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woot
Consigliere
User avatar
Posts: 11194
Game name: Adam_Cooper

May 1st, 2015, 12:38 pm

Hi,

SA-MP 0.3.7 has been released today and we're updating to it.
Changelog:
SA-MP 0.3.7 Updates

- Over 500 new object IDs added, including stunt objects and land objects.
- Interface font size changing.
- Some new variations of the San Andreas cop skins.
- Server control of the car doors and windows.
- The ability to add sirens for unmarked cop cars.
- A simple static actor system to more easily create actor NPCs for shops.
- Many bug fixes and new scripting features.
Please download the latest client on the sa-mp.com website or click here to download it directly.

With it also comes a small script update:
Additions:
- Vehicle collisions are now disabled when joining a race
- RPGs may now be produced with 135k materials
- Added /rnumber <number> - Shows the name of the player with the given phone number
- Location is now shown in /em
- Closest in stock business/atm/.. locations may now be found using /locate
- Players forum names are now displayed in /id
- /setrank, /osetrank, /settier and /osettier logs are now visible @ faction logs
- Business owners are now notified by o-pm with the amount their biz has been robbed
- Added new 0.3.7 items to /copacc

Changes:
- Removed bodywork damage saving
- Race: All players now start at the same position
- Race: No collisions = Unlimited race participants!
- Changed various dialog lists to use new 0.3.7 features
- Regular players can now own 10 vehicles, premium 15 vehicles, enthusiast+ 20 vehicles.
- You can no longer /exit houses or businesses that are closed/locked. (except house tenants)
- Number tracing: Now shows checkpoint ouside house / business if a player is inside
- Number tracing: Now keeps the last signal displayed when the tracing cuts off
From now on I will actively work on a major update (IM V7) which will focus on features for illegal factions and civilians.

The server will update to 0.3.7 today at approx. 12:45.

Beware
Enforcer
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Posts: 1462
Game name: Frank_Braxton

May 1st, 2015, 12:39 pm

Niceeee.

Sype
Made man
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Posts: 2016
Game name: Michael_Dentico, Chester_Tattaglia

May 1st, 2015, 12:40 pm

noice

Psykick
Enforcer
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Posts: 1332
Game name: Elliot_Clare

May 1st, 2015, 12:40 pm

135k materials for 1 'bullet' on RPG?Woah.It's not a lot?
I don't know if it's normal or me just insane but-..it sounds a lot.

Snoozy
Consigliere
Posts: 9047
Game name: Santino_Vizzini

May 1st, 2015, 12:41 pm

good fucking job

Fuzzy
Made man
User avatar
Posts: 2424
Game name: Leo_Scarpelli

May 1st, 2015, 12:42 pm

cooool rpg but its price is so high

Thaddy
Enforcer
Posts: 1033
Game name: Nicolas_Capazzo, Thaddeus_Bennett

May 1st, 2015, 12:44 pm

Good jab.

Doodly
Enforcer
User avatar
Posts: 1101
Game name: Doodly_Jooba

May 1st, 2015, 12:45 pm

woot wrote:Hi,
The server will update to 0.3.7 today at approx. 12:45.
Ahhh 24 hours left can't wait! :D

Sahar
Retired Admin
Posts: 4537
Game name: Vincenzo_Calvaresi, Harold_Powell

May 1st, 2015, 12:47 pm

thanks woot :)

T-Rock
Retired Admin
User avatar
Posts: 7423
Game name: Tom_Rockefeller

May 1st, 2015, 12:48 pm

Well done. :)

francesc0
Caporegime
Posts: 7188
Game name: Hermann_Rommel

May 1st, 2015, 12:49 pm

yeah 135k for 1 rpg
ggwp fucking shit

DeSantis
Associate
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Posts: 636
Game name: Keisha_Johnson

May 1st, 2015, 12:49 pm

Y@aaaaaaaay ty

Darkel
Caporegime
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Posts: 5940
Game name: Darkel_Rosenberg, Alvie_Sinclair, Amelia_Sinclair

May 1st, 2015, 12:51 pm

Excellent!

Jakie
Caporegime
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Posts: 6821
Game name: Jakie_VacCaro, Abod_Abdallah

May 1st, 2015, 12:52 pm

The luncher would be updated or?

unix
Outsider
Posts: 94
Game name: Teresa_Anzalone

May 1st, 2015, 12:52 pm

Jake420 wrote:The luncher would be updated or?
not needed

Aldo
Consigliere
Posts: 10021
Game name: Aldo_Barzetti, Andrea_Scagliotto

May 1st, 2015, 12:53 pm

U r beast !

Luke
Enforcer
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Posts: 1545
Game name: Luke_McWood, Luke_Howard

May 1st, 2015, 12:53 pm

GREAT!

Gius
Faction Leader
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Posts: 2480
Game name: Giuseppe_Marchese

May 1st, 2015, 12:58 pm

Nice, good job.

eld0
Enforcer
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Posts: 1785
Game name: Valentin_Barzetti, Daja_Bolegrandit

May 1st, 2015, 1:00 pm

NICE, was waiting for this

Pablo
Made man
User avatar
Posts: 2422
Game name: Pablo_Tetto

May 1st, 2015, 1:02 pm

good overall, not sold on races but i wanna try it now, races will be too easy :D

Hazard
Donator
Posts: 10518
Game name: Manuel_Lombardi

May 1st, 2015, 1:13 pm

Nice to see the things of my suggestions has been added :)

Whiskey
Consigliere
Posts: 8063
Game name: Mickey_Reagan, Tywin_Moore, Rashad_Davis

May 1st, 2015, 1:16 pm

Nizza.

Darien
Underboss
Posts: 14544
Game name: Darien_Enzo, Maria_McCarthy

May 1st, 2015, 1:20 pm

135k - holly fuck

Vasek
Enforcer
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Posts: 772
Game name: Ruggero_Casari

May 1st, 2015, 1:22 pm

Nice.

Noxious
Made man
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Posts: 2012
Game name: Shui_Jiang

May 1st, 2015, 1:24 pm

Awesome.

Darkel
Caporegime
User avatar
Posts: 5940
Game name: Darkel_Rosenberg, Alvie_Sinclair, Amelia_Sinclair

May 1st, 2015, 1:25 pm

How many bullets the RPG got?

Vinnipuh
Enforcer
Posts: 1751
Game name: Paulie_Salerno

May 1st, 2015, 1:26 pm

Darkel wrote:How many bullets the RPG got?
1 only.

Noxious
Made man
User avatar
Posts: 2012
Game name: Shui_Jiang

May 1st, 2015, 1:28 pm

135k's a lot...but oh well..

Luigi Tattaglia
Retired Admin
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Posts: 14602
Game name: Clint_Marshall, Luigi_Tattaglia

May 1st, 2015, 1:28 pm

Good work.

Bossnigguh
Consigliere
User avatar
Posts: 12706
Game name: Carlito_Tetto, Frank_Turner

May 1st, 2015, 1:31 pm

All good except:

- Vehicle collisions are now disabled when joining a race

Good work on ruining races XD mastering ramming was the fun part

It's funny cuz we once had something like this and the community wanted to see it changed back.

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