It's almost impossible to sneak up to a open warehouse with a linerunner and wait for materials to be made and collected, when faction members are doing these runs.Kjetil wrote:Nope, meaning less guns will be distributedLynx wrote:You dont expect TO/T1s to stand beside their warehouse and unlock them and let everyone in the server use them do you?Aleyazor wrote:I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Lynx wrote:How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:Big problem for unofficials !
Hopefully you understood what I've meant.
Read me previous post. It's almost impossible for them to do runs. All they can do is go for legal or buy from faction members.BA™AN wrote:man what about civillians ?
Quite True!Lynx wrote: It's almost impossible to sneak up to a open warehouse with a linerunner and wait for materials to be made and collected, when faction members are doing these runs.
man, did you even heard the word called role play?BA™AN wrote:man what about civillians ?
And what is the problem with that?Lynx wrote:It's almost impossible to sneak up to a open warehouse with a linerunner and wait for materials to be made and collected, when faction members are doing these runs.Kjetil wrote:Nope, meaning less guns will be distributedLynx wrote:You dont expect TO/T1s to stand beside their warehouse and unlock them and let everyone in the server use them do you?Aleyazor wrote:I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Lynx wrote:How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:Big problem for unofficials !
Hopefully you understood what I've meant.
Everyone can take materials from a warehouse.Ray wrote:<br style="text-shadow: none;">Of Course now, since when government agencies smuggling illegal guns ? Oh wait, now someone will quote me and say " This is IM" .. -_-dagardivyanshu wrote:Will it for government factions?
It makes it impossible for civilians to make materials.Kjetil wrote:And what is the problem with that?Lynx wrote:It's almost impossible to sneak up to a open warehouse with a linerunner and wait for materials to be made and collected, when faction members are doing these runs.Kjetil wrote:Nope, meaning less guns will be distributedLynx wrote:You dont expect TO/T1s to stand beside their warehouse and unlock them and let everyone in the server use them do you?Aleyazor wrote:I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Lynx wrote:How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:Big problem for unofficials !
Hopefully you understood what I've meant.
This is IMRay wrote:Of Course now, since when government agencies smuggling illegal guns ? Oh wait, now someone will quote me and say " This is IM" .. -_-dagardivyanshu wrote:Will it for government factions?
parsaka wrote:This is IMRay wrote:Of Course now, since when government agencies smuggling illegal guns ? Oh wait, now someone will quote me and say " This is IM" .. -_-dagardivyanshu wrote:Will it for government factions?
Go spawn a motherfuckin' taxi using s0beit and wear it on your ugly head, and don't fuckin' forget to post screenshots of it!Clemente wrote:parsaka wrote:This is IMRay wrote:Of Course now, since when government agencies smuggling illegal guns ? Oh wait, now someone will quote me and say " This is IM" .. -_-dagardivyanshu wrote:Will it for government factions?
How does it make it harder for civilians than faction members that aren't T1 or T0?Lynx wrote:It makes it impossible for civilians to make materials.Kjetil wrote:And what is the problem with that?Lynx wrote:It's almost impossible to sneak up to a open warehouse with a linerunner and wait for materials to be made and collected, when faction members are doing these runs.Kjetil wrote:Nope, meaning less guns will be distributedLynx wrote:You dont expect TO/T1s to stand beside their warehouse and unlock them and let everyone in the server use them do you?Aleyazor wrote:I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Lynx wrote:How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:Big problem for unofficials !
Hopefully you understood what I've meant.
They get the advantage as they can lock/unlock the warehouse.Kjetil wrote:How does it make it harder for civilians than faction members that aren't T1 or T0?Lynx wrote:It makes it impossible for civilians to make materials.Kjetil wrote:And what is the problem with that?Lynx wrote:It's almost impossible to sneak up to a open warehouse with a linerunner and wait for materials to be made and collected, when faction members are doing these runs.Kjetil wrote:Nope, meaning less guns will be distributedLynx wrote:You dont expect TO/T1s to stand beside their warehouse and unlock them and let everyone in the server use them do you?Aleyazor wrote:I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Lynx wrote:How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:Big problem for unofficials !
Hopefully you understood what I've meant.
They get the advantage as they can lock/unlock the warehouse.[/quote]Lynx wrote:How does it make it harder for civilians than faction members that aren't T1 or T0?Kjetil wrote:It makes it impossible for civilians to make materials.Lynx wrote:And what is the problem with that?Kjetil wrote:It's almost impossible to sneak up to a open warehouse with a linerunner and wait for materials to be made and collected, when faction members are doing these runs.Lynx wrote:Nope, meaning less guns will be distributedKjetil wrote:You dont expect TO/T1s to stand beside their warehouse and unlock them and let everyone in the server use them do you?Lynx wrote:I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Aleyazor wrote:How are they supposed to get guns when only officials can own the warehouses?Lynx wrote:How so?Aleyazor wrote:[quote="Lynx"]Big problem for unofficials !
Hopefully you understood what I've meant.
Gee maybe faction leaders will only allow people near the warehouse who can be trusted?...Like...on what planet would you let a brand new associate who joined yesterday access to your entire armoury of fire-arms?Stav Cuneo wrote:
Maybe now it isn't that tragic, but imagine what would happen in 1 month,when every warehouse will have over 1 million guns in it
They get the advantage as they can lock/unlock the warehouse.[/quote]Lynx wrote:How does it make it harder for civilians than faction members that aren't T1 or T0?Kjetil wrote:It makes it impossible for civilians to make materials.Lynx wrote:And what is the problem with that?Kjetil wrote:It's almost impossible to sneak up to a open warehouse with a linerunner and wait for materials to be made and collected, when faction members are doing these runs.Lynx wrote:Nope, meaning less guns will be distributedKjetil wrote:You dont expect TO/T1s to stand beside their warehouse and unlock them and let everyone in the server use them do you?Lynx wrote:I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Aleyazor wrote:How are they supposed to get guns when only officials can own the warehouses?Lynx wrote:How so?Aleyazor wrote:[quote="Lynx"]Big problem for unofficials !
Hopefully you understood what I've meant.
They get the advantage as they can lock/unlock the warehouse.[/quote]Kjetil wrote:How does it make it harder for civilians than faction members that aren't T1 or T0?Lynx wrote:It makes it impossible for civilians to make materials.Kjetil wrote:And what is the problem with that?Lynx wrote:It's almost impossible to sneak up to a open warehouse with a linerunner and wait for materials to be made and collected, when faction members are doing these runs.Kjetil wrote:Nope, meaning less guns will be distributedLynx wrote:You dont expect TO/T1s to stand beside their warehouse and unlock them and let everyone in the server use them do you?Kjetil wrote:I don't see what's hard in that, or what the difference between officials/civilians. Once a warehouse is locked, none can take from it. Once a warehouse is opened, everyone can take from it. As stated tier 0s are the only ones allowed to lock/unlock their faction warehouse. A civilian simply has to wait until a warehouse is open. It's not problem, even if it is, it's for everyone.Lynx wrote:How are they supposed to get guns when only officials can own the warehouses?Aleyazor wrote:How so?Lynx wrote:[quote="Aleyazor"][quote="Lynx"]Big problem for unofficials !
Hopefully you understood what I've meant.
Go fuck yourself post count maniac..Joey_Bonanno wrote:stfu already
That makes no sense.Lynx wrote: T1/T0's will most probably T2's of their faction use the warehouse. Civilians can't have that.
Kjetil wrote:That makes no sense.Lynx wrote: T1/T0's will most probably T2's of their faction use the warehouse. Civilians can't have that.
A t1/T0 will most likely unlock a warehouse for a T2 member of their faction. They won't do it for civilians.Kjetil wrote:That makes no sense.Lynx wrote: T1/T0's will most probably T2's of their faction use the warehouse. Civilians can't have that.
oh my fucking god? have you brain? whoever has materials can sell guns, t1 and t2 will sell materials to civilians and they make guns you dipshit.Lynx wrote:A t1/T0 will most likely unlock a warehouse for a T2 member of their faction. They won't do it for civilians.Kjetil wrote:That makes no sense.Lynx wrote: T1/T0's will most probably T2's of their faction use the warehouse. Civilians can't have that.
That's what I'm trying to say. Faction members will have to sell guns to civilians. They can't get it themselves. That can be a great disadvantage.José wrote:oh my fucking god? have you brain? whoever has materials can sell guns, t1 and t2 will sell materials to civilians and they make guns you dipshit.Lynx wrote:A t1/T0 will most likely unlock a warehouse for a T2 member of their faction. They won't do it for civilians.Kjetil wrote:That makes no sense.Lynx wrote: T1/T0's will most probably T2's of their faction use the warehouse. Civilians can't have that.
Why?Lynx wrote:That's what I'm trying to say. Faction members will have to sell guns to civilians. They can't get it themselves. That can be a great disadvantage.José wrote:oh my fucking god? have you brain? whoever has materials can sell guns, t1 and t2 will sell materials to civilians and they make guns you dipshit.Lynx wrote:A t1/T0 will most likely unlock a warehouse for a T2 member of their faction. They won't do it for civilians.Kjetil wrote:That makes no sense.Lynx wrote: T1/T0's will most probably T2's of their faction use the warehouse. Civilians can't have that.
Why not saying they can have a deal and a great role-play with an official faction and probably they make a deal to give x amount of materials for x amount of money?Lynx wrote:That's what I'm trying to say. Faction members will have to sell guns to civilians. They can't get it themselves. That can be a great disadvantage.José wrote:oh my fucking god? have you brain? whoever has materials can sell guns, t1 and t2 will sell materials to civilians and they make guns you dipshit.Lynx wrote:A t1/T0 will most likely unlock a warehouse for a T2 member of their faction. They won't do it for civilians.Kjetil wrote:That makes no sense.Lynx wrote: T1/T0's will most probably T2's of their faction use the warehouse. Civilians can't have that.
Civilians won't be able to use a very big change to the server and they can't get guns/materials anytime they want. Seems like a disadvantage to me.Kjetil wrote:Why?Lynx wrote:That's what I'm trying to say. Faction members will have to sell guns to civilians. They can't get it themselves. That can be a great disadvantage.José wrote:oh my fucking god? have you brain? whoever has materials can sell guns, t1 and t2 will sell materials to civilians and they make guns you dipshit.Lynx wrote:A t1/T0 will most likely unlock a warehouse for a T2 member of their faction. They won't do it for civilians.Kjetil wrote:That makes no sense.Lynx wrote: T1/T0's will most probably T2's of their faction use the warehouse. Civilians can't have that.
If a civilian manage to role play well enough with an official faction, of course they will be able to use the feature. You imply that every tier one and zero on this server will deny every civilian the chance of proving themselves. That is utter bullshit.Lynx wrote:Civilians won't be able to use a very big change to the server and they can't get guns/materials anytime they want. Seems like a disadvantage to me.Kjetil wrote:Why?Lynx wrote:That's what I'm trying to say. Faction members will have to sell guns to civilians. They can't get it themselves. That can be a great disadvantage.José wrote:oh my fucking god? have you brain? whoever has materials can sell guns, t1 and t2 will sell materials to civilians and they make guns you dipshit.Lynx wrote:A t1/T0 will most likely unlock a warehouse for a T2 member of their faction. They won't do it for civilians.Kjetil wrote:That makes no sense.Lynx wrote: T1/T0's will most probably T2's of their faction use the warehouse. Civilians can't have that.
@Fluffy Everyone in the server doesn't have brains. Just wait for it. People will start whining real soon.