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Niky
Soldier
User avatar
Posts: 3258
Game name: Nikki_Conard

November 16th, 2013, 9:54 pm

This is etcually pretty nice update.

Luigi Tattaglia
Retired Admin
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Posts: 14602
Game name: Clint_Marshall, Luigi_Tattaglia

November 16th, 2013, 9:55 pm

Stav Cuneo wrote: You trust your members to be soldiers,yet you don't trust them to handle what they are supposed to do
i understand that according to your logic Soldier shouldn't be like associate,but on the other hand, why would you make someone a soldier if he can't even handle the job? soldier,like capo,is ought to be a very difficult rank to reach. which the current system, Everyone would be able to get a soldier as always,while the authority would be whats matter,and not the rank
There are certain factors related to being Soldier and certain factors related to being Soldier with authorities. Soldiers are longlasting loyal and skilled members, however not all are equally skilled in recruitment, warehouse runs or whatever else there is and sometimes their activity affects it, which is why some are good at one thing whilst others are not good at it.

Now also you got the T2 Captains which cannot be T1 cos of slot restriction, which is why this is necessary aswell.

This is not something woot could've just copied from existing lines and he had to script it up as its a new concept actually, which is why I am surprised he managed to do it this fast. Good work.


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Galdo
Enforcer
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Posts: 1160
Game name: Galdo_Meratzo, Marcus_Clifford

November 16th, 2013, 10:25 pm

A-Mazing! Love it :)
My teacher once stated that there are no stupid questions. Back then we didn't have internet, or Italy Mafia Roleplay. My teacher was wrong.
2007 - 2024 ON & OFF

Jakie
Caporegime
User avatar
Posts: 6821
Game name: Jakie_VacCaro, Abod_Abdallah

November 16th, 2013, 10:30 pm

It's amazing , I liked it. Amazing idea Luigi
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tjsl wrote:
July 22nd, 2018, 12:10 am
not good at shoot, but good at heart ;)

shwAgi
Outsider
Posts: 176
Game name: Gabriel Robertz

November 16th, 2013, 10:52 pm

Coolio.
=

Simon
SA Police Department
User avatar
Posts: 71
Game name: Simon_Nortro

November 16th, 2013, 11:06 pm

Bill Davis wrote:I like everything except the jailtime limit for T3....
Simon Nortro Retired LSPD Sergeant.

Rodozehm
Faction Leader
Posts: 291
Game name: Rakeem_Perkins

November 16th, 2013, 11:38 pm

Bill Davis wrote:I like everything except the jailtime limit for T3....
What jailtime limit?

Rick
Soldier
User avatar
Posts: 3935
Game name: Rick_Soprazzo, Matheo_Trapani, Matteo_Corozzo, Rose_Soprazzo

November 16th, 2013, 11:39 pm

luigi for a motherfucking lead admin, again.
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Dempseyy
Enforcer
User avatar
Posts: 1680
Game name: Ted_Irving, Jason_Dempsey

November 16th, 2013, 11:44 pm

Awezum!
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We are captives of our own identities...
Living in prisons of our own creation.

Luigi Tattaglia
Retired Admin
User avatar
Posts: 14602
Game name: Clint_Marshall, Luigi_Tattaglia

November 16th, 2013, 11:50 pm

I guess the a-team will have to take more care when it comes to power ranking seeing as becoming T2 too fast would fall under the PR domain, wouldn't it?


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Anaconda
Consigliere
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Posts: 7855
Game name: Laurence_Ravensdale, Trevor_Armstrong

November 16th, 2013, 11:57 pm

Rodozehm wrote:
Bill Davis wrote:I like everything except the jailtime limit for T3....
What jailtime limit?
15 minutes for T3's

Rodozehm
Faction Leader
Posts: 291
Game name: Rakeem_Perkins

November 16th, 2013, 11:59 pm

Trevor wrote:
Rodozehm wrote:
Bill Davis wrote:I like everything except the jailtime limit for T3....
What jailtime limit?
15 minutes for T3's
I'm not understanding. Please enlighten me.

Aleya BANNED

November 16th, 2013, 11:59 pm

Simon wrote:
Bill Davis wrote:I like everything except the jailtime limit for T3....
Wtf i just noticed.

** jail spam incoming **
(as people will no longer care about being jailed for 15 minutes)

Rodozehm
Faction Leader
Posts: 291
Game name: Rakeem_Perkins

November 17th, 2013, 12:00 am

Nevermind my previous post. That sucks.

Luigi Tattaglia
Retired Admin
User avatar
Posts: 14602
Game name: Clint_Marshall, Luigi_Tattaglia

November 17th, 2013, 12:03 am

T3 are cadets basicly. I doubt there'd be more T3s than T2s at any time.


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Stav Cuneo
Made man
Posts: 2373
Game name: Steven_Andolini

November 17th, 2013, 12:10 am

Luigi Tattaglia wrote:T3 are cadets basicly. I doubt there'd be more T3s than T2s at any time.
why would cadets wont be able to jail for more than 15 minutes
they just won't jail at all lol

D-Mob
Server Helper
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Posts: 2184
Game name: Nate_Beckett, Damon_Siderno

November 17th, 2013, 12:44 am

Awesome, but when this new system will start??
N e j t
"The pen is mightier than the sword. I keep the sword for the day I run out of ink"

Oak
Soldier
User avatar
Posts: 4983
Game name: Sean_Oak, Rufus_McIntyre

November 17th, 2013, 12:49 am

Stav Cuneo wrote:
Luigi Tattaglia wrote:T3 are cadets basicly. I doubt there'd be more T3s than T2s at any time.
why would cadets wont be able to jail for more than 15 minutes
they just won't jail at all lol

No, T3 won't be just cadets

Mobster
Soldier
User avatar
Posts: 2716
Game name: Benito_Ancelotti

November 17th, 2013, 12:01 pm

Hmm, it will be interesting and it'll be easier for T0's for sure, gj Luigi.
WU TANG IS FOREVER BITCH
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Spoiler
BENITO STRACCIt0>BENITO LANGELLAt1>BENITO ANCELOTTIt1>
BENITO CLEMENTEt1>BENITO GUTIERREZt1>NITO SACKt1

Jakie
Caporegime
User avatar
Posts: 6821
Game name: Jakie_VacCaro, Abod_Abdallah

November 17th, 2013, 2:29 pm

Server has been restarted.
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tjsl wrote:
July 22nd, 2018, 12:10 am
not good at shoot, but good at heart ;)

JeromeR
Outsider
Posts: 120
Game name: Jerome_Raynard

November 17th, 2013, 2:30 pm

Worst change ever.

Rodozehm
Faction Leader
Posts: 291
Game name: Rakeem_Perkins

November 17th, 2013, 2:37 pm

JeromeR wrote:Worst change ever.
Explain why, then we might take your comment in consideration. Currently you're just being plain retarded.

JeromeR
Outsider
Posts: 120
Game name: Jerome_Raynard

November 17th, 2013, 2:39 pm

Rodozehm wrote:
JeromeR wrote:Worst change ever.
Explain why, then we might take your comment in consideration. Currently you're just being plain retarded.
Since when are you retarded when you don't like changes?

I liked it better before. The jail limit is ridiculous and this wasn't even necessary at all. Change is not always necessary. I don't see the pro in making this update. There was no trouble with the previous system.

Quency
Enforcer
Posts: 984
Game name: Todd_McKurdie, Roman_Quency, Glenn_Harris

November 17th, 2013, 2:42 pm

Awsome!

Rodozehm
Faction Leader
Posts: 291
Game name: Rakeem_Perkins

November 17th, 2013, 2:42 pm

JeromeR wrote:
Rodozehm wrote:
JeromeR wrote:Worst change ever.
Explain why, then we might take your comment in consideration. Currently you're just being plain retarded.
Since when are you retarded when you don't like changes?

I liked it better before. The jail limit is ridiculous and this wasn't even necessary at all. Change is not always necessary.
You didn't include explanation to your previous comment why it did it suck.


It was suggested only for illegals in first place; with this suggestion implemented you can have control your faction easier. Giving certain authorities to members according to their activity and skills will let the faction do certain tasks which they couldn't been done before cos captains are not online when they're needed.

Wee Man
Soldier
Posts: 3396
Game name: Frankie_Soprazzo

November 17th, 2013, 2:54 pm

My faction is sorted with appropriate tiers... A lot more organized now. Thanks!
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woot
Consigliere
User avatar
Posts: 11194
Game name: Adam_Cooper

November 17th, 2013, 3:31 pm

This update is now live.
:D

Zaak_West
Outsider
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Posts: 57
Game name: Roberto_Hawkson

November 17th, 2013, 3:33 pm

woot wrote:This update is now live.
Good (y)
Spoiler
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Roberto Hawkson - Ex [ A046]- Police Officer lll

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Sly
Consigliere
User avatar
Posts: 8913
Game name: Sly_Carrone, Sam_Hunt, Dexter_Whittaker

November 17th, 2013, 3:40 pm

Is there a restriction on amount of T2s a faction can have?
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K3
Retired Admin
User avatar
Posts: 10049
Game name: Sarah_Kelroy, Marco_Barese

November 17th, 2013, 3:41 pm

Sly wrote:Is there a restriction on amount of T2s a faction can have?
The restrictions are the same as before.

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