just stop talking, there will be no way that ONLY one m4 will cost 8m lolmusama1 wrote:yeah but where is the RP in that when one m4 will cost about 8m?? who will afford to do those runs I will go do better burritos then the metals and weedAleyazor wrote:You're not forced to buy 100K of metal/weed.musama1 wrote:yeah but I mean doing 2 runs first metla then I go for lead and the question is meant for the costsAleyazor wrote:No. You misunderstood it.musama1 wrote:isn't it a lot because we spend about 50m for 5k mateirals if we buy 5000units per each 5000$ and it will cost about 5b to buy 100.000 units of lead and + another 100.000 units of metal for 5b. in total 10b who has that kind of money
In total, you can have 100.000 units; both metal and lead.
You can buy as much as you can afford
You're right. I think it's going to be like a Moneyvan hi-jack.VincentGambino wrote:Has anyone mentioned the rules for this yet? Obviously there need to be some or people will just camp the ship or quarry all day looking to hijack/DM and its gonna be a giant mess
ok but as I understand I did the math (I go to turnaments math etc.) and you need about 800metals and 800lead and if each unit coted about 5k it will be 8m but tnx to woot he made evrything clear'Suppressed Pistol' wrote:just stop talking, there will be no way that ONLY one m4 will cost 8m lolmusama1 wrote:yeah but where is the RP in that when one m4 will cost about 8m?? who will afford to do those runs I will go do better burritos then the metals and weedAleyazor wrote:You're not forced to buy 100K of metal/weed.musama1 wrote:yeah but I mean doing 2 runs first metla then I go for lead and the question is meant for the costsAleyazor wrote:No. You misunderstood it.musama1 wrote:isn't it a lot because we spend about 50m for 5k mateirals if we buy 5000units per each 5000$ and it will cost about 5b to buy 100.000 units of lead and + another 100.000 units of metal for 5b. in total 10b who has that kind of money
In total, you can have 100.000 units; both metal and lead.
You can buy as much as you can afford
How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:Big problem for unofficials !
get a brainLynx wrote:How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:Big problem for unofficials !
I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Lynx wrote:How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:Big problem for unofficials !
Same as Squallos, let factions fight each other. Is there rules for doing Squallos, no.Aleyazor wrote:You're right. I think it's going to be like a Moneyvan hi-jack.VincentGambino wrote:Has anyone mentioned the rules for this yet? Obviously there need to be some or people will just camp the ship or quarry all day looking to hijack/DM and its gonna be a giant mess
You got it wrong, the guns which officials make, they sell to the civilians.Aleyazor wrote:I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Lynx wrote:How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:Big problem for unofficials !
Hopefully you understood what I've meant.
No, let me explain you again.Aleyazor wrote:Civilians can make guns too(?)
That's even more awesome. Thanks for the info.'Suppressed Pistol' wrote:No, let me explain you again.Aleyazor wrote:Civilians can make guns too(?)
Factions do runs and get mats, from those mats they will turn into sellables, then they can sell those either to himself or to someone else.
Shit, thankswoot wrote:Katana / 1 Ammo / 10 Materials
Flowers / 1 Ammo / 10 Materials
Molotov / 1 Ammo / 800 Materials
Deagle / 75 Ammo / 250 Materials
MP5 / 150 Ammo / 400 Materials
Shotgun / 75 Ammo / 500 Materials
AK47 / 150 Ammo / 800 Materials
M4 / 150 Ammo / 800 Materials
Rifle / 75 Ammo / 750 Materials
I may be wrong XDAleyazor wrote:That's even more awesome. Thanks for the info.'Suppressed Pistol' wrote:No, let me explain you again.Aleyazor wrote:Civilians can make guns too(?)
Factions do runs and get mats, from those mats they will turn into sellables, then they can sell those either to himself or to someone else.
Nice,that makes some sense..'Suppressed Pistol' wrote:No, let me explain you again.Aleyazor wrote:Civilians can make guns too(?)
Factions do runs and get mats, from those mats they will turn into sellables, then they can sell those either to himself or to someone else.
No you're not, just checked /makegundealer command ig and it's removed. Therefore, civilians can no longer deal guns.'Suppressed Pistol' wrote:I may be wrong XDAleyazor wrote:That's even more awesome. Thanks for the info.'Suppressed Pistol' wrote:No, let me explain you again.Aleyazor wrote:Civilians can make guns too(?)
Factions do runs and get mats, from those mats they will turn into sellables, then they can sell those either to himself or to someone else.
hoorayAleyazor wrote:No you're not, just checked /makegundealer command ig and it's removed. Therefore, civilians can no longer deal guns.'Suppressed Pistol' wrote:I may be wrong XDAleyazor wrote:That's even more awesome. Thanks for the info.'Suppressed Pistol' wrote:No, let me explain you again.Aleyazor wrote:Civilians can make guns too(?)
Factions do runs and get mats, from those mats they will turn into sellables, then they can sell those either to himself or to someone else.
this is the best thing in this updatewoot wrote:You do not need to have any specific job.
lol, factions right in war right now. Everyone is hitting each others runs....woot wrote:Looks like my first post was too unclear. There is no gundealer job anymore. Anyone who has materials also has the ability to use /sellgun and the ability to take/store materials into their houselocker and sell it by doing so.
If you find e.g. 250 materials in a houselocker, you can take them out and use /sellgun while you're a Trucker. You do not need to have any specific job.
Let people ask questions here instead of creating new threads about it. I don't see them going off-topic, regardless your and my post.Somilea wrote:I'm not sure why are you all spamming this right now... I think everyone gets it how to work with weapons now, and going of the topic for what.. Please lock this thread...
Why you don't like it? Because you're not anymore able to DM?Mario_Lazzari wrote:I dont like at all. Will comment on this thread next weak again hopefully with better comments