Mapping on MTA and uploading it on an MTA are two different things.Buck wrote:Guess, he mapped on MTA and thinks that would be easier. And mapping on MTA seems to be easier.
Not only that, but also I am going to make a movie for school with some friends, and we need to spawn several vehicles at one place, which is easier with MTA also than with SA-MP. Although if anyone knows how to put cars on your SA-MP server, tell me tooBuck wrote:Guess, he mapped on MTA and thinks that would be easier. And mapping on MTA seems to be easier.
Download some kind of spawner for your SAMP/MTA client, then you can spawn cars. And when you come back here disable it :pfrankvg wrote:Not only that, but also I am going to make a movie for school with some friends, and we need to spawn several vehicles at one place, which is easier with MTA also than with SA-MP. Although if anyone knows how to put cars on your SA-MP server, tell me tooBuck wrote:Guess, he mapped on MTA and thinks that would be easier. And mapping on MTA seems to be easier.
Ehh, you should read my post better. I am saying that i'm using MTA already BECAUSE I can spawn cars there already. So it would be a spawner for only SAMP. Well it should be possible done without a spawner too if I am right.Fagnozzo wrote:Download some kind of spawner for your SAMP/MTA client, then you can spawn cars. And when you come back here disable it :pfrankvg wrote:Not only that, but also I am going to make a movie for school with some friends, and we need to spawn several vehicles at one place, which is easier with MTA also than with SA-MP. Although if anyone knows how to put cars on your SA-MP server, tell me tooBuck wrote:Guess, he mapped on MTA and thinks that would be easier. And mapping on MTA seems to be easier.
Thanks, but I solved it myself.Trapy wrote:I understand like you want to add your mappings on your MTA server ;
Part 1: The Start
So, you have finished mapping in MTA.
Head to http://www.convertffs.com
Click " I want to upload instead of pasting! "
Go to Your MTA SAN ANDREAS File > SERVER > MODS > DEATHMATCH (or w/e gamename you use) > RESOURCES,
Open the map file, and upload the .map folder to convertFFS. ( Choose an output and input)
Part 2: Almost done
So now you uploaded your .map, You should see CreateObject, or CreateDynamicObject. [Depends on the output you chose]
I Made you guys a basic script, ready, all you have to do is add your code.
Note: This uses <STREAMER>, download it, or else remove #include <streamer>.
http://www.mediafire.com/?1qgs2jgbi2lir0l
Replace the //'s with your Createobject/CreateDynamicObject codes.
Hit F5 to compile.
If you get errors, make sure your Codes are using the same SPACES as the //'s.
You should get 0 Errors if all is complete.
Now, Put that into your Filterscripts folder.
Step 3: DONE!
Done, All that's left is, open up your server.cfg, and at the line of filterscripts, add the FS name.