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V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 10:47 pm
by ThaCrypte
Hello,

With all the launcher and script updates that have happened, we realized that unofficial factions were somewhat left in the dark. With the launcher whitelisted mods and server-sided alliance skins and arrows, we realized that we were making things harder especially for unofficial factions to recognize their allies. Whilst we could've done something that would allow e.g. teams to be connected to alliances, we've opted for something different...


Recognized Unofficials.
Having an unofficial faction on IM-RP can be a long grind, and we know it can be demotivating that you're putting in effort without getting direct feedback for a long time. That's why, along with the aforementioned reasons, we've decided to create a system to enhance the lives of unofficial factions. Not only to aid you and your allies to better identify one another during gameplay, but also to reward unofficial factions for the effort they've put in so far.

Image
The updated /factions command, including an example unofficial called "Banfield Syndicate"

Upon becoming a recognized unofficial faction, you will be a faction. However, there are some big differences. Unofficial factions won't be given a HQ or Warehouse, nor will their t0's or t1's be given snipers. They won't have access to runs and will only have 1 reserved faction skin. They won't gain f-points and can't take turfs either. They will have the ability to join alliances, /fbk, have their own f-bank and set/change their radio frequency. They will also be given 10 vehicle slots.

Upon becoming a recognized unofficial, the illegal faction management will also start enforcing faction standards on your unofficial. You'll have to abide the same rules as official factions, and will be given access to the faction leader section to keep yourselves up to date.

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 10:51 pm
by Snoozy
mid update

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 10:51 pm
by BackTrack
Damn, that's one hell of a changed. GG.

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 10:52 pm
by Negan
nice shit

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 10:53 pm
by Crocoloko
HHAHAHAHA GG

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 10:55 pm
by Alsarty
when owner like makke tbh

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 10:55 pm
by evileye
:D insaneeeee

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 10:57 pm
by Ermetano
Love it

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 11:01 pm
by Ian-
Crypte dutch goat

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 11:06 pm
by Ash Weis
more than i asked for, thank you !

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 11:10 pm
by Kantos
legit update

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 11:18 pm
by Beast500k
I love paul ♥️

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 11:54 pm
by PauloF
Best update to date for unofficials.

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 6th, 2025, 11:55 pm
by Yewish
W change!

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 12:49 am
by D i J o N
Good job mate!

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 12:52 am
by Yewish
Aside from that, may I ask recognized unofficial faction will have a colored nametag or no?

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 12:54 am
by ThaCrypte
Yewish wrote:
January 7th, 2025, 12:52 am
Aside from that, may I ask recognized unofficial faction will have a colored nametag or no?
No, they can be given a color which will also appear in /factions and their ally pins, but their names will be white.

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 1:36 am
by HULK
Always adding useless shit but unable to pin point things in the server that are cancer and need to be removed/fixed eg. Buses, bmx/mountain bike and so on

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 5:24 am
by ParkerIsPolice
Amazing

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 6:15 am
by HighDude
Ws in the shat chat

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 8:38 am
by brakence
perfect!

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 9:56 am
by diabolik
All this for Ermetano to wipe himself again

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 11:26 am
by biliziee
nicee

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 12:10 pm
by Puppet
cool!

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 12:28 pm
by Rud
Good update. Unofficials should be presented IC by their T0 allies to CDC "HOI/aHOI" to get recognised and added into the unofficial list probably.

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 1:39 pm
by MashaDaugherty
who ever make this
youre fucking smart

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 2:21 pm
by HarvZ
good one

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 2:57 pm
by Kar98
Lovely!

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 4:30 pm
by -Lorenzo-
now they can know how many chinese are there to fuck em up

Re: V9.2.0 - Recognized Unofficial Factions

Posted: January 7th, 2025, 6:15 pm
by Whiskey__
Good one