMorales wrote: ↑August 1st, 2019, 1:42 pm
squallo runs
?
dank reading skills right there
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 1:45 pm
by Hazard
Nice one.
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 1:45 pm
by Pooker
Nice, nice.
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 1:59 pm
by Junior
Buen trabajo
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:08 pm
by Raz0r
What the hell mega update
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:21 pm
by Sp1cy
good job
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:32 pm
by Noylan
Good update woot
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:37 pm
by ABM
Nice one Daddy woot
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:50 pm
by francesc0
Upgrade launcher
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:53 pm
by Ayden
Turf 2 fpoints only?
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:55 pm
by Coke
Added a hitsound when you get hit by a sniper rifle. (for sync issues)
best update yet to come.
Oh Junior and Aldo, no more silent shots
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:57 pm
by Roturo
Ayden wrote: ↑August 1st, 2019, 2:53 pm
Turf 2 fpoints only?
its still 20
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:57 pm
by kaspar
FPS are not showing the correct numbers either it is showing 0 or a value in negative.
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:58 pm
by Roturo
Shaz_Syed wrote: ↑August 1st, 2019, 2:57 pm
FPS are not showing the correct numbers either it is showing 0 or a value in negative.
i already created a bug report regarding that.
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 2:58 pm
by Lenzo
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 3:09 pm
by TeamVieze
GodMorales wrote: ↑August 1st, 2019, 1:42 pm
squallo runs
?
get to work useless
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 3:17 pm
by Darkel
Great updates
Great bugs incoming
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 3:57 pm
by CruzTattaglia
yes
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 4:32 pm
by MuZaRTI
GREAT!
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 4:48 pm
by rockyoo
Oh yes woot boss of bosses
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 5:21 pm
by QUISS
woot wrote: ↑August 1st, 2019, 12:56 pm
# Faction Gun Stock
Faction guns from Burrito runs can now be also unloaded into faction-owned houses.
When in a loaded Burrito, use /fillstock at either your HQ or at your faction-owned house. Every faction house has a hard-limit capacity of 1000.
The current stock can be seen with "/faction houses". Members with the appropriate authority can use "/fstocktog <houseid>" to toggle the stock open/closed.
Just like at their HQ, members can use /ftakegun inside faction-owned houses.
what if the hq house is an apartment, will it give a marker at the building's main entrance?
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 6:02 pm
by woot
QUISS wrote: ↑August 1st, 2019, 5:21 pm
woot wrote: ↑August 1st, 2019, 12:56 pm
# Faction Gun Stock
Faction guns from Burrito runs can now be also unloaded into faction-owned houses.
When in a loaded Burrito, use /fillstock at either your HQ or at your faction-owned house. Every faction house has a hard-limit capacity of 1000.
The current stock can be seen with "/faction houses". Members with the appropriate authority can use "/fstocktog <houseid>" to toggle the stock open/closed.
Just like at their HQ, members can use /ftakegun inside faction-owned houses.
what if the hq house is an apartment, will it give a marker at the building's main entrance?
rip no.
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 6:17 pm
by PauloF
Thank you woot
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 7:05 pm
by woot
Team chat is now available on the UCP:
https://sa-mp.im/profile/team-chat
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 7:10 pm
by tisler
nice now i only need friends to make this work
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 7:16 pm
by Anesito
Nice update, every faction gets more DM only PD gets to see more of Italo, way to go.
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 7:19 pm
by QUISS
woot wrote: ↑August 1st, 2019, 6:02 pm
QUISS wrote: ↑August 1st, 2019, 5:21 pm
woot wrote: ↑August 1st, 2019, 12:56 pm
# Faction Gun Stock
Faction guns from Burrito runs can now be also unloaded into faction-owned houses.
When in a loaded Burrito, use /fillstock at either your HQ or at your faction-owned house. Every faction house has a hard-limit capacity of 1000.
The current stock can be seen with "/faction houses". Members with the appropriate authority can use "/fstocktog <houseid>" to toggle the stock open/closed.
Just like at their HQ, members can use /ftakegun inside faction-owned houses.
what if the hq house is an apartment, will it give a marker at the building's main entrance?
rip no.
pls fix wtf tattaglia at disadvantage (
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 8:29 pm
by woot
Next restart, tonight:
Changes
- /car respray now works in a bigger range near Pay N Sprays
- /frisk will now show if a player has a MDC interceptor
- Hardware store owners can now set the price of MDC interceptors (/setprice)
- Added an ATM near SF Ammunation
- Burritos can now also be used for gun crate runs (capacity of 10 guns)
- Added a usage hint message when buying an MDC interceptor in a hardware store
- Buy menu will automatically reopen when buying quickbuy in a gunshop
- Added admin command to deny name change requests
Bugfixes
- /fbk was not working in businesses
- Admin jailtimes were extending out of nowhere
- /bail was not working & re-enabled phone answer for prisoners
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 8:50 pm
by ThaCrypte
woot wrote: ↑August 1st, 2019, 8:29 pm
Next restart, tonight:
Changes
- /car respray now works in a bigger range near Pay N Sprays
- /frisk will now show if a player has a MDC interceptor
- Hardware store owners can now set the price of MDC interceptors (/setprice)
- Added an ATM near SF Ammunation
- Burritos can now also be used for gun crate runs (capacity of 10 guns)
- Added a usage hint message when buying an MDC interceptor in a hardware store
- Buy menu will automatically reopen when buying quickbuy in a gunshop
- Added admin command to deny name change requests
Bugfixes
- /fbk was not working in businesses
- Admin jailtimes were extending out of nowhere
- /bail was not working & re-enabled phone answer for prisoners
Maybe increase /gate range slightly as well; Darien was also struggling with it's range.
Re: IM-RP Script Update / August 1
Posted: August 1st, 2019, 9:15 pm
by Jems
Good job!