Sly
Consigliere
User avatar
Posts: 8913
Game name: Sly_Carrone, Sam_Hunt, Dexter_Whittaker

February 5th, 2013, 8:11 pm

A'ight so recently I've invested a lot of time mapping a club-house kind for my MC chapter faction, at the end when I'm previewing it I see this yellow '?' mark, when I see it from normal mod it's represented by a red dote which is undeletable.
Help please.

Image
Image
Image
ImageImage
Image

exos
Outsider
Posts: 67
Game name: Dwayne_Dixon

February 5th, 2013, 8:13 pm

You probably edited the object id by mistake and named the ID with a number which doesn't exist in the object list.

Not sure about the way to remove it though, I'll try.

Shadow
Enforcer
User avatar
Posts: 865
Game name: Leo_Court, James_Hunt

February 5th, 2013, 8:17 pm

What program is this? I bey newbish.
Don't even think about it.

Retired Server Helper
Retired Owner of Italy Mafia Radio (Los Santos Smash Hits)
Retired T0 Governement, SASF, PD, FBI, Cuneo
Player since 2011.

exos
Outsider
Posts: 67
Game name: Dwayne_Dixon

February 5th, 2013, 8:41 pm

Shadow wrote:What program is this? I bey newbish.
sa-mp editor.

To sly,
Although I could not find a practical way to delete the object, it is still possible in the following manner:
1) Open the pawn code.
2) Figure out which object ID is the question mark representing, you'll have to go through all your objects yes :/
3) Delete the whole line in which the wrong object ID is inserted
4) Copy the whole code
5) Close your editor
6) Re-open your editor, open your pawn code and paste your new code

Don't forget to save your map before making these changes.
I'm almost 100% sure that there is a more practical way of eliminating that object, but this is the only way I could think of.

Morris Callahan
Outsider
User avatar
Posts: 391
Game name: Stathis_Theoxaris, Morris_Callahan, Mike_Morelli

February 6th, 2013, 7:17 am

exos wrote:
Shadow wrote:What program is this? I bey newbish.
sa-mp editor.

To sly,
Although I could not find a practical way to delete the object, it is still possible in the following manner:
1) Open the pawn code.
2) Figure out which object ID is the question mark representing, you'll have to go through all your objects yes :/
3) Delete the whole line in which the wrong object ID is inserted
4) Copy the whole code
5) Close your editor
6) Re-open your editor, open your pawn code and paste your new code

Don't forget to save your map before making these changes.
I'm almost 100% sure that there is a more practical way of eliminating that object, but this is the only way I could think of.
Yes I think thats the only way deleting it, SAMP editor cant select something thats infront of another object, so you have to check all the lines and remove it.

Morris Callahan
Outsider
User avatar
Posts: 391
Game name: Stathis_Theoxaris, Morris_Callahan, Mike_Morelli

February 25th, 2013, 10:48 pm

Seems answered.

Italy Mafia RP
Community bot!
Posts: 6552
Game name: SERVER

February 25th, 2013, 10:48 pm

The question has been answered!
If you still want to discuss this matter, please contact a moderator and ask for the thread to be re-opened!
Community bot.

Return to “Answered”