yes please!!!Lmaoo wrote:Arbi wrote:ElGendy wrote:Sanzhes2 wrote:GodFather wrote:Illegal gunshops?!?!??!?!
cereal wrote:yes please!!!Lmaoo wrote:Arbi wrote:ElGendy wrote:Sanzhes2 wrote:GodFather wrote:Illegal gunshops?!?!??!?!
What about Illegal gunshops?K3lroy wrote:Forcing factions to give a shit about who they invite, nice.
Forcing factions to somewhat rely on outsiders again, nice.
(y)
No point when the wars are IC and the gunshops would be used by non-warring factions as well.Lmaoo wrote:What about Illegal gunshops?K3lroy wrote:Forcing factions to give a shit about who they invite, nice.
Forcing factions to somewhat rely on outsiders again, nice.
(y)
So make it restricted to warring factionsK3lroy wrote:No point when the wars are IC and the gunshops would be used by non-warring factions as well.Lmaoo wrote:What about Illegal gunshops?K3lroy wrote:Forcing factions to give a shit about who they invite, nice.
Forcing factions to somewhat rely on outsiders again, nice.
(y)
You just have to use your stocked materials and faction stock, as well as loading shit while you're at war.
i cant.GodFather wrote:So make it restricted to warring factionsK3lroy wrote:No point when the wars are IC and the gunshops would be used by non-warring factions as well.Lmaoo wrote:What about Illegal gunshops?K3lroy wrote:Forcing factions to give a shit about who they invite, nice.
Forcing factions to somewhat rely on outsiders again, nice.
(y)
You just have to use your stocked materials and faction stock, as well as loading shit while you're at war.
woot can script such shits i believeK3lroy wrote:i cant.GodFather wrote:So make it restricted to warring factionsK3lroy wrote:No point when the wars are IC and the gunshops would be used by non-warring factions as well.Lmaoo wrote:What about Illegal gunshops?K3lroy wrote:Forcing factions to give a shit about who they invite, nice.
Forcing factions to somewhat rely on outsiders again, nice.
(y)
You just have to use your stocked materials and faction stock, as well as loading shit while you're at war.
Calogero wrote:
Is it possible for other factions to join an active war after xx days/weeks? If so, for the same war price or an additional fee?
And as I see it nowhere, I understand the medical bills are for yourself (previously the losing side refunded the medical bills of the winning side)? And the death fee for t0/t1/t2&t3 remain the same?
Up to 5 factions may be added per team during an ongoing war.Calogero wrote:+ is it possible for other factions to join an active war after xx days/weeks? If so, for the same war price or an additional fee?
Illegal gun shops won't be implemented, however, one or more additional ammunations may be placed throughout the map for the sake of convenience for players to arm up without having to enter the main city. Currently, one has been moved from Commerce, LS (Bizid 174) to Angel Pine, Whetstone. The other is intended to be added in northern LV.snapij0 wrote:war gunshops ?
Untouched.Calogero wrote:the death fee for t0/t1/t2&t3 remain the same?
This is a required term. Contact your faction leaders for more information.Calogero wrote:I understand the medical bills are for yourself (previously the losing side refunded the medical bills of the winning side)?
Id of lv ammu?Andre wrote:Up to 5 factions may be added per team during an ongoing war.Calogero wrote:+ is it possible for other factions to join an active war after xx days/weeks? If so, for the same war price or an additional fee?
The fee will be manually set and may vary.
Illegal gun shops won't be implemented, however, one or more additional ammunations may be placed throughout the map for the sake of convenience for players to arm up without having to enter the main city. Currently, one has been moved from Commerce, LS (Bizid 174) to Angel Pine, Whetstone. The other is intended to be added in northern LV.snapij0 wrote:war gunshops ?
Untouched.Calogero wrote:the death fee for t0/t1/t2&t3 remain the same?
This is an optional term. Contact your faction leaders for more information.Calogero wrote:I understand the medical bills are for yourself (previously the losing side refunded the medical bills of the winning side)?
Not relocated yet. Needs to be 'scripted'.ElGendy wrote:Id of lv ammu?Andre wrote:Up to 5 factions may be added per team during an ongoing war.Calogero wrote:+ is it possible for other factions to join an active war after xx days/weeks? If so, for the same war price or an additional fee?
The fee will be manually set and may vary.
Illegal gun shops won't be implemented, however, one or more additional ammunations may be placed throughout the map for the sake of convenience for players to arm up without having to enter the main city. Currently, one has been moved from Commerce, LS (Bizid 174) to Angel Pine, Whetstone. The other is intended to be added in northern LV.snapij0 wrote:war gunshops ?
Untouched.Calogero wrote:the death fee for t0/t1/t2&t3 remain the same?
This is a required term. Contact your faction leaders for more information.Calogero wrote:I understand the medical bills are for yourself (previously the losing side refunded the medical bills of the winning side)?
Alright thanks.K3lroy wrote:Not relocated yet. Needs to be 'scripted'.ElGendy wrote:Id of lv ammu?Andre wrote:Up to 5 factions may be added per team during an ongoing war.Calogero wrote:+ is it possible for other factions to join an active war after xx days/weeks? If so, for the same war price or an additional fee?
The fee will be manually set and may vary.
Illegal gun shops won't be implemented, however, one or more additional ammunations may be placed throughout the map for the sake of convenience for players to arm up without having to enter the main city. Currently, one has been moved from Commerce, LS (Bizid 174) to Angel Pine, Whetstone. The other is intended to be added in northern LV.snapij0 wrote:war gunshops ?
Untouched.Calogero wrote:the death fee for t0/t1/t2&t3 remain the same?
This is a required term. Contact your faction leaders for more information.Calogero wrote:I understand the medical bills are for yourself (previously the losing side refunded the medical bills of the winning side)?