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Realistic Weapon Handling Mod
This mod makes CJ and the other peds hold weapons in a more realistic way.
Uzi, Tec-9, Colt45 and Sawed-Off Shotgun are held in two hands.
Rounds in a magazine have changed to be realistic too. (Colt45 has 7 now for example).
Each weapon has an improved range.
Damage is a bit increased.
There's no more double weapon, but your weapons will do more damage once you reach the pro level.
Installation:
Put default.ide and weapon.dat to your data folder
Don't worry, you can find backup in the rar.
TigerTanker 2010 June
Edit:
This is the V2 version of my mod. It only contains an improvement of the sawed-off animation,
as the previous one had no recoil at all. This time, it's been changed, now it's using the desert eagle's animation,
and it looks much better in my opinion.
TigerTanker 2011 March
That shows it gives you an unfair advantage over other players, which means you cannot use that. Though I doubt it even works on SAMP, seems like a SP cleo mod.Each weapon has an improved range.
Damage is a bit increased.
Johnny wrote:That shows it gives you an unfair advantage over other players, which means you cannot use that. Though I doubt it even works on SAMP, seems like a SP cleo mod.Each weapon has an improved range.
Damage is a bit increased.
I think he's right.Oak wrote:Johnny wrote:That shows it gives you an unfair advantage over other players, which means you cannot use that. Though I doubt it even works on SAMP, seems like a SP cleo mod.Each weapon has an improved range.
Damage is a bit increased.
The animation MIGHT work, but it's not a big deal since it doesn't change much.
The damage values won't work since the game calculates the damage based on the server's script files, which dictate the damage
A cleo mod is not an ordinary animation mod, it`s a script changing mod which 're-writes' a part in the script in the player`s advantage and/or favor. ELM, HP and armour percentage and so on are cleo mods which are activated through the script. If a cleo mod works it will most likely work fully, which in this case will give the player an unfair advantage.Oak wrote:Johnny wrote:That shows it gives you an unfair advantage over other players, which means you cannot use that. Though I doubt it even works on SAMP, seems like a SP cleo mod.Each weapon has an improved range.
Damage is a bit increased.
The animation MIGHT work, but it's not a big deal since it doesn't change much.
The damage values won't work since the game calculates the damage based on the server's script files, which dictate the damage