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Deagle.
Outsider
User avatar
Posts: 337
Game name: Matheo_Trapani

Re: SA-MP 0.3z

February 13th, 2014, 6:46 pm

ThaMob wrote:Cool, but people that sucked in shooting won't like switching back
SA-MP - nothing special without lag-shooting.
Matheo Trapani - Caporegime - Soprazzo Crime Syndicate
I am not mad, I am proud of you. You took your first pinch like a man and you learn two great things in your life. Look at me, never rat on your friends and always keep your mouth shut.
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ThaMob
Enforcer
Posts: 976
Game name: Kevin_Cooper, Jerome_Hopkins

Re: SA-MP 0.3z

February 13th, 2014, 6:47 pm

Deagle. wrote:
ThaMob wrote:Cool, but people that sucked in shooting won't like switching back
SA-MP - nothing special without lag-shooting.

Agreed i want lag shot back but dont think that will happen
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CRIPZ

_fatjoe
Outsider
User avatar
Posts: 376
Game name: Mikey_Genna, Ray_Ginpotato

Re: SA-MP 0.3z

February 13th, 2014, 6:51 pm

The past days tatta are the one's who suggest about kicking those people with high ping because high ping players are unhittable and they got annoyed, now you're reacting too much because of this new update.. What the fuck you really want? Please explain.. LOL.
Kemirov Lynch Paterno Stracci Farace Marsico

Sly
Consigliere
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Posts: 9839
Game name: Sly_Carrone, Sam_Hunt, Dexter_Whittaker

Re: SA-MP 0.3z

February 13th, 2014, 6:58 pm

Going to log in to see this in action. :D :D
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ThaCrypte
Lead Administrator
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Posts: 9953
Game name: Paul_Henderson

Re: SA-MP 0.3z

February 13th, 2014, 7:03 pm

Adjust your skills like you did when you've joined samp.
hehe

J0ker
Outsider
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Posts: 80
Game name: Sam_Woods

Re: SA-MP 0.3z

February 13th, 2014, 7:22 pm

Awesome
Sam Woods - Barzini Crime Family

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Sly
Consigliere
User avatar
Posts: 9839
Game name: Sly_Carrone, Sam_Hunt, Dexter_Whittaker

Re: SA-MP 0.3z

February 13th, 2014, 7:26 pm

Just played a few gun fights, and it is really ending super quickly and I can no longer pull of 2,3 vs 1 out in open like before- so yes. I sort of liked the update. People are hiding behind poles and walls and shit like that. Really fun and change to see.
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Anaconda
Consigliere
User avatar
Posts: 8198
Game name: Laurence_Ravensdale, Trevor_Armstrong

Re: SA-MP 0.3z

February 13th, 2014, 7:28 pm

Sly wrote:Just played a few gun fights, and it is really ending super quickly and I can no longer pull of 2,3 vs 1 out in open like before- so yes. I sort of liked the update. People are hiding behind poles and walls and shit like that. Really fun and change to see.
Yes, i agree

Aleya BANNED

Re: SA-MP 0.3z

February 13th, 2014, 7:34 pm

I expected it to affect on the playerbase for the first few days and that's what we got. We used to have at least 200 players online at this moment and we could barely reach 180. It's mostly people who don't know about the forums. I hope we'll see them online soon.

Pop
Made man
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Posts: 2494
Game name: Pop_Garnett, Johnny_Salerno

Re: SA-MP 0.3z

February 13th, 2014, 7:37 pm

What effect it has?, no lags shooting?
"מִי בָכֶם מִכָּל עַמּוֹ יְהִי אֱלֹהָיו עִמּוֹ וְיַעַל לִירוּשָׁלַ‍ִם אֲשֶׁר בִּיהוּדָה וְיִבֶן אֶת בֵּית יְהוָה אֱלֹהֵי יִשְׂרָאֵל הוּא הָאֱלֹהִים אֲשֶׁר בִּירוּשָׁלָ‍ִם. "
Johnny Salerno - The Salerno Crime Family
Captain
"if you don't have big dreams&goals, you'll end up working really hard for someone who does."
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Sly
Consigliere
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Posts: 9839
Game name: Sly_Carrone, Sam_Hunt, Dexter_Whittaker

Re: SA-MP 0.3z

February 13th, 2014, 7:38 pm

Maybe add a temp tag [0.3z] in Italy Mafia's name that displays on client side as it's currently is 'Italy Mafia Roleplay [www.sa-mp.im]'?
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Aleya BANNED

Re: SA-MP 0.3z

February 13th, 2014, 7:42 pm

FabioFab wrote:What effect it has?, no lags shooting?
Yes.
"- An optional lag compensation mode improves shooting accuracy."
Milenkovic wrote:Server down ???!
Yes it's down at the moment.
Sly wrote:Maybe add a temp tag [0.3z] in Italy Mafia's name that displays on client side as it's currently is 'Italy Mafia Roleplay [www.sa-mp.im]'?
It already has it actually. :)

Austin

Re: SA-MP 0.3z

February 13th, 2014, 7:42 pm

Aleya wrote:
FabioFab wrote:What effect it has?, no lags shooting?
Yes.
"- An optional lag compensation mode improves shooting accuracy."
Milenkovic wrote:Server down ???!
Yes it's down at the moment.
Sly wrote:Maybe add a temp tag [0.3z] in Italy Mafia's name that displays on client side as it's currently is 'Italy Mafia Roleplay [www.sa-mp.im]'?
It already has it actually. :)
problem have been solved {TIP]there are many links for RC1 install the .uk one or some thing go help&questios go to archive topic name::server didn't respond.retrying then simply scroll down for neil post and press on the website located simply choose a link from down the one before the .uk one easy then you are IG

DaoC
Enforcer
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Posts: 1287
Game name: Vidkun_Quisling, Reid_Andrius, Lazar_Angelov

Re: SA-MP 0.3z

February 13th, 2014, 7:53 pm

Yes the server is down
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Austin

Re: SA-MP 0.3z

February 13th, 2014, 7:54 pm

Aleya wrote:
FabioFab wrote:What effect it has?, no lags shooting?
Yes.
"- An optional lag compensation mode improves shooting accuracy."
Milenkovic wrote:Server down ???!
Yes it's down at the moment.
Sly wrote:Maybe add a temp tag [0.3z] in Italy Mafia's name that displays on client side as it's currently is 'Italy Mafia Roleplay [www.sa-mp.im]'?
It already has it actually. :)
problem have been solved {TIP]there are many links for RC1 install the .uk one or some thing go help&questios go to archive topic name::server didn't respond.retrying then simply scroll down for neil post and press on the website located simply choose a link from down the one before the .uk one easy then you are IG

SamLee
Associate
Posts: 699
Game name: Joe_Catania

Re: SA-MP 0.3z

February 13th, 2014, 7:54 pm

yea but server is down. thanks
“When they send for you, you go in alive, you come out dead, and it’s your best friend that does it.”

Austin

Re: SA-MP 0.3z

February 13th, 2014, 7:55 pm

M/C it was a fault since i was Seeing the message not just fucking viewing on

Razer
Outsider
Posts: 174
Game name: Boris_Valenkov

Re: SA-MP 0.3z

February 13th, 2014, 7:55 pm

no more lag shoot!
BorisDaRussia

Austin

Re: SA-MP 0.3z

February 13th, 2014, 7:56 pm

Spoiler
when i ever see server crashes i run to the IRC talk
Last edited by Austin on February 13th, 2014, 8:00 pm, edited 1 time in total.

Flstene
Enforcer
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Posts: 964
Game name: Michael_Santiago

Re: SA-MP 0.3z

February 13th, 2014, 7:57 pm

Austin wrote:
Spoiler
ss
what?

Grizzly
Associate
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Posts: 460
Game name: Jimmy_Perrotta

Re: SA-MP 0.3z

February 13th, 2014, 7:58 pm

Server is down but that's okay, they probably fixing something.

It's cool how gun fights end in seconds, but Im pretty sure now that robberies will not let robbers get away, since PD will roll everyone who exits the biz.
You see, when you first exit a store you can't see shit, then it lags a bit so you'd be dead by that time.. We should think of something for that, right?
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Ninja-xXx
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Posts: 1222
Game name: Paulie_Piro, Jim_Clarkk

Re: SA-MP 0.3z

February 13th, 2014, 7:59 pm

3.Z Sucks balls
All for one, One for all

Discord: Clint4k#7571

Bossnigguh
Head Administrator
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Posts: 13201
Game name: Carlito_Tattaglia, Frank_Turner

Re: SA-MP 0.3z

February 13th, 2014, 8:01 pm

Pablo wrote: There's several servers running 0.3z with lagshot, due to the large amount of complaints on the official SA-MP Forums, it's optional.
Do you know any server where they kept lag shooting? PM me please.

riot
Enforcer
Posts: 1428
Game name: Giancarlo_Massino, Anthony_Megale

Re: SA-MP 0.3z

February 13th, 2014, 8:01 pm

Grizzly wrote:Server is down but that's okay, they probably fixing something.

It's cool how gun fights end in seconds, but Im pretty sure now that robberies will not let robbers get away, since PD will roll everyone who exits the biz.
You see, when you first exit a store you can't see shit, then it lags a bit so you'd be dead by that time.. We should think of something for that, right?
Smart guys will think of a solution :)
No force, no torture, no intrigue can eradicate Giancarl-Leonzism from the minds and hearts of men.
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ripperinho's x2

dove
Enforcer
Posts: 1352
Game name: Augustin_Zambrano, Silvio_Barese

Re: SA-MP 0.3z

February 13th, 2014, 8:13 pm

This is nice imo
SILVIO BARESE


TINO ZAMBRANO

Mobster
Soldier
User avatar
Posts: 2743
Game name: Benito_Ancelotti

Re: SA-MP 0.3z

February 13th, 2014, 8:16 pm

i love it.
WU TANG IS FOREVER BITCH
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Spoiler
BENITO STRACCIt0>BENITO LANGELLAt1>BENITO ANCELOTTIt1>
BENITO CLEMENTEt1>BENITO GUTIERREZt1>NITO SACKt1

Oakley
Associate
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Posts: 525
Game name: Pepe_Burch, Jairo_Arias

Re: SA-MP 0.3z

February 13th, 2014, 8:18 pm

How's the lag compensation?
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Pop
Made man
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Posts: 2494
Game name: Pop_Garnett, Johnny_Salerno

Re: SA-MP 0.3z

February 13th, 2014, 8:23 pm

I'm waiting for the server returns
"מִי בָכֶם מִכָּל עַמּוֹ יְהִי אֱלֹהָיו עִמּוֹ וְיַעַל לִירוּשָׁלַ‍ִם אֲשֶׁר בִּיהוּדָה וְיִבֶן אֶת בֵּית יְהוָה אֱלֹהֵי יִשְׂרָאֵל הוּא הָאֱלֹהִים אֲשֶׁר בִּירוּשָׁלָ‍ִם. "
Johnny Salerno - The Salerno Crime Family
Captain
"if you don't have big dreams&goals, you'll end up working really hard for someone who does."
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ThaCrypte
Lead Administrator
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Posts: 9953
Game name: Paul_Henderson

Re: SA-MP 0.3z

February 13th, 2014, 8:26 pm

Server is offline? just wondering :P
hehe

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