25k if I am correctSly wrote:One question though, no mention of sellable drugs under Rule#12, Robbing/Scamming.
What is the top limit according to new updated rule set?
Good question. Will be updated within short time.Sly wrote:One question though, no mention of sellable drugs under Rule#12, Robbing/Scamming.
What is the top limit according to new updated rule set?
resini wrote: When you killed me, my computer crashed.
I have lots of cars and money, think I give a fuck about 10k?
Grow up
10 minutes is a long time. Two turftakeovers can be done within this time. I guess only getting away and not returning to the gunfight once you heal would be enough.If you escape from a fight you are allowed to heal under the following cirumstances:
- You have not been shot at/followed for 10 minutes.
yeah, it's weird, probably you can't return into that gunfight at all if you healed but you can continue...Luigi Tattaglia wrote:The ruleset is decent now, with a lot of those confusing situations cleared up. There is only one thing I wish to point out:
10 minutes is a long time. Two turftakeovers can be done within this time. I guess only getting away and not returning to the gunfight once you heal would be enough.If you escape from a fight you are allowed to heal under the following cirumstances:
- You have not been shot at/followed for 10 minutes.
Second turf takeover is a different situation(?).Luigi Tattaglia wrote:The ruleset is decent now, with a lot of those confusing situations cleared up. There is only one thing I wish to point out:
10 minutes is a long time. Two turftakeovers can be done within this time. I guess only getting away and not returning to the gunfight once you heal would be enough.If you escape from a fight you are allowed to heal under the following cirumstances:
- You have not been shot at/followed for 10 minutes.
Rule states you can't heal, so, you can go to a different situation, but with the same health. You can't heal, although you can do everything else.Sly wrote:Second turf takeover is a different situation(?).Luigi Tattaglia wrote:The ruleset is decent now, with a lot of those confusing situations cleared up. There is only one thing I wish to point out:
10 minutes is a long time. Two turftakeovers can be done within this time. I guess only getting away and not returning to the gunfight once you heal would be enough.If you escape from a fight you are allowed to heal under the following cirumstances:
- You have not been shot at/followed for 10 minutes.
Yeah, thats my point. You can't heal for 10 minutes after a gunfight. So if you go to another situation which doesn't involve the actors of the previous shootout, you still cannot heal.Sly wrote: Second turf takeover is a different situation(?).
All admins have access to logs of when someone was killed/killed someone and when someone used a command to heal.Johnny wrote:Not sure if this is the right platform but I also find rule no.20 with difficulties to be monitored and enforced.
Yet it usually requires reporting of a player which suspects another, while being named off one could drive off and come back with full health, even before death has even occurred. No one would ever suspect unless an admin is nearby.K3lroy wrote:All admins have access to logs of when someone was killed/killed someone and when someone used a command to heal.Johnny wrote:Not sure if this is the right platform but I also find rule no.20 with difficulties to be monitored and enforced.
When you have those times it's easy to see the time difference.
oeoeoe wrote:"Evading temporary (non-IP) bans will lead to a permanent suspension of your account."
How's this? If you get a 5/5 warn or a (non-IP) T.Ban you're not allowed to play in an alt? I'm confused
Trevor wrote:I'm a little confused about the enter/exit rule. Does that mean you can enter/exit teleports to get a better advantage in GF's?
Abusing /enter and /exit at a business or a house to avoid getting arrested/killed is against the rules and will not be toleratedAbusing /enter and /exit at a business or a house to avoid getting arrested/killed is against the rules and will not be tolerated. This, however, does not mean that you are not allowed to hide in your house or faction HQ, though abusing this at, e.g. the paintball business isn't allowed nor is abusing /enter and /exit at business during a robbery to avoid being caught.
A normal TP isn't a house or a business. Nor is it PB :ssOak wrote:Trevor wrote:I'm a little confused about the enter/exit rule. Does that mean you can enter/exit teleports to get a better advantage in GF's?Abusing /enter and /exit at a business or a house to avoid getting arrested/killed is against the rules and will not be toleratedAbusing /enter and /exit at a business or a house to avoid getting arrested/killed is against the rules and will not be tolerated. This, however, does not mean that you are not allowed to hide in your house or faction HQ, though abusing this at, e.g. the paintball business isn't allowed nor is abusing /enter and /exit at business during a robbery to avoid being caught.
Hiding in Faction HQ is allowed
Hiding in PB isn't
Robbing.Carrone wrote:Buying 25k mats but then quickly running off without paying, is that considered scamming or robbing?
Apply common logic.... It's similar to the House/Business system, so it falls under it.Trevor wrote:A normal TP isn't a house or a business. Nor is it PB :ssOak wrote:Trevor wrote:I'm a little confused about the enter/exit rule. Does that mean you can enter/exit teleports to get a better advantage in GF's?Abusing /enter and /exit at a business or a house to avoid getting arrested/killed is against the rules and will not be toleratedAbusing /enter and /exit at a business or a house to avoid getting arrested/killed is against the rules and will not be tolerated. This, however, does not mean that you are not allowed to hide in your house or faction HQ, though abusing this at, e.g. the paintball business isn't allowed nor is abusing /enter and /exit at business during a robbery to avoid being caught.
Hiding in Faction HQ is allowed
Hiding in PB isn't
Obviously not.Thomas wrote:Robbing.Carrone wrote:Buying 25k mats but then quickly running off without paying, is that considered scamming or robbing?
resini wrote: When you killed me, my computer crashed.
I have lots of cars and money, think I give a fuck about 10k?
Grow up
HalpChucky wrote:oeoeoe wrote:"Evading temporary (non-IP) bans will lead to a permanent suspension of your account."
How's this? If you get a 5/5 warn or a (non-IP) T.Ban you're not allowed to play in an alt? I'm confused
Yeah. Or even cops. What if two robberies happen within 10 minutes(it happens a lot, I'm certain)? Does that mean they cannot heal before going to the next one?oeoeoe wrote:I don't agree with the healing system as well. Makes no sense at all. It was always like if you run from the scene you can heal with no problems. I never saw much polemic around this rule... Now everytime I escape from a GF ,I'll just /kill so I can /heal again.. Makes no sense.
NopeLuigi Tattaglia wrote:Yeah. Or even cops. What if two robberies happen within 10 minutes(it happens a lot, I'm certain)? Does that mean they cannot heal before going to the next one?oeoeoe wrote:I don't agree with the healing system as well. Makes no sense at all. It was always like if you run from the scene you can heal with no problems. I never saw much polemic around this rule... Now everytime I escape from a GF ,I'll just /kill so I can /heal again.. Makes no sense.
The rule states you cannot heal if you ran away from a gunfight. That means that IF you heal on any circumstances you are rulebreaking. On other words, you can go to another situation, but you're just not allowed to heal unless 10 minutes have passed.Luigi Tattaglia wrote:What do you mean with nope lol. Hope Kelroy can reply on this matter.