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Trucker Job revised

Posted: October 21st, 2013, 1:28 pm
by woot
The trucker job has been slightly changed because currently it is more like a courrier job and you're not really trucking. Since many people prefer trucks with trailers, I introduce this change.
When you enter a trucker vehicle (roadtrain, linerunner, ..) and your job is Trucker you will be prompted with a list of jobs you can accept.

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Enter the job number (1, 2 or 3) in your main chat to accept one of them.

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You then need to proceed with attaching a trailer. Once a trailer is attached, the destination is marked on your map.

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Once you arrive, the trailer will respawn and your job is complete.

Notes:
  • If your trailer gets detached for whatever reason, you have 30 seconds to re-attach if. If you fail to re-attach it within 30 seconds, the delivery will be cancelled and no money paid.
  • Use /stopmission to cancel the current job.
  • Private-owned linerunners/roadtrains may not be used.
  • The further away the delivery point is, the more you earn.
  • New delivery destinations may be added dynamically by head admins+
  • You will also receive a $ bonus depending on your job experience / depending on how many deliveries you've done in total. The bonus is a random amount between:
    • +20 deliveries = $450 - $500
    • +50 deliveries = $500 - $700
    • +100 deliveries = $700 - $900
    • +150 deliveries = $900 - $1200
    • +200 deliveries = $1200 - $1350
    • +250 deliveries = $1350 - $1600
    • +300 deliveries = $1600 - $1950
    • +400 deliveries = $1950 - $2600

Re: Trucker Job revised

Posted: October 21st, 2013, 1:28 pm
by Omni
Nice.

Will there be trucks available to use?
If so people might use them for runs.

Re: Trucker Job revised

Posted: October 21st, 2013, 1:29 pm
by Thomas
Lovely, time to head back to the Trucker Job.

Re: Trucker Job revised

Posted: October 21st, 2013, 1:30 pm
by Corozzo
Good.

Re: Trucker Job revised

Posted: October 21st, 2013, 1:31 pm
by Chesterfield
Nice!

Re: Trucker Job revised

Posted: October 21st, 2013, 1:32 pm
by Spinno
Lookin good.

I just hope people won't shoot poor low level truckers down with the reason "I thought it was a mat run!!"..

Re: Trucker Job revised

Posted: October 21st, 2013, 1:35 pm
by Freya
Cute!

Re: Trucker Job revised

Posted: October 21st, 2013, 1:36 pm
by Ortega
Finally ! Awesome , Nice Scripter :)

Re: Trucker Job revised

Posted: October 21st, 2013, 1:37 pm
by Oak
Looks nice and neat. Reminds me a bit of SP though

Re: Trucker Job revised

Posted: October 21st, 2013, 1:51 pm
by ray
Cool.

Re: Trucker Job revised

Posted: October 21st, 2013, 1:52 pm
by Neil-dono
Spinno wrote:Lookin good.

I just hope people won't shoot poor low level truckers down with the reason "I thought it was a mat run!!"..
Exactly my thoughts ..

Re: Trucker Job revised

Posted: October 21st, 2013, 2:00 pm
by Freya
When will the trucks be available in public for use?

Re: Trucker Job revised

Posted: October 21st, 2013, 2:02 pm
by Neil-dono
Coradelaide wrote:When will the trucks be available in public for use?
On the next server restart most likely.

Re: Trucker Job revised

Posted: October 21st, 2013, 2:03 pm
by Ronald
Spinno wrote:Lookin good.

I just hope people won't shoot poor low level truckers down with the reason "I thought it was a mat run!!"..
Maybe the truck should have a distinct color to ensure that this doesn't happen. I.e - The current color of the trucks.

Re: Trucker Job revised

Posted: October 21st, 2013, 2:04 pm
by Freya
Maybe the oil rigs should be attached instead of trailers to distinguish between them and mat carrying ones.

Re: Trucker Job revised

Posted: October 21st, 2013, 2:08 pm
by Eugine
Spinno wrote:I just hope people won't shoot poor low level truckers down with the reason "I thought it was a mat run!!"..
Exactly..

Re: Trucker Job revised

Posted: October 21st, 2013, 2:12 pm
by Donny
woot<3

Re: Trucker Job revised

Posted: October 21st, 2013, 2:29 pm
by Chris_Pliakos
People could find trailers randomly at the map or it will spawn there after selecting a mission?
By the way..AWESOME UPDATE!

Re: Trucker Job revised

Posted: October 21st, 2013, 2:33 pm
by willie
This is à better solution, great work!

Re: Trucker Job revised

Posted: October 21st, 2013, 2:33 pm
by Daci
PPeerffecct !

Re: Trucker Job revised

Posted: October 21st, 2013, 2:36 pm
by Eugine
Chris_Pliakos wrote:People could find trailers randomly at the map or it will spawn there after selecting a mission?
I'm wondering too..

Re: Trucker Job revised

Posted: October 21st, 2013, 3:23 pm
by kiss_of_kill
Eugine wrote:
Chris_Pliakos wrote:People could find trailers randomly at the map or it will spawn there after selecting a mission?
I'm wondering too..
Thats gonna be the hardest part i believe.
I hope trailers would be in truck depot and always spawn there.
Great idea btw. Nice one.

Re: Trucker Job revised

Posted: October 21st, 2013, 3:49 pm
by Jakie
I did not like it .. I love trucking the way it is ... Noobs now will be killed and reason is "I thought he's doing runs" and so ...

Re: Trucker Job revised

Posted: October 21st, 2013, 5:21 pm
by Anaconda
This is a really good revise. I guess illegal factions has to be more careful when attacking people with a truck and a trailer ;)

Re: Trucker Job revised

Posted: October 21st, 2013, 5:24 pm
by kiss_of_kill
Trevor wrote:This is a really good revise. I guess illegal factions has to be more careful when attacking people with a truck and a trailer ;)
Nope, we wouldnt be carefull. Its only DM we can do on the server :P (Sarcasm/Joking dont take it seriously)

Re: Trucker Job revised

Posted: October 21st, 2013, 5:56 pm
by Seb
kiss_of_kill wrote:
Trevor wrote:This is a really good revise. I guess illegal factions has to be more careful when attacking people with a truck and a trailer ;)
Nope, we wouldnt be carefull. Its only DM we can do on the server :P (Sarcasm/Joking dont take it seriously)
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Re: Trucker Job revised

Posted: October 21st, 2013, 6:37 pm
by Donald
Then implementing a new rule perhaps? If anybody shoots on sight a truck with attached trailer he'll get X Y Z jail time.

Nevertheless, wonderful update.

Re: Trucker Job revised

Posted: October 21st, 2013, 7:16 pm
by Yuri Zakhaev
What if some people use the linerunners/ roadtrains for material runs?

Other than that it's a great update, only problem might be that some people will kill truckers with an excuse of " Sorry I thought you're doing material runs "

Re: Trucker Job revised

Posted: October 21st, 2013, 7:18 pm
by Oak
Yuri Zakhaev wrote:What if some people use the linerunners/ roadtrains for material runs?

Other than that it's a great update, only problem might be that some people will kill truckers with an excuse of " Sorry I thought you're doing material runs "
Well, IC they may be transporting parts of metal, so, technically they can attack the trucks aswell. I mean, they do it for the metal and lead right?


Pratically, it's DM.

Re: Trucker Job revised

Posted: October 21st, 2013, 7:25 pm
by Wee Man
The only way to not make it DM is to pull over the trucks and ask them what is inside... If they refuse to pull over or won't tell you what is in the truck then fair enough, shoot them.