francesc0
Caporegime
Posts: 7188
Game name: Hermann_Rommel

July 21st, 2015, 4:43 pm

woot should remove freezing while entering interiors only IN wars so people can rush enemy HQs/heal house/gunshop


nice double post how

wiz
Soldier
Posts: 2961
Game name: Dario_Bonacci

July 21st, 2015, 4:45 pm

Hahah fran i love u

And nice this is nice or isnt it? Cba to read all someone tell me what the basic opinion is pls

Bossnigguh
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Posts: 12706
Game name: Carlito_Tetto, Frank_Turner

July 21st, 2015, 4:48 pm

Griffin wrote:
Bossnigguh wrote:Point system sucks in general because of the simple fact; it's all about points.

It's going to suck for every T1/T0 because low ranks are going to make them lose points, which will cause stress/rage and negativity IG. Wars are sopost to be fun, especially now since they're automaticly going to happen whether you like it or not.

I only tasted this system and I can tell you that I enjoyed the previous system (Tatt vs Kemirov & Tatt vs Leone) alot more.
you dont like this war system cause it isn't favoured towards tattaglia like the previous one ;)
yes like you can get 1500 more points lol

Anyway did you even read my previous comment? I don't like it because some things just don't make sense gameplay wise.

It's not fun overall because it's all about points. (points which can even be earned OOC over forums by reporting someone, how is that good lol)

Faisal
Enforcer
Posts: 865
Game name: Fernando_Ciaccone, Faisal_Koizumi, Jake_Marlboro

July 21st, 2015, 4:52 pm

Points war is better than money war

Casper
Retired Admin
Posts: 1777
Game name: Antonio_Rigazzi

July 21st, 2015, 5:12 pm

P4kit0 wrote:
Casper wrote:How is it possible that tattaglia has 445 deaths and ESS has 458 kills?
Am I missing something????
here baby, made those last 2 lines just for you <3

Image
Theeeeeeee best :geek:

jek
Underboss
Posts: 15297
Game name: Mike_Alphonso

July 21st, 2015, 5:14 pm

real war probably happening next week, prepare good u need it barzini

P4kit0
Caporegime
User avatar
Posts: 6686
Game name: Paco_Pakito

July 21st, 2015, 5:25 pm

I honestly can't see much difference between THIS point system and the old no-points system.

I mean, nobody ever wanted to die, with any system, your main goal was ALWAYS have a higher kdr than your opponent cause that means, on the long run, you'll win. You rage now at tier 3s going out wildly as you would before, as you don't want to damage your faction's war stats.

On top of that, the points difference has to be agreed by both parties. If no agreement is reached, it stays the 7000+ kills & 1.5+ kdr restrictions. To be honest, for strong factions, that isn't much of a problem as they'll most likely, never get a 0.5 kdr.

Regarding the points loss when uninvite, I see no problem at all. If people mass invite, they'll be stuck in a war with a fucked up situation, either they uninvite noob shooters/f-members and loose points or they keep em there and loose points as well. So, factions will be more careful mass inviting.

As for the stats being presented, Paco is the best tbh. He should win a medal.

francesc0
Caporegime
Posts: 7188
Game name: Hermann_Rommel

July 21st, 2015, 5:29 pm

P4kit0 wrote: On top of that, the points difference has to be agreed by both parties. If no agreement is reached, it stays the 7000+ kills & 1.5+ kdr restrictions.

is this true

I thought it's gonna be 1000 pts difference all the time xD

Faisal
Enforcer
Posts: 865
Game name: Fernando_Ciaccone, Faisal_Koizumi, Jake_Marlboro

July 21st, 2015, 5:31 pm

Look old system was all about money who got the most money wins now not its about skills and tram play
Look at jek he is t1 with like 30-40m he don't have that much money to war but now in this system he don't even needs to bother about money Couse he got the skills

francesc0
Caporegime
Posts: 7188
Game name: Hermann_Rommel

July 21st, 2015, 5:32 pm

Faisal wrote:Look old system was all about money who got the most money wins now not its about skills and tram play
Look at jek he is t1 with like 30-40m he don't have that much money to war but now in this system he don't even needs to bother about money Couse he got the skills
how lol. He still looses same amount of money and wars will again last 3 weeks+ for sure.

Rankie
Soldier
User avatar
Posts: 4577
Game name: Ranko_Santana

July 21st, 2015, 5:34 pm

i like it.

jek
Underboss
Posts: 15297
Game name: Mike_Alphonso

July 21st, 2015, 5:34 pm

You lose money but it's not such an important factor anymore, it plays a part but it's 50/50 with the points.

francesc0
Caporegime
Posts: 7188
Game name: Hermann_Rommel

July 21st, 2015, 5:37 pm

jhackson wrote:You lose money but it's not such an important factor anymore, it plays a part but it's 50/50 with the points.
''On top of that, the points difference has to be agreed by both parties. If no agreement is reached, it stays the 7000+ kills & 1.5+ kdr restrictions. ''

I dont know if this is true but if it is, money is still an important factor.

P4kit0
Caporegime
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Posts: 6686
Game name: Paco_Pakito

July 21st, 2015, 5:38 pm

I don't know if it's true as well, it's the idea I kept after reading the system.

Alsarty
Soldier
Posts: 4614
Game name: Sergie_Severov

July 21st, 2015, 5:43 pm

1k difference is retarded tbh lol

Bossnigguh
Consigliere
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Posts: 12706
Game name: Carlito_Tetto, Frank_Turner

July 21st, 2015, 5:50 pm

P4kit0 wrote:I honestly can't see much difference between THIS point system and the old no-points system.
Bossnigguh wrote:
It's not fun overall because it's all about points. (points which can even be earned OOC over forums by reporting someone, how is that good lol)
Bossnigguh wrote:
This is the current situation IG:
You have few individuals rulebreaking/causing point loss, so what do you do? Naturally you would uninvite him, but you can't because /uninvite will cause point loss aswell xD so you're stuck with him eitherway.

That's why point loss over /uninvite is bad as it gets. There are always some players that deserve to get uninvited and points shouldn't stand in the way of that. However mass inviting shouldn't be encouraged, which is why I suggested once certain percentage of players get uninvited (like 20%) you automaticly lose, but they instead made it this way. ahh

Padrino
Enforcer
Posts: 799
Game name: Vito_Armani

July 21st, 2015, 5:52 pm

update

P4kit0
Caporegime
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Posts: 6686
Game name: Paco_Pakito

July 21st, 2015, 6:01 pm

''On top of that, the points difference has to be agreed by both parties. If no agreement is reached, it stays the 7000+ kills & 1.5+ kdr restrictions. ''

I hope this is like this.

Machiavelli
Enforcer
Posts: 1046
Game name: Giovanni_Machiavelli

July 21st, 2015, 6:05 pm

Keep kills and deaths saved when someone changes their name. Thanks.

francesc0
Caporegime
Posts: 7188
Game name: Hermann_Rommel

July 21st, 2015, 6:07 pm

P4kit0 wrote:''On top of that, the points difference has to be agreed by both parties. If no agreement is reached, it stays the 7000+ kills & 1.5+ kdr restrictions. ''

I hope this is like this.
I dont care that much, but leaders will never agree about pts diff xd

Liroy
Caporegime
User avatar
Posts: 6642
Game name: Weezy_Carter

July 21st, 2015, 6:26 pm

francesc0 wrote:woot should remove freezing while entering interiors only IN wars so people can rush enemy HQs/heal house/gunshop
^ dis

Bossnigguh
Consigliere
User avatar
Posts: 12706
Game name: Carlito_Tetto, Frank_Turner

July 21st, 2015, 6:45 pm

^ This system is still in a test-mode and alot of things can change until it's 'complete', which is also why I pointed out some flaws and hopefully something will be done about it.

Faisal
Enforcer
Posts: 865
Game name: Fernando_Ciaccone, Faisal_Koizumi, Jake_Marlboro

July 21st, 2015, 7:23 pm

Not freezing when entering houses will be great update not only in wars
Couse when ever I enter a house a freeze when ever am unfreeze am dead or lost hp it's retarded

P4kit0
Caporegime
User avatar
Posts: 6686
Game name: Paco_Pakito

July 21st, 2015, 7:24 pm

Image

Infamous
Made man
Posts: 2557
Game name: Sam_Woods, Jay_MacKinley

July 21st, 2015, 7:25 pm

woot can make it like when we are frozen we will not take any damage

00_7
Enforcer
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Posts: 1736
Game name: Daniel_Beckett

July 21st, 2015, 8:18 pm

Infamous wrote:woot can make it like when we are frozen we will not take any damage
ur not taking dmg while ur frozen , but when u get unfreeze u get shot very fast and losing like 92 HP from 2 Deagle shots if it's only 1v1 , but imagen entering a room of a turf , same in war.

Gretti
Outsider
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Posts: 71
Game name: Alberto_Allegretti, Joseph_Basile

July 21st, 2015, 8:37 pm

awesome feature.

Luigi Tattaglia
Retired Admin
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Posts: 14602
Game name: Clint_Marshall, Luigi_Tattaglia

July 21st, 2015, 9:00 pm

Its "awesome" right now because neither side cares much as we already won, but real wars will bring in a fuckton of forum reports(easier to get one person ajailed than killing a T0 10 times) and complaining.

Noylan
Soldier
User avatar
Posts: 4774
Game name: Scar_Salerno

July 21st, 2015, 9:03 pm

Nice nice nice nice fucking want to test it ffs

jek
Underboss
Posts: 15297
Game name: Mike_Alphonso

July 21st, 2015, 9:06 pm

Luigi Tattaglia wrote:Its "awesome" right now because neither side cares much as we already won, but real wars will bring in a fuckton of forum reports(easier to get one person ajailed than killing a T0 10 times) and complaining.
we'll see next week in real war

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