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Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 7:29 am
by Connorious
rip rpg

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 8:14 am
by Jakie
francesc0 wrote:pls sahar.
I bet PD whined so fucking much so woot decided to make it 135K
Acctuly pd wanted it to come back.

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 8:18 am
by francesc0
No lol. Only 10% of PD members wanted it back, im sure j

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 8:31 am
by Jakie
Lol they get rolled with colts no need for rpg

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 8:49 am
by zedy
135k mats for rpg? lol :lol:

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 8:54 am
by francesc0
Benjamin wrote:135k bs it aint that good its more easy to roll 5 cops with 2 people with a deagle than a rpg
yes rofl

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 8:56 am
by mikeloff
imo rpg should save in case you crash or relog without using it cause it's 2expensive

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 8:56 am
by Connorious
tbh 135k mats isnt worth it to annoy giuseppe over skype repeatedly. =/

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 9:20 am
by SmokeyMLT
Connorious wrote:tbh 135k mats isnt worth it to annoy giuseppe over skype repeatedly. =/
igor made a stock of around 700k materials just for the RPG.....

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 9:22 am
by francesc0
Can RPG cost 60K mats , pls woot??
Everyone agrees that 135K is just TOO MUCh

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 9:23 am
by MishaNazarov
add rpg to /givegun and 60k mats for illegals ok

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 9:31 am
by SmokeyMLT
francesc0 wrote:Can RPG cost 60K mats , pls woot??
Everyone agrees that 135K is just TOO MUCh
no no no no no, ....This server turned to much non RP.

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 9:40 am
by Connorious
Nicholai_Antonovich wrote:
francesc0 wrote:Can RPG cost 60K mats , pls woot??
Everyone agrees that 135K is just TOO MUCh
no no no no no, ....This server turned to much non RP.
((-_-))

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 12:50 pm
by Camorra2
Now we can call the server an RP-server

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 1:09 pm
by P4kit0
since when a rpg is worth like 3mil? lol what a stupid shit won't even use 1

what's the purpose of giving something and set a price that is stupidly high and nobody will use it due to that?

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 1:19 pm
by Ethan Hunt
P4kit0 wrote:since when a rpg is worth like 3mil? lol what a stupid shit won't even use 1

what's the purpose of giving something and set a price that is stupidly high and nobody will use it due to that?
Its the same as custom plates, thy get implemented, but not a single player has one.
IM Logic

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 1:21 pm
by Pop
Can someone explain me, What is it RC ? 0.3.7RC ?

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 1:21 pm
by Deck
Pop wrote:Can someone explain me, What is it RC ? 0.3.7RC ?
Release Candidate.

It's not RC anymore.

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 1:21 pm
by Jakie
Vincenzo DiNozzo got a GET-REKT plate on his patriot

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 3:28 pm
by Camorra2
Omg this 0.3.7 got alot of buggs I get every 3 min. Crash or the game just stop

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 3:49 pm
by woot
You should delete all of your "streammemix" (streaming memory) asi mods. They're not needed anymore and may cause crashes.

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 3:50 pm
by Chesterfield
woot wrote:You should delete all of your "streammemix" (streaming memory) asi mods. They're not needed anymore and may cause crashes.
thank's

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 6:38 pm
by K3
francesc0 wrote:pls sahar.
I bet PD whined so fucking much so woot decided to make it 135K
You know nothing.

Your post implies that PD was consulted before the RPG was re-added and asked what they thought it should cost.
No-one but woot consulted woot about it and they decided it should be 135.000 materials.

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 6:40 pm
by Carrone
You know nothing fran Snow

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 6:41 pm
by francesc0
Carrone wrote:You know nothing fran Snow
Omfg i cant rage now ...
fuk this

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 7:03 pm
by DarkVirus
i cry

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 7:03 pm
by zedy
burat ka naman DuustZ

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 7:05 pm
by DarkVirus
(/fontsize) would fit on me

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 11:35 pm
by evlgeo
nicee!!

Re: SA-MP 0.3.7

Posted: May 2nd, 2015, 11:47 pm
by Grattoni
does anyone else have kill-list problem? it's fucked up somehow