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Alsarty
SA Police Department
Posts: 4646
Game name: Sergie_Severov, Asuka_Akiyama

Re: Italy Mafia V7 Information

June 17th, 2015, 8:10 am

Luigi Tattaglia wrote:
Stav Cuneo wrote:Good to see that my idea was added however modifed despite the fact that luigi made everyone vote against it for no good reason

Good job
lol you mean it got added despite your camel explanations XD

faction warehouses will be kept emtpy now to avoid losses, which makes this practicly unusable - its what I said back then, its what I still stand by and its how its gonna be; factions will not use it to actually steal materials, but to get some gunfights haha you might aswell have suggested a /startevent wh cmd as the purpose is pretty similar
its retarded to leave mats in wh anw as they might get stolen by a snticher sooner or later

Giovanni_C
Enforcer
Posts: 1014
Game name: Giovanni_Contandino

Re: Italy Mafia V7 Information

June 17th, 2015, 8:13 am

Lol shitt

Alsarty talking from his experience ,hahaha

Calogepro
Retired Admin
User avatar
Posts: 6930
Game name: Calogero_Rigazzi, Spartak_Rigazzi

Re: Italy Mafia V7 Information

June 17th, 2015, 8:32 am

Alcapone wrote:
harshdawg wrote:
woot wrote:PS: Topping up your account between 17th July 19:00 and 24th July 19:00 will count twice. (7 days)
I don't get this. Is it about the donation or something else?
Calogero wrote:Yes, it's depositing money on your topup account so you can donate.
I do not understand this= (will count twice. 7 days)
You can explain better, please
It means that if you deposit 10 euros on your topup account, you'll be able to spend 20 euros. If you deposit 30 euros, you'll be able to spend 60 euros etc. If you don't know what topup is, go to www.sa-mp.im. Log in and go the the page ''Premium''.

Pop
Made man
User avatar
Posts: 2494
Game name: Pop_Garnett, Johnny_Salerno

Re: Italy Mafia V7 Information

June 17th, 2015, 11:19 am

What's about saving weapons after an event which got accepted

Zayn
Enforcer
Posts: 1783
Game name: Zayn_VaEvoluti

Re: Italy Mafia V7 Information

June 17th, 2015, 11:25 am

Very nice, I like.

-Hopsin-
Enforcer
Posts: 949
Game name: Connor_Underwood, Alexander_Rossi, Rick_Dawson

Re: Italy Mafia V7 Information

June 17th, 2015, 11:26 am

Pop wrote:What's about saving weapons after an event which got accepted
Let's say you're at carlot, you have weapons, 50 armor and 69 HP. A shipfight/race/lastmanstanding starts and you join, if you win/loose or whater, event ends, you will spawn at carlot, with 50 armor, 69 hp and the weapons u had

SmokeyMLT
Server Helper
User avatar
Posts: 2221
Game name: Nicholai_Antonovich, Kerim_Jiang

Re: Italy Mafia V7 Information

June 17th, 2015, 11:33 am

Calogero wrote:
Nicholai_Antonovich wrote:So to grow a material stock, with a capacity of 10million materials, you need to store 2 mill in each house? so that means 5 houses or?
Yes, it does.
can there be something like the HQ, will have a locker where you can store all the materials you got? and only tier 9 can have access to it? i think its better because the amount of Stock each Faction got now depends on how much houses you got....

Copani
SASF Member
User avatar
Posts: 5367
Game name: Antonio_Corzetti

Re: Italy Mafia V7 Information

June 17th, 2015, 11:44 am

6 more hours, can't wait for this awesome update.

Calogepro
Retired Admin
User avatar
Posts: 6930
Game name: Calogero_Rigazzi, Spartak_Rigazzi

Re: Italy Mafia V7 Information

June 17th, 2015, 11:44 am

Well, maby, don't know. You can always ask hooter wooter.

00-7
Consigliere
User avatar
Posts: 7495
Game name: Shasha_Tang, Woo_Fat

Re: Italy Mafia V7 Information

June 17th, 2015, 11:46 am

Nix wrote:
Pop wrote:What's about saving weapons after an event which got accepted
Let's say you're at carlot, you have weapons, 50 armor and 69 HP. A shipfight/race/lastmanstanding starts and you join, if you win/loose or whater, event ends, you will spawn at carlot, with 50 armor, 69 hp and the weapons u had
That's what he suggested , but woot accepted his suggestion and didn't added it to the changelogs.

Copani
SASF Member
User avatar
Posts: 5367
Game name: Antonio_Corzetti

Re: Italy Mafia V7 Information

June 17th, 2015, 11:46 am

I feel bad for woot, he spent most of his time doing this for us. YOU'RE THE BEST woot!

Cypress
Consigliere
Posts: 8758
Game name: Abelardo_Rigazzi

Re: Italy Mafia V7 Information

June 17th, 2015, 11:51 am

Connorious wrote:
Cypress wrote:
woot wrote:
Fixes:
- Fixed SA:MP bug where long distance sniper hits did not register correctly
Thanks god, it did start annoying me lately - finally fixed :)
[low] not like u even hit ppl with sniper ..
Want Pics ? :lol:

Ayden
Caporegime
Posts: 5631
Game name: Ayden_Brayden, Adrika_Veronin

Re: Italy Mafia V7 Information

June 17th, 2015, 12:18 pm

Good job!

woot
Consigliere
User avatar
Posts: 11982
Game name: Adam_Cooper

Re: Italy Mafia V7 Information

June 17th, 2015, 12:31 pm

/myhouses
Image

-> my duplicate keys
Image

-> details of a duplicate key
Image


/mybusinesses
Image

-> my duplicate keys
Image

-> details of a duplicate key
Image

Bee
Soldier
Posts: 3513
Game name: John_Reacher

Re: Italy Mafia V7 Information

June 17th, 2015, 12:33 pm

The way we can set these house/biz settings.
Can PD have similar setting for /givegun >> quick equip?
They should be able to set their standard weapons in quickequip. ;d

woot
Consigliere
User avatar
Posts: 11982
Game name: Adam_Cooper

Re: Italy Mafia V7 Information

June 17th, 2015, 12:35 pm

Bee wrote:The way we can set these house/biz settings.
Can PD have similar setting for /givegun >> quick equip?
They should be able to set their standard weapons in quickequip. ;d
there's a difference between usability and lazyness

Aleyaj
Enforcer
Posts: 1104
Game name: Daryl_Gates, Frank_Caci, Mario_Spera

Re: Italy Mafia V7 Information

June 17th, 2015, 12:35 pm

woot wrote:
Bee wrote:The way we can set these house/biz settings.
Can PD have similar setting for /givegun >> quick equip?
They should be able to set their standard weapons in quickequip. ;d
there's a difference between usability and lazyness
Image

Calogepro
Retired Admin
User avatar
Posts: 6930
Game name: Calogero_Rigazzi, Spartak_Rigazzi

Re: Italy Mafia V7 Information

June 17th, 2015, 12:36 pm

Is it me or?

Image

Bee
Soldier
Posts: 3513
Game name: John_Reacher

Re: Italy Mafia V7 Information

June 17th, 2015, 12:37 pm

woot wrote:
Bee wrote:The way we can set these house/biz settings.
Can PD have similar setting for /givegun >> quick equip?
They should be able to set their standard weapons in quickequip. ;d
there's a difference between usability and lazyness
duh
I get killed atleast 10 times in 1hour.
gets annoying after awhile. ;d

Thomie
Made man
Posts: 1819
Game name: Cleveland_Brooks

Re: Italy Mafia V7 Information

June 17th, 2015, 12:38 pm

Pop wrote:What's about saving weapons after an event which got accepted
It's there.

-Hopsin-
Enforcer
Posts: 949
Game name: Connor_Underwood, Alexander_Rossi, Rick_Dawson

Re: Italy Mafia V7 Information

June 17th, 2015, 12:44 pm

00-7 wrote:
Nix wrote:
Pop wrote:What's about saving weapons after an event which got accepted
Let's say you're at carlot, you have weapons, 50 armor and 69 HP. A shipfight/race/lastmanstanding starts and you join, if you win/loose or whater, event ends, you will spawn at carlot, with 50 armor, 69 hp and the weapons u had
That's what he suggested , but woot accepted his suggestion and didn't added it to the changelogs.
I saw it there @ changelog i swear
EDIT: fajit learn 2 read
- Your weapons, position, health and armour will now be given back when you enter and leave paintball / races / events

Makke
Community Owner
User avatar
Posts: 14736
Game name: Makke_Benton

Re: Italy Mafia V7 Information

June 17th, 2015, 12:52 pm

Calogero wrote:Is it me or?

Image

That is how much he would get +money if he unloads everything at once

Colby
Outsider
Posts: 104
Game name: Colby_Cola

Re: Italy Mafia V7 Information

June 17th, 2015, 1:03 pm

This looks fucking amazing. The warehouse thing looks like its going to be mad fun.

Jakie
Consigliere
User avatar
Posts: 7364
Game name: Jakie_Pearce, Abod_Abdallah

Re: Italy Mafia V7 Information

June 17th, 2015, 1:07 pm

You're fucking genuis!

woot
Consigliere
User avatar
Posts: 11982
Game name: Adam_Cooper

Re: Italy Mafia V7 Information

June 17th, 2015, 1:17 pm

Makke wrote:
Calogero wrote:Is it me or?

Image

That is how much he would get +money if he unloads everything at once
no its because the total is over $2.1b hh

Thomie
Made man
Posts: 1819
Game name: Cleveland_Brooks

Re: Italy Mafia V7 Information

June 17th, 2015, 1:18 pm

woot wrote:
Makke wrote:
Calogero wrote:Is it me or?

Image

That is how much he would get +money if he unloads everything at once
no its because the total is over $2.1b hh
:roll:

P4kit0
Caporegime
User avatar
Posts: 6937
Game name: Paco_Pakito

Re: Italy Mafia V7 Information

June 17th, 2015, 1:20 pm

make pls stop with dr0gs
cant u see there are 2 shops above 1.5b and total is below 1.5b

mikeloff
Caporegime
Posts: 6022
Game name: Brandon_Moore, Mike_Pearce

Re: Italy Mafia V7 Information

June 17th, 2015, 1:32 pm

P4kit0 wrote:make pls stop with dr0gs
cant u see there are 2 shops above 1.5b and total is below 1.5b
maybe it's along with his bank $$$

like, he has 900m or smth

Copani
SASF Member
User avatar
Posts: 5367
Game name: Antonio_Corzetti

Re: Italy Mafia V7 Information

June 17th, 2015, 1:35 pm

woot wrote:

/mybusinesses
Image
can i unload 151 ls ammu o.o

Piyush
Donator
User avatar
Posts: 3466
Game name: Marcus_Cavallaro, Alfredo_Johnson

Re: Italy Mafia V7 Information

June 17th, 2015, 1:36 pm

Copani wrote:
woot wrote:

/mybusinesses
Image
can i unload 151 ls ammu o.o
yes we'll divide money XD

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