Faction Perks
As of the latest script update, f-points for factions gain an entirely new use. Rather than f-points just sitting around doing nothing, these may now bring some advantages to your faction.
There are temporary time-based perks and usage-based perks. Only a faction leader (tier 0) may redeem faction points for perks.
Time-based perks can be stacked to an infinite amount of time as long as you have enough f-points in advance to spend. Usage-based perks need to be paid up-front for as many as you like. If you wish for the next 20 spawns your members to spawn with Armour, you need to pay 20 * 20 = 400 f-points upfront.
Time-based perks:
- Faction warehouse will be boosted to double material production rate. If your warehouse is level 6 and currently generates 420 materials per minute, it will be generating 840 materials per minute for the remainder of the perk time.
100 f-points for 1 hour
Usage-based perks:
- Faction members will spawn with 50% armour
20 f-points for every faction member that spawns
- Faction members will spawn with a Deagle (75 ammo)
50 f-points for every faction member that spawns
If this concept is well received and used, more faction perks will be added over time.