The /letgo command clearly shows the following action: "Cop holds on to Suspect's cuffs firmly to stop him from moving freely"Makke wrote:Its not PG if you won't /letgo cuffed guy when you aren't near him...
Spamming keybinds is not decent roleplay, and you should be ashamed to call it real roleplay if you do so.Oak wrote: Usually I do some /me of tackling the person or throwing them on the ground, but people start running away wihtout any /me or /do after the taze effect is over. Same applies if you do the previous /me's and /cuff. The guy runs if you /letgo.
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... it clearly fits in this situation. So a keybind for /letgo would be suitable for you, Mr. Roleplay.Oak wrote:it's not our fault that we couldn't /letgo. In fact, we don't even have the time to do so.
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Thanks for you valuable information. This clearly means that woot added /letgo for a purpose.Catalano wrote:Previously there wasn't even /letgo and nobody whined about this back then.
Also doesnt fit in both situations I described... that's not what hapenned to me. I just want to know... the 2 situations I described are considered by admins as PG or not? I wanna know if from now on I report or I ignore and consider a divine power is freezing me IC.Sly wrote:I mostly cuff them to nearest possible objects such as light pole, car's handlebar, chair etc, but mostly they tend to ignore that and '/me runs to car and get in'[in rare cases or simply G abuse.] so I really leave decision to cop to decide if the other guy deserves it or not.
Paco_Pakito wrote:Also doesnt fit in both situations I described... that's not what hapenned to me. I just want to know... the 2 situations I described are considered by admins as PG or not? I wanna know if from now on I report or I ignore and consider a divine power is freezing me IC.Sly wrote:I mostly cuff them to nearest possible objects such as light pole, car's handlebar, chair etc, but mostly they tend to ignore that and '/me runs to car and get in'[in rare cases or simply G abuse.] so I really leave decision to cop to decide if the other guy deserves it or not.
Catalano wrote:Previously there wasn't even /letgo and nobody whined about this back then.
As far as I know woot can change taze effect time.... if he set the time as it is now, its supposed to only have the effect for the time that he set.Oak wrote:Don't forget you had been shocked, moving after it is kind of god like aswell. So is not falling.
True, 8 seconds is enough time to do a /me regarding being tazed. Not to wait for it to wear down and bunnyhop awayPaco_Pakito wrote:As far as I know woot can change taze effect time.... if he set the time as it is now, its supposed to only have the effect for the time that he set.Oak wrote:Don't forget you had been shocked, moving after it is kind of god like aswell. So is not falling.
xTyze wrote:I've experienced that a cop has cuffed me, and stop me from running but the guy runs off shooting people 30 meters away. I should be able to attempt to run with the cuffs on and whatnot.
It could be a case of them not roleplaying properly or just lazy cops who don't wanna type the command.
Mind not spamming my thread with non-related posts? can't even understand what you're trying to say here but watever, don't say nothing.....Oak wrote: This has happened to me:
While I was RPing a /cuff (no /do auto S BS), someone shot me, I ninja finished the RP, and did /cuff.
DIdn't had time to even do anything else. Why? Impatience from everyone that's why.
Thank god an admin replying... okay if it seems reasonable for admins this way, although I don't agree at all, I'll accept it.Bill Davis wrote:It has to be like this, and its always been like this. Its not realistic indeed, but its not realistic that a cop has to shoot down 10 friends of the suspect before he can get him into the cruiser and arrest him neither.
tbh I don't understand how you're even PD...did you understand what I was asking at least? lolDavid_Rome wrote: If i am holding suspect by his cuffs,can he run away ?
Think about it ...
Paco_Pakito wrote:Thank god an admin replying... okay if it seems reasonable for admins this way, although I don't agree at all, I'll accept it.Bill Davis wrote:It has to be like this, and its always been like this. Its not realistic indeed, but its not realistic that a cop has to shoot down 10 friends of the suspect before he can get him into the cruiser and arrest him neither.
tbh I don't understand how you're even PD...did you understand what I was asking at least? lolDavid_Rome wrote: If i am holding suspect by his cuffs,can he run away ?
Think about it ...
From what I've seen most cops seem to have them on binds.xTyze wrote:I've experienced that a cop has cuffed me, and stop me from running but the guy runs off shooting people 30 meters away. I should be able to attempt to run with the cuffs on and whatnot.
It could be a case of them not roleplaying properly or just lazy cops who don't wanna type the command.