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Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:29 pm
by Makke
Hello,

Today we will have some changes to rules regarding wars and factions, some script-wised system have been tweaked a bit. Also we completely revised faction-kill system - referring to viewtopic.php?f=63&t=78582

Some war changes:
  • 'Camping HQ' rule has been completely removed
  • You are not allowed to /heal at enemies HQ, that includes buying armor from their GS
  • The following commands are disabled: /kill, /rob
  • /heal timer limit has been decreased to 30 seconds
  • Players in a war can use /heal if they are in just spawned mode, cooldown does not apply
  • Point loss per /uninvite doesn't count for first 2 uninvites. Also, first faction to uninvite 20 members will be declared losers.
  • Point loss per a-jail has been removed. Instead, jail fee has been doubled. If a player is continuously breaking terms/rules, head of illegals/assistant is allowed to suspend his account (without a warning) until the war is over
  • Burrito runs are now allowed (LV wars only); Factions MUST use their faction color on burritos
  • Faction minimum hours of total playtime per day has been increased to 20
  • Players in jail won't get kicked anymore due to 5 minute AFK, they can now AFK in jail
  • Point values slightly changed: Tier 3 => 2 points, Tier 2 => 2 points, Tier 1 => 3 point, Tier 0 => 4 points
  • Freeze upon enter/exit @ interiors has been completely removed
  • Choosing custom HQ interior is now disallowed. The price to change your interior is 40.000.000$ (/services)
War rules; viewtopic.php?f=10&t=22
Faction rules; viewtopic.php?f=10&t=19

One or two minor changes may still be added in the upcoming days, so make sure you keep a lookout.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:30 pm
by Benjamin
1st reply

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:30 pm
by Snoozy
didnt read yet just saying yo

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:31 pm
by Sahar
good job makke and lito

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:31 pm
by Venice
Ayyyy

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:31 pm
by Snoozy
Makke & Lito = Best duo

Good job.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:32 pm
by Mineral
cool shit

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:32 pm
by BackTrack
makke wrote:Minimum hours of total playtime per day has been increased to 10
What?

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:33 pm
by Infamous
Was waiting for new FK rule. I want to see who gets betrayed first.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:33 pm
by Makke
BackTrack wrote:
makke wrote:Minimum hours of total playtime per day has been increased to 10
What?
Faction min. during the war.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:34 pm
by Cipriani
Noice.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:34 pm
by Infamous
BackTrack wrote:
makke wrote:Minimum hours of total playtime per day has been increased to 10
What?
Total number of hours played by faction members in a war should be more than 10.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:34 pm
by PaC
Nice.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:35 pm
by Bossnigguh
Infamous wrote:
BackTrack wrote:
makke wrote:Minimum hours of total playtime per day has been increased to 10
What?
Total number of hours played by faction members in a war should be more than 10.
It was 6 and we raised to 10 (per day), didn't wanna push it too much. After we witness one or two wars more changes will obviously be made if needed.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:36 pm
by Cypress
'Faction Leaders who have not been online for 5 days will be removed'
Isn't this too... harsh?

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:36 pm
by Makke
Cypress wrote:'Faction Leaders who have not been online for 5 days will be removed'
Isn't this too... harsh?
It was 3 days before. Nice leader don't even know rules.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:37 pm
by Ayden
This is good, good job.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:37 pm
by Lisandro
awesome. good job really.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:37 pm
by Cypress
What if like he is in hospital and he can't get in touch?

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:39 pm
by Snoozy
Cypress wrote:What if like he is in hospital and he can't get in touch?
Image

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:39 pm
by frozen
'Faction Leaders who have not been online for 5 days will be removed' this I don't like.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:39 pm
by Ponchick
Bossnigguh wrote:
Infamous wrote:
BackTrack wrote:
makke wrote:Minimum hours of total playtime per day has been increased to 10
What?
Total number of hours played by faction members in a war should be more than 10.
It was 6 and we raised to 10 (per day), didn't wanna push it too much. After we witness one or two wars more changes will obviously be made if needed.
Even on Barzini-Kazuya War when it was 6 hours, was days that the warring factions not passing, the Hours per day need to be 4-5 hours and not 10.
Also on Barzini-Kazuya war when both of the factions didnt had 6 hours on diffrent days, admins didnt did nothing about it.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:39 pm
by Makke
frozen wrote:'Faction Leaders who have not been online for 5 days will be removed' this I don't like.
Did you ever read the rules? It was 3 days before .. and we are not that strict with it lol.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:39 pm
by Connorious
frozen wrote:'Faction Leaders who have not been online for 5 days will be removed' this I don't like.
It used to be lower and it didn't really affect anybody..

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:40 pm
by Gapozoo
good job!

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:40 pm
by Carrone
amazing

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:40 pm
by Vauth
Fucking nice :D

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:40 pm
by Ponchick
Makke wrote:
frozen wrote:'Faction Leaders who have not been online for 5 days will be removed' this I don't like.
Did you ever read the rules? It was 3 days before .. and we are not that strict with it lol.
Frozen afraid from losing his T0 haha, dont come I/A or just PM Makke/Bossnigguh if you're going I/A so they will know and you wont be removed even after 21 days.

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:40 pm
by Snoozy
This got updated in game already or it needs a server restart?

Re: Revised war / faction rules & tweaks

Posted: September 13th, 2015, 2:41 pm
by frozen
Makke wrote:
frozen wrote:'Faction Leaders who have not been online for 5 days will be removed' this I don't like.
Did you ever read the rules? It was 3 days before .. and we are not that strict with it lol.
I'm just saying I don't like it, what's wrong?