yes ok i already spoke about this, no need to be a knob thanks.Fabio wrote:You and the rest can't think for themselves at all I see. You can't exactly know how people are like if they haven't been in the faction. For example I don't even know who our outsiders are, how would I know if I can trust them if they aren't "closer" to me?Connorious wrote:If you don't trust them to see the usergroup, why do you trust them in the faction? i dont get it.Bossnigguh wrote:wtf now enforcers can see our usergroup? not good.
How to fix this?
Please read what I posted a few pages back.Luigi Tattaglia wrote:You need to make an option where the group leader can disable the auto-updating for their group:
You will be automatically put and removed into the specific faction forum usergroups > this needs to be optional.
Tattaglia never allowed players who aren't Associate ranked or above to enter the usergroup and now we've got like tons of new people which we can't even kick out, people who don't belong there.
I'm sure that many other factions never instantly invite players to their group just because they became members. Perhaps you could add a few lines that determine how T3 members don't get automaticly added, meaning T3 members need manual approval.
I suggested the same as Perry actually but didn't read his post because of the rate of posting as the thread was new. Its what we need simply because inviting doesn't mean we're giving section access.K3lroy wrote:Please read what I posted a few pages back.Luigi Tattaglia wrote:You need to make an option where the group leader can disable the auto-updating for their group:
You will be automatically put and removed into the specific faction forum usergroups > this needs to be optional.
Tattaglia never allowed players who aren't Associate ranked or above to enter the usergroup and now we've got like tons of new people which we can't even kick out, people who don't belong there.
I'm sure that many other factions never instantly invite players to their group just because they became members. Perhaps you could add a few lines that determine how T3 members don't get automaticly added, meaning T3 members need manual approval.
And I deleted one of your posts, as you quoted yourself just to repeat what you said - for no reason.
Don't post unless it's relevant.
Shawgi wrote:There are alot of subjects, that only "super" trusted members would discuss between eachother..
And the forum usergroup is the best way to discuss these subjects.
Yes, its normal to invite people who you Trust. And we do. But ofcourse, there are stuff that u simply cannot discuss with these Enforcers/Associates, as theyre not fully trusted yet. Unlike fully trusted members ( Soldiers+ are example in Tatt).
We do appreciate the update as its awesome. But, there are illegals such as Tatt & Cuneo(i guess).. Which have special purposes of those usergroups.
Thats the point.
And please, dont give me bullshit like " Why do u even /imvite if u dont trust " .. Because we dont. We simply trust High ranks more than the slaves(Enforcers/Associates).
Which is normal! Isnt it?
/phone
Jahahh how u know (thrice in ma case)Seb wrote:wtf shwagi make inslut on slave enforce and asociat
bro dont you have feeler???
you were enforcer or asociat be4 too bro!!!!
every1 was once (thrice in ur case br0) a low ranked newbie!!!!!!
i think mgShawgi wrote:Jahahh how u know (thrice in ma case)Seb wrote:wtf shwagi make inslut on slave enforce and asociat
bro dont you have feeler???
you were enforcer or asociat be4 too bro!!!!
every1 was once (thrice in ur case br0) a low ranked newbie!!!!!!
if your forum accounts is sticked along with your sa-mp.im account=if you're t0 you get auto added to the f leader list.Calogero wrote:So there isn't 1 official faction leader per faction anymore, just invited instant as soon as t0 ?f There should be some difference I think
I get that, but being a t0 doesn't automatically mean you should be an official factionleader in my opinion.Giovanni_C wrote:if your forum accounts is sticked along with your sa-mp.im account=if you're t0 you get auto added to the f leader list.Calogero wrote:So there isn't 1 official faction leader per faction anymore, just invited instant as soon as t0 ?f There should be some difference I think
I agree with that, but it should be posted somewhere who's the official ''1st'' faction leader and who is not.Chucky wrote:I personally believe that a T0 should be invited in the "Faction Leader" section. Having the forum name doesn't originally make them THE faction leader. Kudos for this update
Or maybe have an "OG" tag by the list on the redirection provided by k3l.Calogero wrote:I agree with that, but it should be posted somewhere who's the official ''1st'' faction leader and who is not.Chucky wrote:I personally believe that a T0 should be invited in the "Faction Leader" section. Having the forum name doesn't originally make them THE faction leader. Kudos for this update
That would be too complicated to script.Oak wrote:This could be all sorted out by adding "tiers" on groups. For example, instead of SASF & PD having 50 groups, they'd have 1 group, and subgroups to depict the inner rankings, the same for illegals. Then Sub forums within faction forums for the different "tiers" (hence nullifying the "trust" problem).
This could also be used on the faction leaders, all T0 get into the faction leader usergroup, but only the manually added get T0 & green name
Well, Yes, but if everyone would take the same system as SASF then there'd be way too many groups, that's why I mentioned SASF, no offense intendedK3lroy wrote:That would be too complicated to script.Oak wrote:This could be all sorted out by adding "tiers" on groups. For example, instead of SASF & PD having 50 groups, they'd have 1 group, and subgroups to depict the inner rankings, the same for illegals. Then Sub forums within faction forums for the different "tiers" (hence nullifying the "trust" problem).
This could also be used on the faction leaders, all T0 get into the faction leader usergroup, but only the manually added get T0 & green name
SASF works very well with how it's set up now.
PD uses a separate forum despite me telling them not to, but that's Bill's decision.. Apparently.
I believe SASF only has 2 groups, which wouldn't be a lot if 2 groups are there for each and every faction. Large server, large player base, large groups c:Oak wrote:Well, Yes, but if everyone would take the same system as SASF then there'd be way too many groups, that's why I mentioned SASF, no offense intendedK3lroy wrote:That would be too complicated to script.Oak wrote:This could be all sorted out by adding "tiers" on groups. For example, instead of SASF & PD having 50 groups, they'd have 1 group, and subgroups to depict the inner rankings, the same for illegals. Then Sub forums within faction forums for the different "tiers" (hence nullifying the "trust" problem).
This could also be used on the faction leaders, all T0 get into the faction leader usergroup, but only the manually added get T0 & green name
SASF works very well with how it's set up now.
PD uses a separate forum despite me telling them not to, but that's Bill's decision.. Apparently.
There are three groups. And I don't really see what the problem is in having an amount of groups available to moderate a faction.Oak wrote:Well, Yes, but if everyone would take the same system as SASF then there'd be way too many groups, that's why I mentioned SASF, no offense intendedK3lroy wrote:That would be too complicated to script.Oak wrote:This could be all sorted out by adding "tiers" on groups. For example, instead of SASF & PD having 50 groups, they'd have 1 group, and subgroups to depict the inner rankings, the same for illegals. Then Sub forums within faction forums for the different "tiers" (hence nullifying the "trust" problem).
This could also be used on the faction leaders, all T0 get into the faction leader usergroup, but only the manually added get T0 & green name
SASF works very well with how it's set up now.
PD uses a separate forum despite me telling them not to, but that's Bill's decision.. Apparently.
Code: Select all
Faction Leader Group Leader
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Actual Faction Leaders (would get green name)
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Tier 0s that aren't the Leader (wouldn't get green name)