I think those can be discussed later when there are enough clarifications regarding mods
I think those can be discussed later when there are enough clarifications regarding mods
There's many mods out there and blacklisting every single one of them is too tediousLuccas_Bernico wrote: ↑June 28th, 2021, 8:56 pmI didn't use any moonloader script but I still had it in my gta folder, the launcher didn't stop me from using it or whatever. The launcher stopped me from logging in when I used fpsunlocker so why it can't just stop me from every forbidden mod to avoid ajail/ban. Some ppl say same about letmejumpout.asi, that it's not allowed so why can't just launcher stop me from using it, and how am I supposed to know if its allowed or no? You should add in launcher to stop player from logging in while he uses any of these forbidden mods. Just imagine that you would come from being I/A and you would get banned for using moonloader/or any other "forbidden" mods because you wasn't informed about... It's just dumb
Of course that blacklisting all mods is waste of time, but moonloader isnt one of those mods which you randomly found on russian discord server, and same with letmejumpout.asi n alot more modsDonaldinho wrote: ↑June 28th, 2021, 10:05 pmThere's many mods out there and blacklisting every single one of them is too tediousLuccas_Bernico wrote: ↑June 28th, 2021, 8:56 pmI didn't use any moonloader script but I still had it in my gta folder, the launcher didn't stop me from using it or whatever. The launcher stopped me from logging in when I used fpsunlocker so why it can't just stop me from every forbidden mod to avoid ajail/ban. Some ppl say same about letmejumpout.asi, that it's not allowed so why can't just launcher stop me from using it, and how am I supposed to know if its allowed or no? You should add in launcher to stop player from logging in while he uses any of these forbidden mods. Just imagine that you would come from being I/A and you would get banned for using moonloader/or any other "forbidden" mods because you wasn't informed about... It's just dumb
and if you're unsure if a specific mod is allowed or not, you can make a thread in this section and ask about it before using it.
it should simply be disallowed because the advantage is too much when quickscoping, it is a complete gamechanger when sniping with nocamrestore and thats why it shouldnt be allowedDonaldinho wrote: ↑June 28th, 2021, 4:25 pmobviously its an advantage, every mod basically gives you advantage (some less some more) because it fixes an annoying bug with the camera reset, saying we should disallow it simply because its disallowed in other servers or gives advantages to quickscoping and whatnot is nonsensecarloa wrote: ↑June 28th, 2021, 4:38 amnocamrestore is definitely a cam hack, if you dont know it is basically extremely hated + disallowed in every other server that contains shooting, it makes quickscoping so much easier and especially when you are sniping on a roof looking up or down this is when it is most advantageous since you dont need to reaimDonaldinho wrote: ↑June 27th, 2021, 7:59 pmWho are you to say who is allowed to make a list and who is not? Billy isn't making the thread on his own, he clearly has the backing of the management and since he's experienced in scripting he is the smartest choice to do this.Mr ExTaSy wrote: ↑June 27th, 2021, 3:10 pmI think list should not be made by basic or senior admin, neither by Managment itself (Richard, Bossniguh). We can freely say that Managment's reputation is compromised by recent decisions made by up there mentioned duo, making something disallowed, allowed in 5 sec. If you know something is not allowed and somehow it changes, like it has in last situation it would be nice to share so we all use it. In this situation NoCam_Reset.cs .This is cheat, I don't know in what section you are puting this, but this is cheat and nobody has ever knew this is allowed on server until St. Cruz posted his video. Allowing NoCam_Reset.cs and disallowing Moonloader. As I said list should not be made by basic admin or anyone above them who is easy to influence on. List should be made by Makke or woot, nothing much just shorten list, not nonsense like this.Examples of forbidden mods: CLEO cheats, cam hacks, auto aim, sobeit, oversized/flashy weapon textures.
Nocamreset.cs has nothing to do with cam hacks, so I don't understand why you made them in bold text as if they're related, if you don't know what you're talking please don't come here and try to discredit the management and admins with your limited knowledge
but i dont want to complain because billy has been using it since a year so that means me and everyone can take advantage of the mod aswell
imo it should be disallowed like moonloader because both can be used towards your advantage although only luas with extremely simple code can be run (menus etc require sampfuncs imgui)
and the purpose of the camhack rule, or the word in it rather meant hacks where you could freely move your camera around and snipe and stuff in that similar category, not this.
honestly, I think letmejumpout should be allowed, its really helpful and not that big of an advantage like you can exit the car whenever you want that's all IDK what's wrong with that? it's actually like a game bug fix, imagine being on a fucked up NRG that is sliding slowly down a hill and you keep smashing ENTER and F keys but you can't get off it because the game is stupid it is annoyingLuccas_Bernico wrote: ↑June 28th, 2021, 8:56 pmI didn't use any moonloader script but I still had it in my gta folder, the launcher didn't stop me from using it or whatever. The launcher stopped me from logging in when I used fpsunlocker so why it can't just stop me from every forbidden mod to avoid ajail/ban. Some ppl say same about letmejumpout.asi, that it's not allowed so why can't just launcher stop me from using it, and how am I supposed to know if its allowed or no? You should add in launcher to stop player from logging in while he uses any of these forbidden mods. Just imagine that you would come from being I/A and you would get banned for using moonloader/or any other "forbidden" mods because you wasn't informed about... It's just dumb
Depends what reload.cs does, letmejumpout.asi is not allowed.
Kingman wrote: ↑June 29th, 2021, 3:47 amhonestly, I think letmejumpout should be allowed, its really helpful and not that big of an advantage like you can exit the car whenever you want that's all IDK what's wrong with that? it's actually like a game bug fix, imagine being on a fucked up NRG that is sliding slowly down a hill and you keep smashing ENTER and F keys but you can't get off it because the game is stupid it is annoyingLuccas_Bernico wrote: ↑June 28th, 2021, 8:56 pmI didn't use any moonloader script but I still had it in my gta folder, the launcher didn't stop me from using it or whatever. The launcher stopped me from logging in when I used fpsunlocker so why it can't just stop me from every forbidden mod to avoid ajail/ban. Some ppl say same about letmejumpout.asi, that it's not allowed so why can't just launcher stop me from using it, and how am I supposed to know if its allowed or no? You should add in launcher to stop player from logging in while he uses any of these forbidden mods. Just imagine that you would come from being I/A and you would get banned for using moonloader/or any other "forbidden" mods because you wasn't informed about... It's just dumb
Don’t try, made a thread about this long time ago and got bashed by all the experts with 0 knowledge in the community
Once again, not allowed since when? And by who? You just making up things by yourself? I’m using it for over a year, never had any issues or any PMs from woot.
You can do the same with ahk too, should be allowed then as long as usage of ahk is allowedRalph_ wrote: ↑June 29th, 2021, 11:12 amReload.cs has an advantage to it when you shoot from a vehicle. Whilst it does have an animation when you're reloading on foot, it doesn't have any when you're shooting from INSIDE the vehicle. You can just keep spamming R every now and then in the vehicle and you won't have any reload cooldowns at all, which you would typically have without using the mod. The advantage is little but it is there.
Punjabi wrote: ↑June 29th, 2021, 11:49 amYou can do the same with ahk too, should be allowed then as long as usage of ahk is allowedRalph_ wrote: ↑June 29th, 2021, 11:12 amReload.cs has an advantage to it when you shoot from a vehicle. Whilst it does have an animation when you're reloading on foot, it doesn't have any when you're shooting from INSIDE the vehicle. You can just keep spamming R every now and then in the vehicle and you won't have any reload cooldowns at all, which you would typically have without using the mod. The advantage is little but it is there.
Stop trying to find loopholes in every rule.AHK (for basic keybinds...)
no its allowed, making it perfectly clear = making it perfectly transparent no color at all so water basically become like glass
Define "basic keybinds"Ralph_ wrote: ↑June 29th, 2021, 1:22 pmPunjabi wrote: ↑June 29th, 2021, 11:49 amYou can do the same with ahk too, should be allowed then as long as usage of ahk is allowedRalph_ wrote: ↑June 29th, 2021, 11:12 amReload.cs has an advantage to it when you shoot from a vehicle. Whilst it does have an animation when you're reloading on foot, it doesn't have any when you're shooting from INSIDE the vehicle. You can just keep spamming R every now and then in the vehicle and you won't have any reload cooldowns at all, which you would typically have without using the mod. The advantage is little but it is there.Stop trying to find loopholes in every rule.AHK (for basic keybinds...)
Punjabi wrote: ↑June 29th, 2021, 4:53 pmDefine "basic keybinds"
some PD tryhard used auto cuff?
ppl used ahk especially in wars, for fast /ftakegun, auto /buy from ammu, /sellgun, /heal? then what's wrong in auto reload? lol
stop making a complex rules for everything
why dont just disallow the complete usage of ahk?
I don't make the rules.Not Allowed wrote: Keybinds that automatically pull player ids/information (ex. bind_cuff.cs to cuff the nearest player)
ppl used ahk especially in wars, for fast /ftakegun, auto /buy from ammu, /sellgun, /heal? then what's wrong in auto reload? lolRalph_ wrote: ↑June 29th, 2021, 5:12 pmPunjabi wrote: ↑June 29th, 2021, 4:53 pmDefine "basic keybinds"
some PD tryhard used auto cuff?
ppl used ahk especially in wars, for fast /ftakegun, auto /buy from ammu, /sellgun, /heal? then what's wrong in auto reload? lol
stop making a complex rules for everything
why dont just disallow the complete usage of ahk?I don't make the rules.Not Allowed wrote: Keybinds that automatically pull player ids/information (ex. bind_cuff.cs to cuff the nearest player)
Very vague question. Elaborate what it does.
Boost fps ofc but im not sure if its give advantange tbh xD
It allows you to exit the vehicle faster, it's not allowed. The animation also generally doesn't sync properly. I confirmed it with Makke months ago, not that it should have been needed as it's pretty obviously not allowed.HULK wrote: ↑June 29th, 2021, 10:52 amOnce again, not allowed since when? And by who? You just making up things by yourself? I’m using it for over a year, never had any issues or any PMs from woot.
It fixes a bug by the game and it’s a handicap for whoever is driving the NRG you jump out because they can’t exit until it stops.
These are simple SendInput keybinds and are allowed. Faking a key press with AHK is fine and is what it should be used for. Grabbing game/player information via memory hacking is what is not acceptable.Punjabi wrote: ↑June 29th, 2021, 5:14 pmppl used ahk especially in wars, for fast /ftakegun, auto /buy from ammu, /sellgun, /heal? then what's wrong in auto reload? lolRalph_ wrote: ↑June 29th, 2021, 5:12 pmPunjabi wrote: ↑June 29th, 2021, 4:53 pmDefine "basic keybinds"
some PD tryhard used auto cuff?
ppl used ahk especially in wars, for fast /ftakegun, auto /buy from ammu, /sellgun, /heal? then what's wrong in auto reload? lol
stop making a complex rules for everything
why dont just disallow the complete usage of ahk?I don't make the rules.Not Allowed wrote: Keybinds that automatically pull player ids/information (ex. bind_cuff.cs to cuff the nearest player)
why dont just disallow the complete usage of ahk?
you know if something gives an advantage (eg: exit car faster) is being used by everyone or almost everyone = all gains the same advantage = its no longer an advantage, it is called "having a better life for everyone"Billyy wrote: ↑June 29th, 2021, 5:30 pm
It allows you to exit the vehicle faster, it's not allowed. The animation also generally doesn't sync properly. I confirmed it with Makke months ago, not that it should have been needed as it's pretty obviously not allowed.
No idea why you're here complaining about what's allowed and what isn't when you're banned indefinitely anyway.