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woot
Consigliere
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Posts: 11982
Game name: Adam_Cooper

Faction tier change explained!

November 16th, 2013, 7:49 pm

Hi,

there will be a change on faction tiers regarding Luigi_Tattaglia's suggestion which will allow faction leaders to control their faction better.

Factions now have 4 tiers, tier 0 being the highest tier (leader) and tier 1-3 being members.
  • Tier 0 does not change.
  • Tier 1 does not change.
  • Tier 2 is the same as tier 3 but may have special permissions added by the faction leader.
  • Tier 3 is the same as the previous tier 2 and may not have special permissions added by the faction leader.
Every time you are invited to a faction, your authorities are reset and you have none.
Every time your tier is changed in a faction, your authorities are reset and you have none.

A tier 2 faction members may have a maximum of 3 authorities at a time.

The following changes related to faction tiers are thus introduced:

ALL FACTIONS
  • Tier 0, tier 1 and tier 2 (only with the FREQ authority) may use /setfreq
  • Tier 0, tier 1 and tier 2 (only with the INVITE authority) may use /invite
  • Tier 0, tier 1 and tier 2 (only with the UNINVITE authority) may use /uninvite
  • Tier 0, tier 1 and tier 2 (only with the UNINVITE authority) may use /ouninvite
ILLEGAL FACTIONS
  • Tier 0, tier 1 and tier 2 (only with the FSTOCK authority) may use /fstocktog
  • Tier 0, tier 1 and tier 2 (only with the WAREHOUSE authority) may use /whupgrade
  • Tier 0, tier 1 and tier 2 (only with the WAREHOUSE authority) may use /whopen
  • Tier 0, tier 1 and tier 2 (only with the WAREHOUSE authority) may use /whclose
  • Faction wars:
    • Tier 0 member is worth $150k
    • Tier 1 member is worth $120k
    • Tier 2 member is worth $100k
    • Tier 3 member is worth $70k
LEA FACTIONS
  • LEA tier 3 may jail maximum 15 minutes
  • Tier 0, tier 1 and tier 2 (only with the BARRIERS authority) may use /bdeploy
  • Tier 0, tier 1 and tier 2 (only with the BARRIERS authority) may use /bremove
  • Tier 0, tier 1 and tier 2 (only with the WEPLIC authority) may use /weplic

A new command has been added for faction members: /fauthority
  • If a faction member uses this command, it will display a list of their authorities.
  • If a tier 0 uses the command, the usage is as following;
    • /fauthority <playerid> - will display a list which authorities the specified member currently has
    • /fauthority <playerid> <add/remove> <warehouse/invite/uninvite/freq/fstock/barriers/weplic> - toggle the authorities on this member
K3lroy wrote:I wasn't a fan of the new system before it was implemented.
Found it too time consuming to use, but after setting up my parameters in excel, it actually makes everything much easier to use.

Here's how I approach the system.

Image
:D

JeromeR
Outsider
Posts: 139
Game name: Jerome_Raynard

Re: Faction tier change explained!

November 16th, 2013, 7:49 pm

Hmm. I liked the old system better but I guess it'l work out.

Zeldak
Donator
User avatar
Posts: 1225
Game name: Zohar_Murphy, Massimo_Bonacci

Re: Faction tier change explained!

November 16th, 2013, 7:50 pm

glad to see this happen, I like it
"Never give up, but don't be scared to take a break" ~ G.Ramsay

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Zohar Zakrevsky

Altierri
Retired Admin
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Game name: Victor_Altierri, Mason_Gilroy

Re: Faction tier change explained!

November 16th, 2013, 7:50 pm

How many authorities can a T2 member have at max?


Flstene
Enforcer
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Posts: 964
Game name: Michael_Santiago

Re: Faction tier change explained!

November 16th, 2013, 7:50 pm

I like it

Matt_baker
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Posts: 343
Game name: Antonio_Corleone, Darrell_Wallace

Re: Faction tier change explained!

November 16th, 2013, 7:50 pm

Nice,i like it.We need it.

Pedojoey
Faction Leader
Posts: 658
Game name: Alfonso_Sabatelli

Re: Faction tier change explained!

November 16th, 2013, 7:51 pm

FACK YA love it

Noam
Made man
Posts: 2583
Game name: Adam_Heink, Barrington_Buckley

Re: Faction tier change explained!

November 16th, 2013, 7:51 pm

Ice cold, woot.
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Jerome
Associate
Posts: 575
Game name: Jerome_Viera, Martin_Benedetti, Ryan_Bening, Marcus_Lennon

Re: Faction tier change explained!

November 16th, 2013, 7:51 pm

I was actually aversing this suggestion but, whatever..
When is this going to be implemented?
◢◤

Zeldak
Donator
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Posts: 1225
Game name: Zohar_Murphy, Massimo_Bonacci

Re: Faction tier change explained!

November 16th, 2013, 7:51 pm

Altierri wrote:How many authorities can a T2 member have at max?
good question :)
"Never give up, but don't be scared to take a break" ~ G.Ramsay

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Zohar Zakrevsky

TBA
SA Police Department
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Posts: 1744
Game name: Kaido_Koizumi, Diego_Benitez

Re: Faction tier change explained!

November 16th, 2013, 7:52 pm

Good job woot , love it!
#Rapsodet N'rap T'sotit
I'm respected by everyone you look up to and admire , most of you wouldn't be comfortable in some of my playgrounds
AUTOCHTHONOUS
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kiss_of_kill
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Posts: 273
Game name: Mario_Metini

Re: Faction tier change explained!

November 16th, 2013, 7:53 pm

Zeldak wrote:glad to see this happen, I like it
Image
Image

woot
Consigliere
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Posts: 11982
Game name: Adam_Cooper

Re: Faction tier change explained!

November 16th, 2013, 7:54 pm

Altierri wrote:How many authorities can a T2 member have at max?
A tier 2 faction members may have a maximum of 3 authorities at a time.
:D

Flstene
Enforcer
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Posts: 964
Game name: Michael_Santiago

Re: Faction tier change explained!

November 16th, 2013, 7:55 pm

T2 can tow the cars?

Aleya BANNED

Re: Faction tier change explained!

November 16th, 2013, 7:57 pm

Flstene wrote:T2 can tow the cars?
It would be useful if that authority will be added. Especially for PD.

Zeldak
Donator
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Posts: 1225
Game name: Zohar_Murphy, Massimo_Bonacci

Re: Faction tier change explained!

November 16th, 2013, 7:58 pm

Indeed about the tow and ftog, what about maximum t2s?
Last edited by Zeldak on November 16th, 2013, 8:06 pm, edited 1 time in total.
"Never give up, but don't be scared to take a break" ~ G.Ramsay

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Zohar Zakrevsky

Anton Ivanovich
Outsider
Posts: 101
Game name: Anton Ivanovich

Re: Faction tier change explained!

November 16th, 2013, 7:59 pm

kiss_of_kill wrote:
Zeldak wrote:glad to see this happen, I like it
Tier 2 can /fcartow? /ftog?
Last edited by Anton Ivanovich on November 16th, 2013, 8:03 pm, edited 1 time in total.


Oak
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Posts: 5597
Game name: Sean_Oak, Rufus_McIntyre

Re: Faction tier change explained!

November 16th, 2013, 8:02 pm

Altierri wrote:How many authorities can a T2 member have at max?
It says 3

Anton Ivanovich
Outsider
Posts: 101
Game name: Anton Ivanovich

Re: Faction tier change explained!

November 16th, 2013, 8:04 pm

Anton Ivanovich wrote:
kiss_of_kill wrote:
Zeldak wrote:glad to see this happen, I like it
Tier 2 can /fcartow? /ftog?

oeoeoe
Associate
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Posts: 402
Game name: Error 404- Not found

Re: Faction tier change explained!

November 16th, 2013, 8:04 pm

How many t0 t1 and t2 can a faction have?
resini wrote: When you killed me, my computer crashed.
I have lots of cars and money, think I give a fuck about 10k?
Grow up

ray
SASF Commander
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Posts: 5420
Game name: Raymond_Vederano, Charles_Nixon

Re: Faction tier change explained!

November 16th, 2013, 8:05 pm

oeoeoe wrote:How many t0 t1 and t2 can a faction have?
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Piyush
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Game name: Marcus_Cavallaro, Alfredo_Johnson

Re: Faction tier change explained!

November 16th, 2013, 8:09 pm

Good, We t2's Recruit now nd may /whopen GOOD
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Daci
Donator
Posts: 2875
Game name: Edward_Floyd

Re: Faction tier change explained!

November 16th, 2013, 8:10 pm

Nice update.
Last edited by Daci on November 16th, 2013, 8:11 pm, edited 2 times in total.

K3
Retired Admin
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Game name: Sarah_Kelroy, Marco_Barese

Re: Faction tier change explained!

November 16th, 2013, 8:11 pm

Trapy wrote:
Altierri wrote:How many authorities can a T2 member have at max?
A tier 2 faction members may have a maximum of 3 authorities at a time.
That's been answered several times now. There's no need to repeat it.


Tier limits are as they've always been.

Anton Ivanovich
Outsider
Posts: 101
Game name: Anton Ivanovich

Re: Faction tier change explained!

November 16th, 2013, 8:12 pm

K3lroy wrote:
Trapy wrote:
Altierri wrote:How many authorities can a T2 member have at max?
A tier 2 faction members may have a maximum of 3 authorities at a time.
That's been answered several times now. There's no need to repeat it.


Tier limits are as they've always been.
What about Tier 2 how many can be choosen?

Vilen
Associate
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Posts: 511
Game name: Vilen_Komissarov

Re: Faction tier change explained!

November 16th, 2013, 8:12 pm

Awesome update
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Spoiler
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ray
SASF Commander
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Posts: 5420
Game name: Raymond_Vederano, Charles_Nixon

Re: Faction tier change explained!

November 16th, 2013, 8:13 pm

Is there a faction notification when an authority is given to a member ?
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Bossnigguh
Head Administrator
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Posts: 13201
Game name: Carlito_Tattaglia, Frank_Turner

Re: Faction tier change explained!

November 16th, 2013, 8:13 pm

Nice, this will be useful for leaders.

To all who cant understand: T0 = the same as now. T1 = the same as now. T3 will be the current tier 2. The only thing that changes is the new tier added in beetwen (tier 2 that is), those members will be able to /whopen, /invite, /fcar tow etc. if given permission by T0.

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