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woot
Consigliere
User avatar
Posts: 11982
Game name: Adam_Cooper

Trucker Job revised

October 21st, 2013, 1:28 pm

The trucker job has been slightly changed because currently it is more like a courrier job and you're not really trucking. Since many people prefer trucks with trailers, I introduce this change.
When you enter a trucker vehicle (roadtrain, linerunner, ..) and your job is Trucker you will be prompted with a list of jobs you can accept.

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Enter the job number (1, 2 or 3) in your main chat to accept one of them.

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You then need to proceed with attaching a trailer. Once a trailer is attached, the destination is marked on your map.

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Once you arrive, the trailer will respawn and your job is complete.

Notes:
  • If your trailer gets detached for whatever reason, you have 30 seconds to re-attach if. If you fail to re-attach it within 30 seconds, the delivery will be cancelled and no money paid.
  • Use /stopmission to cancel the current job.
  • Private-owned linerunners/roadtrains may not be used.
  • The further away the delivery point is, the more you earn.
  • New delivery destinations may be added dynamically by head admins+
  • You will also receive a $ bonus depending on your job experience / depending on how many deliveries you've done in total. The bonus is a random amount between:
    • +20 deliveries = $450 - $500
    • +50 deliveries = $500 - $700
    • +100 deliveries = $700 - $900
    • +150 deliveries = $900 - $1200
    • +200 deliveries = $1200 - $1350
    • +250 deliveries = $1350 - $1600
    • +300 deliveries = $1600 - $1950
    • +400 deliveries = $1950 - $2600
:D

Omni
Made man
Posts: 2376
Game name: Tom_Leeds

Re: Trucker Job revised

October 21st, 2013, 1:28 pm

Nice.

Will there be trucks available to use?
If so people might use them for runs.
Last edited by Omni on October 21st, 2013, 1:30 pm, edited 1 time in total.

Thomas
Soldier
User avatar
Posts: 3222
Game name: Thomas_Toro, Thomas_MacDermott

Re: Trucker Job revised

October 21st, 2013, 1:29 pm

Lovely, time to head back to the Trucker Job.
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Thomas MacDermott
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Spoiler
Past characters:
Thomas Capelli
Thomas Paterno
Thomas Corleone
Thomas Hudson
Thomas Toro
Thomas Jay
Eire Laosieach
Thomas Stracci
Carlos Phantom
Jesus Chapa

Corozzo
Enforcer
User avatar
Posts: 737
Game name: Matteo_Corozzo

Re: Trucker Job revised

October 21st, 2013, 1:30 pm

Good.
Rosario Sopazzo
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#UnbanThomie :(

Chesterfield
Soldier
Posts: 3707
Game name: Bradley_Austin, Alberto_DiCapo

Re: Trucker Job revised

October 21st, 2013, 1:31 pm

Nice!
twitch.tv/exkungen im proffesional xdd
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Spinno
Outsider
User avatar
Posts: 277
Game name: Jerry_Cotton, Derrick_McMillan

Re: Trucker Job revised

October 21st, 2013, 1:32 pm

Lookin good.

I just hope people won't shoot poor low level truckers down with the reason "I thought it was a mat run!!"..
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Freya
SA Police Department
User avatar
Posts: 2554
Game name: Accola_Cunningham

Re: Trucker Job revised

October 21st, 2013, 1:35 pm

Cute!

Ortega
Outsider
User avatar
Posts: 307
Game name: Mark_Nortro, Patrick_Vega

Re: Trucker Job revised

October 21st, 2013, 1:36 pm

Finally ! Awesome , Nice Scripter :)
ALFREDO CAVALANTE
Chief of Cadets
SAN ANDREAS POLICE DEPARTMENT

Oak
Caporegime
User avatar
Posts: 5597
Game name: Sean_Oak, Rufus_McIntyre

Re: Trucker Job revised

October 21st, 2013, 1:37 pm

Looks nice and neat. Reminds me a bit of SP though

ray
SASF Commander
User avatar
Posts: 5420
Game name: Raymond_Vederano, Charles_Nixon

Re: Trucker Job revised

October 21st, 2013, 1:51 pm

Cool.
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Neil-dono
Associate
Posts: 564
Game name: Neil_Donnelly

Re: Trucker Job revised

October 21st, 2013, 1:52 pm

Spinno wrote:Lookin good.

I just hope people won't shoot poor low level truckers down with the reason "I thought it was a mat run!!"..
Exactly my thoughts ..
Last edited by Neil-dono on October 21st, 2013, 2:01 pm, edited 1 time in total.
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dyt
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Freya
SA Police Department
User avatar
Posts: 2554
Game name: Accola_Cunningham

Re: Trucker Job revised

October 21st, 2013, 2:00 pm

When will the trucks be available in public for use?

Neil-dono
Associate
Posts: 564
Game name: Neil_Donnelly

Re: Trucker Job revised

October 21st, 2013, 2:02 pm

Coradelaide wrote:When will the trucks be available in public for use?
On the next server restart most likely.
Last edited by Neil-dono on October 21st, 2013, 2:05 pm, edited 1 time in total.
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dyt
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Ronald
Outsider
User avatar
Posts: 101
Game name: Amauri_Romagnoli

Re: Trucker Job revised

October 21st, 2013, 2:03 pm

Spinno wrote:Lookin good.

I just hope people won't shoot poor low level truckers down with the reason "I thought it was a mat run!!"..
Maybe the truck should have a distinct color to ensure that this doesn't happen. I.e - The current color of the trucks.
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Freya
SA Police Department
User avatar
Posts: 2554
Game name: Accola_Cunningham

Re: Trucker Job revised

October 21st, 2013, 2:04 pm

Maybe the oil rigs should be attached instead of trailers to distinguish between them and mat carrying ones.

Eugine
Enforcer
User avatar
Posts: 1247
Game name: Samuel_Bouchard

Re: Trucker Job revised

October 21st, 2013, 2:08 pm

Spinno wrote:I just hope people won't shoot poor low level truckers down with the reason "I thought it was a mat run!!"..
Exactly..
Spoiler
Eugine wrote:Some people has to grow up instead of whining like a fucking moron.
Lol there's the fact that you cannot even spell English properly, and you can clearly see in my screen-shot that you did not even type "assault" properly, you just ruined my IC criminal record with your shitty English, and of course you guys, and specially people from egybt that login with arab names and keep bunnyhopping wanna rob, cannot even role-play properly, that's why you just apply for a legal faction then follow the guides step by step to reach your ranks, i bet most of you doesnt even know how maverick runs goes, and you will never do because you only got promoted with not effort by your fellow egybtians, one of you tries to join a faction, then the rest of the idiots follow him so they get promoted immediately, claiming that he is good, while they cant even reach the outsider rank in illegal because the RP is strict there.

Donny
Made man
User avatar
Posts: 1882
Game name: Victor_Fonda, Nikolai_Krakovsky

Re: Trucker Job revised

October 21st, 2013, 2:12 pm

woot<3
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Chris_Pliakos
Outsider
User avatar
Posts: 278
Game name: Emanuel_Gonzales

Re: Trucker Job revised

October 21st, 2013, 2:29 pm

People could find trailers randomly at the map or it will spawn there after selecting a mission?
By the way..AWESOME UPDATE!
SIGNATURE REMOVED BY AN ADMIN FOR VIOLATING THE SIGNATURE RULES
Signature disabled / Banned for 7 days for violation

willie
Soldier
User avatar
Posts: 4782
Game name: William_Rogers

Re: Trucker Job revised

October 21st, 2013, 2:33 pm

This is à better solution, great work!
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Daci
Donator
Posts: 2875
Game name: Edward_Floyd

Re: Trucker Job revised

October 21st, 2013, 2:33 pm

PPeerffecct !

Eugine
Enforcer
User avatar
Posts: 1247
Game name: Samuel_Bouchard

Re: Trucker Job revised

October 21st, 2013, 2:36 pm

Chris_Pliakos wrote:People could find trailers randomly at the map or it will spawn there after selecting a mission?
I'm wondering too..
Spoiler
Eugine wrote:Some people has to grow up instead of whining like a fucking moron.
Lol there's the fact that you cannot even spell English properly, and you can clearly see in my screen-shot that you did not even type "assault" properly, you just ruined my IC criminal record with your shitty English, and of course you guys, and specially people from egybt that login with arab names and keep bunnyhopping wanna rob, cannot even role-play properly, that's why you just apply for a legal faction then follow the guides step by step to reach your ranks, i bet most of you doesnt even know how maverick runs goes, and you will never do because you only got promoted with not effort by your fellow egybtians, one of you tries to join a faction, then the rest of the idiots follow him so they get promoted immediately, claiming that he is good, while they cant even reach the outsider rank in illegal because the RP is strict there.

kiss_of_kill
Outsider
User avatar
Posts: 273
Game name: Mario_Metini

Re: Trucker Job revised

October 21st, 2013, 3:23 pm

Eugine wrote:
Chris_Pliakos wrote:People could find trailers randomly at the map or it will spawn there after selecting a mission?
I'm wondering too..
Thats gonna be the hardest part i believe.
I hope trailers would be in truck depot and always spawn there.
Great idea btw. Nice one.
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Jakie
Consigliere
User avatar
Posts: 7364
Game name: Jakie_Pearce, Abod_Abdallah

Re: Trucker Job revised

October 21st, 2013, 3:49 pm

I did not like it .. I love trucking the way it is ... Noobs now will be killed and reason is "I thought he's doing runs" and so ...
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tjsl wrote:
July 22nd, 2018, 12:10 am
not good at shoot, but good at heart ;)

Anaconda
Consigliere
User avatar
Posts: 8198
Game name: Laurence_Ravensdale, Trevor_Armstrong

Re: Trucker Job revised

October 21st, 2013, 5:21 pm

This is a really good revise. I guess illegal factions has to be more careful when attacking people with a truck and a trailer ;)

kiss_of_kill
Outsider
User avatar
Posts: 273
Game name: Mario_Metini

Re: Trucker Job revised

October 21st, 2013, 5:24 pm

Trevor wrote:This is a really good revise. I guess illegal factions has to be more careful when attacking people with a truck and a trailer ;)
Nope, we wouldnt be carefull. Its only DM we can do on the server :P (Sarcasm/Joking dont take it seriously)
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Seb
Donator
User avatar
Posts: 926
Game name: Declan_Jersey

Re: Trucker Job revised

October 21st, 2013, 5:56 pm

kiss_of_kill wrote:
Trevor wrote:This is a really good revise. I guess illegal factions has to be more careful when attacking people with a truck and a trailer ;)
Nope, we wouldnt be carefull. Its only DM we can do on the server :P (Sarcasm/Joking dont take it seriously)
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bro... is big rek mlger
Spoiler
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Person

8ight
relly??

Donald
Faction Leader
Posts: 14403
Game name: Donald_Capazzo

Re: Trucker Job revised

October 21st, 2013, 6:37 pm

Then implementing a new rule perhaps? If anybody shoots on sight a truck with attached trailer he'll get X Y Z jail time.

Nevertheless, wonderful update.
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RVSH TO YOVR DEATH

Yuri Zakhaev
Enforcer
Posts: 1233
Game name: Ignazio_Bertolini

Re: Trucker Job revised

October 21st, 2013, 7:16 pm

What if some people use the linerunners/ roadtrains for material runs?

Other than that it's a great update, only problem might be that some people will kill truckers with an excuse of " Sorry I thought you're doing material runs "

Oak
Caporegime
User avatar
Posts: 5597
Game name: Sean_Oak, Rufus_McIntyre

Re: Trucker Job revised

October 21st, 2013, 7:18 pm

Yuri Zakhaev wrote:What if some people use the linerunners/ roadtrains for material runs?

Other than that it's a great update, only problem might be that some people will kill truckers with an excuse of " Sorry I thought you're doing material runs "
Well, IC they may be transporting parts of metal, so, technically they can attack the trucks aswell. I mean, they do it for the metal and lead right?


Pratically, it's DM.

Wee Man
Soldier
Posts: 3738
Game name: Frankie_Soprazzo

Re: Trucker Job revised

October 21st, 2013, 7:25 pm

The only way to not make it DM is to pull over the trucks and ask them what is inside... If they refuse to pull over or won't tell you what is in the truck then fair enough, shoot them.
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