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Rap
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Posts: 4142
Game name: Martinez_DeMarco

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 8:20 pm

All im trying to say is to have equall amount of power.
There are more un-officials then officials.
:evil: :twisted: :evil:

jek
Underboss
Posts: 15699
Game name: Mike_Alphonso

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 8:26 pm

Rap wrote:
Luccifer. wrote:There'll be loooooooot of enjoyable jaaaacking ^^
Not enjoyable, just continuous DM.
Not really, it brings more action for factions, I'd always have to be on the lookout for jackers, and it's also fun jacking.
Just driving up and down SA with no action isn't fun, trust me.
i cant wait to catch fat kids cheeks like you .
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'Suppressed Pistol'

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 8:32 pm

Rap wrote:
Kjetil wrote:
Rap wrote:
Kjetil wrote:
Rap wrote:This is a pain in the ass for un-officials.
Forces them to role play with officials a bit better?
Yeah but some officials are stuck up their own asses and only RP with other officials.
That means they are missing out the fun with unofficials. Simply find someone who does
Only ones I can think of is Cuneo.
However the other factions are just full of stuck up bitches that don't give anyone else a chance.
In my opinion this should have a system for un-officials too.
Cuneo? Okay.

Rap
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Game name: Martinez_DeMarco

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 9:00 pm

'Suppressed Pistol' wrote:
Rap wrote:
Kjetil wrote:
Rap wrote:
Kjetil wrote:
Rap wrote:This is a pain in the ass for un-officials.
Forces them to role play with officials a bit better?
Yeah but some officials are stuck up their own asses and only RP with other officials.
That means they are missing out the fun with unofficials. Simply find someone who does
Only ones I can think of is Cuneo.
However the other factions are just full of stuck up bitches that don't give anyone else a chance.
In my opinion this should have a system for un-officials too.
Cuneo? Okay.
Yes, Cuneo
:evil: :twisted: :evil:

Kjetil

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 9:46 pm

Rap wrote:
Luigi Tattaglia wrote:
Rap wrote:
Kjetil wrote:
Rap wrote:
Kjetil wrote:
Rap wrote:This is a pain in the ass for un-officials.
Forces them to role play with officials a bit better?
Yeah but some officials are stuck up their own asses and only RP with other officials.
That means they are missing out the fun with unofficials. Simply find someone who does
Only ones I can think of is Cuneo.
However the other factions are just full of stuck up bitches that don't give anyone else a chance.
In my opinion this should have a system for un-officials too.
Unofficials have to bend down in order to recieve materials. It is how things are supposed to be.
That is not a fair system though.
Now factions will be so far up their own asses, unbelievable.
Im sure woot can work something out for the un-officials.
Oh, but it is. Less powerful organizations bending their knees for more powerful organizations. How is that wrong? And I have full confidence that Luigi would be happy to role play with any unofficial if they were worthy his time.

Richard Denham
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Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 9:47 pm

Martinez

I am the Don of a powerful mafia, I have built up my organisation over many months, I have the logistics and the resources to hold my own against any of the official factions thanks to my hard work and continuous efforts. As a result of this, I have been granted official status and now wield additional influence and power over the server.

Next week some ass-wipe forms a new mafia which will last for 4 weeks at best, in that 4 weeks he has the same power as my mafia which has been going for 6 months....how is that fair? That new retards suddenly have the same level of power that I have worked my ass off to achieve?

This is why officials are now a league ahead from unofficial groups.
John Anderton - Sulu Otomo - James Murphy - Richard Denham

Rap
Soldier
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Game name: Martinez_DeMarco

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 9:55 pm

Richard Denham wrote:Martinez

I am the Don of a powerful mafia, I have built up my organisation over many months, I have the logistics and the resources to hold my own against any of the official factions thanks to my hard work and continuous efforts. As a result of this, I have been granted official status and now wield additional influence and power over the server.

Next week some ass-wipe forms a new mafia which will last for 4 weeks at best, in that 4 weeks he has the same power as my mafia which has been going for 6 months....how is that fair? That new retards suddenly have the same level of power that I have worked my ass off to achieve?

This is why officials are now a league ahead from unofficial groups.
Hmmm maybe your right.
But since this system is set, shouldn't we bring back teams?
It might make it a little easier.
:evil: :twisted: :evil:

Oak
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Posts: 5597
Game name: Sean_Oak, Rufus_McIntyre

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 9:58 pm

Rap wrote:
Richard Denham wrote:Martinez

I am the Don of a powerful mafia, I have built up my organisation over many months, I have the logistics and the resources to hold my own against any of the official factions thanks to my hard work and continuous efforts. As a result of this, I have been granted official status and now wield additional influence and power over the server.

Next week some ass-wipe forms a new mafia which will last for 4 weeks at best, in that 4 weeks he has the same power as my mafia which has been going for 6 months....how is that fair? That new retards suddenly have the same level of power that I have worked my ass off to achieve?

This is why officials are now a league ahead from unofficial groups.
Hmmm maybe your right.
But since this system is set, shouldn't we bring back teams?
It might make it a little easier.
How so? People have to get known for their IC actions, that is why teams were dismissed. People would "hurr durr if I am on a team, and they get faction I bey high ranked"

Rap
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Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 10:01 pm

Oak wrote: How so? People have to get known for their IC actions, that is why teams were dismissed. People would "hurr durr if I am on a team, and they get faction I bey high ranked"
I have no idea what you just said.
:evil: :twisted: :evil:

'Suppressed Pistol'

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 10:17 pm

Rap wrote:
Oak wrote: How so? People have to get known for their IC actions, that is why teams were dismissed. People would "hurr durr if I am on a team, and they get faction I bey high ranked"
I have no idea what you just said.
maybe buy a brain on ebay?

Rap
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Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 12th, 2013, 10:39 pm

'Suppressed Pistol' wrote:
Rap wrote:
Oak wrote: How so? People have to get known for their IC actions, that is why teams were dismissed. People would "hurr durr if I am on a team, and they get faction I bey high ranked"
I have no idea what you just said.
maybe buy a brain on ebay?
The way he spoke is the way this guy speaks
:evil: :twisted: :evil:

Luigi Tattaglia
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Game name: Clint_Marshall, Luigi_Tattaglia

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 12:21 am

Rap wrote: That is not a fair system though.
Now factions will be so far up their own asses, unbelievable.
Im sure woot can work something out for the un-officials.
Aren't we supposed to represent the ones who control the illegal guntrade? I doubt a newly formed gang from the XYZ suburb of LS can get enough contacts to have their members armed up to the teeth, hence they need to make contact with the leading crime organizations. This is why you need to get in the good graces with at least one official faction.

And even if they get 'so far up their own asses', what is wrong with that from an IC standpoint? Why would he work something out for the unofficials? I see no reason for it. They ought to make contact with officials anyway in order to become official.


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Oak
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Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 12:24 am

The gun system is good as it is. I only have complaints because LEOs cannot sell guns, as I'd like to /sellgun deagle to myself as a IC presence (I cant take weapons from PD armory).

Stop bitching about Unofficials not being able to have M4s. THey shouldn't have anyway.

Luigi Tattaglia
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Game name: Clint_Marshall, Luigi_Tattaglia

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 12:26 am

Oak wrote:The gun system is good as it is. I only have complaints because LEOs cannot sell guns, as I'd like to /sellgun deagle to myself as a IC presence (I cant take weapons from PD armory).

Stop bitching about Unofficials not being able to have M4s. THey shouldn't have anyway.
PD should have less problems with seeing civilians shooting all over the place because the gun accessibility has become dependant on civilian contact with mafias.


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Oak
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Posts: 5597
Game name: Sean_Oak, Rufus_McIntyre

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 12:37 am

Luigi Tattaglia wrote:
Oak wrote:The gun system is good as it is. I only have complaints because LEOs cannot sell guns, as I'd like to /sellgun deagle to myself as a IC presence (I cant take weapons from PD armory).

Stop bitching about Unofficials not being able to have M4s. THey shouldn't have anyway.
PD should have less problems with seeing civilians shooting all over the place because the gun accessibility has become dependant on civilian contact with mafias.
The new system was implemented yesterday. So far, there hasn't been any street gang better armed than the Al-Qaeda.

'Suppressed Pistol'

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 1:13 am

Oak wrote:
Luigi Tattaglia wrote:
Oak wrote:The gun system is good as it is. I only have complaints because LEOs cannot sell guns, as I'd like to /sellgun deagle to myself as a IC presence (I cant take weapons from PD armory).

Stop bitching about Unofficials not being able to have M4s. THey shouldn't have anyway.
PD should have less problems with seeing civilians shooting all over the place because the gun accessibility has become dependant on civilian contact with mafias.
The new system was implemented yesterday. So far, there hasn't been any street gang better armed than the Al-Qaeda.
xd

Anaconda
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Game name: Laurence_Ravensdale, Trevor_Armstrong

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 2:29 am

Oh Oak, u fannyyy

Rap
Soldier
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Game name: Martinez_DeMarco

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 8:35 am

Drew_McLandon wrote:Oh Oak, u fannyyy
^
:evil: :twisted: :evil:

Randall
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Game name: Brandon_Provenzano

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 10:03 am

Drew_McLandon wrote:Oh Oak, u fannyyy
lol Trevor

Andre
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Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 10:06 am

The new system is amazing. If you want to get guns illegally you have to have an IC contact/supplier. Also guns are really hard to produce as they take wayyyy to much time to be made. 10 M4 are made every hour...

Randall
Enforcer
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Posts: 1245
Game name: Brandon_Provenzano

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 10:56 am

Andre wrote:The new system is amazing. If you want to get guns illegally you have to have an IC contact/supplier. Also guns are really hard to produce as they take wayyyy to much time to be made. 10 M4 are made every hour...
Yea', this is really true. All the ilegal unofficial will now contact those biggest ilegal official suppliers. So fucking awesome.

Kjetil

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 11:32 am

Randall wrote:
Andre wrote:The new system is amazing. If you want to get guns illegally you have to have an IC contact/supplier. Also guns are really hard to produce as they take wayyyy to much time to be made. 10 M4 are made every hour...
Yea', this is really true. All the ilegal unofficial will now contact those biggest ilegal official suppliers. So fucking awesome.
I can smell a m3d

Anaconda
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User avatar
Posts: 8198
Game name: Laurence_Ravensdale, Trevor_Armstrong

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 12:38 pm

^
lol

Thayer

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 3:07 pm

woot, I'd appreciate it if you could make a command to drop that stupid box. lol, bad experiences.

Jerome
Associate
Posts: 575
Game name: Jerome_Viera, Martin_Benedetti, Ryan_Bening, Marcus_Lennon

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 4:34 pm

Thayer wrote:woot, I'd appreciate it if you could make a command to drop that stupid box. lol, bad experiences.
/dropcrate ?
◢◤

Yuri Zakhaev
Enforcer
Posts: 1233
Game name: Ignazio_Bertolini

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 4:48 pm

Thayer wrote:woot, I'd appreciate it if you could make a command to drop that stupid box. lol, bad experiences.
There is already a command to drop the box,it's /dropcrate

Niky
Soldier
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Game name: Nikki_Conard

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 5:06 pm

This looks preety nice, can't wait to try all of this.

Rap
Soldier
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Game name: Martinez_DeMarco

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 6:30 pm

Hen®y wrote:This looks preety nice, can't wait to try all of this.
Its already up and running.
:evil: :twisted: :evil:

Deck
Made man
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Posts: 1957
Game name: Nate_Harman

Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 6:45 pm

Rap wrote:
Hen®y wrote:This looks preety nice, can't wait to try all of this.
Its already up and running.
Maybe he hasn't gotten a chance to go IG yet.
Image

Rap
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Re: Italy Mafia V6.5 - Weapon / Gun Dealing explained.

May 13th, 2013, 6:46 pm

Deck wrote:
Rap wrote:
Hen®y wrote:This looks preety nice, can't wait to try all of this.
Its already up and running.
Maybe he hasn't gotten a chance to go IG yet.
Just trying to help.
:evil: :twisted: :evil:

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