Ortega
Outsider
User avatar
Posts: 307
Game name: Mark_Nortro, Patrick_Vega

Healing in Gun Fights Policy

October 27th, 2013, 10:52 pm

Healing in Gun Fights Policy


There are many ways to 'heal' your health and armor in IM. These ways include, health/trunk kits, houses, heroin, Sprunk machines littered around the map, food. Point being, it is extremely easy to heal yourself on Italy Mafia and players are constantly doing it, by themselves, with groups of people and during gunfights. As such this policy was created to prevent players from exploiting, performing Non-RP Behavior and abusing the system in terms of healing themselves during a gun fight.



[1]. Healing shall be defined as using any means to increase a player’s health or armor in any way with the exception of the use of heroin.

[2]. An Action Scenario shall be defined as

When it is clearly indicated a fight might occur or when a fight is already started
-- When threats are made IC
-- When weapons are displayed or violence is shown IC
-- When at least one of the present individuals shows sign of aggression IC
-- Respond to a backup call to a current gunfight

[2]. Healing in a gunfight or action scenario shall be completely forbidden, including the use of houses heal, drugs, first aid kits.

[3]. Healing shall be allowed once a player has left the action scenario. Leaving a scenario shall be defined as escaping or leaving to a distance where another player cannot immediately find them - for example, running around a corner is not to be considered leaving the scenario as you may be followed, whereas driving away and out of sight or running a few blocks without further action and without being closely followed would be considered leaving the scenario.

[4]. If a first aid kit is first used before it could reasonably have been presumed that a gunfight was expected to start, any lasting effects of that first aid kit shall not be considered a breach of policy. Any use of a first aid kit that is judged to have been deliberate and meant to avoid injury in a gunfight shall be punishable.

Code: Select all

Punishments:
120 Minutes adminjail
Or a temporary suspension
[5]. OOC server events and gang points are excluded from this policy.
Credit by: Chambers - www.sa-mp.com
Last edited by Ortega on October 27th, 2013, 11:00 pm, edited 1 time in total.
ALFREDO CAVALANTE
Chief of Cadets
SAN ANDREAS POLICE DEPARTMENT

Omni
Retired Admin
Posts: 2376
Game name: Tom_Leeds

Re: Healing in Gun Fights Policy

October 27th, 2013, 10:57 pm

Please post credits if you copy and paste something.

Ortega
Outsider
User avatar
Posts: 307
Game name: Mark_Nortro, Patrick_Vega

Re: Healing in Gun Fights Policy

October 27th, 2013, 10:59 pm

Omni wrote:Please post credits if you copy and paste something.
Well yeah, I adjusted it.
ALFREDO CAVALANTE
Chief of Cadets
SAN ANDREAS POLICE DEPARTMENT

Omni
Retired Admin
Posts: 2376
Game name: Tom_Leeds

Re: Healing in Gun Fights Policy

October 27th, 2013, 11:00 pm

Ortega wrote:
Omni wrote:Please post credits if you copy and paste something.
Well yeah, I adjusted it.
The majority is still the same though, that is why I mentioned it.
You changed the punishments and the name of the server.

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