So I can have each member acting almost as T1s? I believe this patronizes a T1 over a T2 and no faction would have any T3 I'm sure unless the t2s as well has restriction in number. As if 6 T2s only or 8 T2s only.K3lroy wrote:The restrictions are the same as before.Sly wrote:Is there a restriction on amount of T2s a faction can have?
No. You can set all your members tier 2 if you want but there would be a few ones having special authorities. Being a tier 2 doesn't automatically give you an authority.Sly wrote:So I can have each member acting almost as T1s? I believe this patronizes a T1 over a T2 and no faction would have any T3 I'm sure unless the t2s as well has restriction in number. As if 6 T2s only or 8 T2s only.K3lroy wrote:The restrictions are the same as before.Sly wrote:Is there a restriction on amount of T2s a faction can have?
I have outsiders and associates as T3... Rest works out accordingly to rank.Sly wrote:So I can have each member acting almost as T1s? I believe this patronizes a T1 over a T2 and no faction would have any T3 I'm sure unless the t2s as well has restriction in number. As if 6 T2s only or 8 T2s only.K3lroy wrote:The restrictions are the same as before.Sly wrote:Is there a restriction on amount of T2s a faction can have?
And i, but w/eShadow wrote:Lol it's not like I suggested this like 2 years ago -.-
Hmm?woot wrote:
- Tier 0, tier 1 and tier 2 (only with the UNINVITE authority) may use /ouninvite
For now, it's a semi-bug as the command is still a t0 command (by description), like it should be.. when we first received the command it was very necessary for it to remain for tier 0s only, as the sole leaders of a faction who are able to fully moderate it, 'reset' it or even wipe it. As much as tier 1s should be somewhat trusted, it shouldn't be given to them, in my opinion as well as in the management's opinion before the current update.Mike wrote:it's not a bug, I think it's good that T1's can /ouninvite, I think that T2's should not be able to do it though.
It is true that limitless T2 members can have certain authorities, but giving these authorities out massively will only do damage to a faction because they concern inviting(I doubt that any leader would give this to many members) or the warehouse(not many members would get this for obvious reasons; stealing materials for example).Sly wrote:So I can have each member acting almost as T1s? I believe this patronizes a T1 over a T2 and no faction would have any T3 I'm sure unless the t2s as well has restriction in number. As if 6 T2s only or 8 T2s only.K3lroy wrote:The restrictions are the same as before.Sly wrote:Is there a restriction on amount of T2s a faction can have?